- Timestamp:
- Nov 26, 2014, 5:18:44 PM (11 years ago)
- File:
-
- 1 edited
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code/branches/hudHS14/src/modules/overlays/hud/HUDEnemyHealthBar.cc
r10110 r10143 60 60 61 61 62 63 62 /* 64 63 //-------------------------------------------------------------------------- 65 64 //first try to place a healthbar under the enemy ship 66 65 //getting all the parameters (direction, position, angle) to place the health bar on the screen … … 96 95 97 96 this->setTextOffset(screenCoordinates); 98 99 100 101 102 103 97 } 104 105 98 //-------------------------------------------------------------------------- 106 99 */ 100 107 101 108 102 … … 121 115 target = target->getParent(); 122 116 pawn = orxonox_cast<Pawn*>(target); 123 124 125 126 /*Vector3 tempPosition = target->getWorldPosition();127 Vector2 tempPos2D = Vector2(tempPosition.x, tempPosition.y);128 this->pickPoint_(tempPos2D);129 this->position_(tempPos2D);*/130 117 131 118
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