Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Dec 13, 2006, 3:35:48 PM (17 years ago)
Author:
hejja
Message:

Herumspielen am design

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/gui/src/world_entities/questGUI/quest_gui.h

    r10031 r10066  
    2323   /** @param questName sets the name of this quest */
    2424   inline void setQuestName(const std::string& questName) { this->questName = questName; }
    25    inline void setQuestDescription(const std::string& questDescription) { this->questName = questDescription; }
     25   inline void setQuestDescription(const std::string& questDescription) { this->questDescription = questDescription; }
     26   inline void setQuestPicture(const std::string& questPicture) { this->questPicture = questPicture; }
     27   inline void setQuestOutline(const std::string& questOutline) { this->questOutline = questOutline; }
    2628   void guiInit();
    27    
    28    void showQuest();
    29    
    30    void quitMenu();
    31 
    32 
    33   private:
    34    void showSecondLevelElement(OrxGui::GLGuiBox* element);
    3529
    3630   
     
    3832    std::string             questName;
    3933    std::string             questDescription;
    40     OrxGui::GLGuiBox*       mainMenuBox;
     34    std::string             questPicture;
     35    std::string             questOutline;
    4136   
    4237    OrxGui::GLGuiBox*       questBox;
Note: See TracChangeset for help on using the changeset viewer.