- Timestamp:
- May 22, 2014, 2:49:16 PM (10 years ago)
- Location:
- code/branches/presentationFS14
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentationFS14
- Property svn:mergeinfo changed
/code/branches/modularships (added) merged: 9994-9997,10001-10003,10007,10011,10019,10023,10029,10033,10036,10052-10055,10058,10067-10068,10071
- Property svn:mergeinfo changed
-
code/branches/presentationFS14/src/orxonox/worldentities/WorldEntity.h
r9667 r10073 72 72 { 73 73 friend class Scene; 74 friend class ModularSpaceShip; 74 75 75 76 public: … … 206 207 207 208 void notifyChildPropsChanged(); 209 210 inline int getNumAttachedObj() 211 { return this->children_.size(); } 208 212 209 213 protected: … … 374 378 Condition is that enableCollisionCallback() was called. 375 379 */ 376 virtual inline bool collidesAgainst(WorldEntity* otherObject, btManifoldPoint& contactPoint)380 virtual inline bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint) 377 381 { return false; } /* With false, Bullet assumes no modification to the collision objects. */ 378 382 … … 405 409 */ 406 410 virtual bool isCollisionTypeLegal(CollisionType type) const = 0; 411 412 inline virtual WorldEntityCollisionShape* getWorldEntityCollisionShape() 413 { return this->collisionShape_; } 407 414 408 415 btRigidBody* physicalBody_; //!< Bullet rigid body. Everything physical is applied to this instance.
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