Changeset 10019 in orxonox.OLD for branches/playability/src/world_entities/space_ships/space_ship.h
- Timestamp:
- Dec 5, 2006, 10:47:43 PM (19 years ago)
- File:
-
- 1 edited
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branches/playability/src/world_entities/space_ships/space_ship.h
r10017 r10019 31 31 virtual void setPlayDirection(const Quaternion& rot, float speed = 0.0f); 32 32 void setTravelSpeed(float travelSpeed); 33 /* 33 34 void setTravelHeight(float travelHeight); 34 35 void setTravelDistance(const Vector2D& distance); 35 36 void setTravelDistance(float x, float y); 37 */ 36 38 37 39 //void setAirFriction(float friction) { this->airFriction = friction; }; … … 150 152 PNode* travelNode; 151 153 float travelSpeed; //!< the current speed of the Ship (to make soft movement) 152 Vector2D travelDistance; //!< Travel-Distance away from the TravelNode 154 Vector2D travelDistancePlus; //!< Travel-Distance away from the TravelNode 155 Vector2D travelDistanceMinus; 153 156 154 157 // Camera
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