| [4597] | 1 | /* | 
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| [1853] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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| [1855] | 10 |  | 
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 | 11 |    ### File Specific: | 
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| [3925] | 12 |    main-programmer: Benjamin Grauer | 
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| [1855] | 13 |    co-programmer: ... | 
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| [1853] | 14 | */ | 
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 | 15 |  | 
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| [7301] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| [1853] | 17 |  | 
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| [3925] | 18 | #include "particle_system.h" | 
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| [1853] | 19 |  | 
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| [3930] | 20 | #include "particle_emitter.h" | 
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| [4338] | 21 |  | 
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| [9815] | 22 | #include "physics/fields/field.h" | 
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| [5511] | 23 | #include "model.h" | 
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| [4338] | 24 |  | 
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| [9727] | 25 | #include "util/loading/load_param_xml.h" | 
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| [7193] | 26 | #include "util/loading/factory.h" | 
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| [3942] | 27 | #include "material.h" | 
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| [4338] | 28 | #include "state.h" | 
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| [5446] | 29 | #include "shell_command.h" | 
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| [3930] | 30 |  | 
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| [6612] | 31 | #include <algorithm> | 
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| [4338] | 32 |  | 
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| [9715] | 33 | ObjectListDefinition(ParticleSystem); | 
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| [9406] | 34 |  | 
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| [3245] | 35 | /** | 
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| [4836] | 36 |  *  standard constructor | 
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 | 37 |  * @param maxCount the Count of particles in the System | 
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 | 38 |  * @param type The Type of the ParticleSystem | 
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| [3245] | 39 | */ | 
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| [6621] | 40 | ParticleSystem::ParticleSystem (unsigned int maxCount) | 
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| [3365] | 41 | { | 
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| [9686] | 42 |   this->registerObject(this, ParticleSystem::_objectList); | 
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| [4597] | 43 |  | 
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| [7300] | 44 |   this->setMaxCount(PARTICLE_DEFAULT_MAX_COUNT); | 
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 | 45 |   this->count = 0; | 
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 | 46 |   this->particles = NULL; | 
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 | 47 |   this->deadList = NULL; | 
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 | 48 |   this->conserve = 1.0; | 
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 | 49 |   this->lifeSpan = 1.0; this->randomLifeSpan = 0.0; | 
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 | 50 |  | 
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 | 51 |   this->toList(OM_ENVIRON); | 
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 | 52 |  | 
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 | 53 |   this->maxCount = maxCount; | 
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| [3365] | 54 | } | 
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| [1853] | 55 |  | 
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| [4677] | 56 | /** | 
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| [9656] | 57 |  * @brief standard deconstructor | 
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 | 58 |  */ | 
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| [4176] | 59 | ParticleSystem::~ParticleSystem() | 
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| [3543] | 60 | { | 
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| [6625] | 61 |   // deleting all the living Particles | 
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 | 62 |   while (this->particles) | 
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 | 63 |   { | 
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 | 64 |     Particle* tmpDelPart = this->particles; | 
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 | 65 |     this->particles = this->particles->next; | 
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 | 66 |     delete tmpDelPart; | 
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 | 67 |   } | 
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| [4123] | 68 |  | 
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| [6625] | 69 |   // deleting all the dead particles | 
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 | 70 |   while (this->deadList) | 
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 | 71 |   { | 
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 | 72 |     Particle* tmpDelPart = this->deadList; | 
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 | 73 |     this->deadList = this->deadList->next; | 
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 | 74 |     delete tmpDelPart; | 
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 | 75 |   } | 
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| [4176] | 76 |  | 
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| [6625] | 77 |   while(!this->emitters.empty()) | 
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 | 78 |   { | 
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 | 79 |     this->removeEmitter(this->emitters.front()); | 
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 | 80 |   } | 
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| [6623] | 81 |  | 
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| [3543] | 82 | } | 
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| [1853] | 83 |  | 
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| [4602] | 84 |  | 
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 | 85 | /** | 
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| [9656] | 86 |  * @brief loads Parameters from a TiXmlElement | 
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| [4602] | 87 |  * @param root the XML-element to load from. | 
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 | 88 |  */ | 
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 | 89 | void ParticleSystem::loadParams(const TiXmlElement* root) | 
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 | 90 | { | 
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| [6512] | 91 |   WorldEntity::loadParams(root); | 
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 | 92 |   PhysicsInterface::loadParams(root); | 
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| [4602] | 93 |  | 
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| [5671] | 94 |   LoadParam(root, "max-count", this, ParticleSystem, setMaxCount) | 
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| [6625] | 95 |   .describe("the maximal count of Particles, that can be emitted into this system"); | 
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| [4727] | 96 |  | 
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| [5671] | 97 |   LoadParam(root, "life-span", this, ParticleSystem, setLifeSpan) | 
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| [6625] | 98 |   .describe("sets the life-span of the Particles."); | 
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| [4602] | 99 |  | 
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| [5671] | 100 |   LoadParam(root, "conserve", this, ParticleSystem, setConserve) | 
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| [6625] | 101 |   .describe("sets the Conserve factor of the Particles (1.0: they keep all their energy, 0.0:they keep no energy)"); | 
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| [4725] | 102 |  | 
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| [6623] | 103 |   LoadParamXML(root, "emitters", this, ParticleSystem, loadEmitters); | 
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| [6222] | 104 |  | 
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| [5654] | 105 |   LOAD_PARAM_START_CYCLE(root, element); | 
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| [4727] | 106 |   { | 
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| [5654] | 107 |     element->ToText(); | 
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| [6625] | 108 |     // PER-PARTICLE-ATTRIBUTES: | 
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| [5654] | 109 |     LoadParam_CYCLE(element, "radius", this, ParticleSystem, setRadius) | 
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| [6625] | 110 |     .describe("The Radius of each particle over time (TimeIndex [0-1], radius at TimeIndex, randomRadius at TimeIndex)"); | 
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| [4725] | 111 |  | 
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| [5654] | 112 |     LoadParam_CYCLE(element, "mass", this, ParticleSystem, setMass) | 
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| [6625] | 113 |     .describe("The Mass of each particle over time (TimeIndex: [0-1], mass at TimeIndex, randomMass at TimeIndex)"); | 
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| [4725] | 114 |  | 
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| [5654] | 115 |     LoadParam_CYCLE(element, "color", this, ParticleSystem, setColor) | 
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| [6625] | 116 |     .describe("The Color of each particle over time (TimeIndex: [0-1], red: [0-1], green: [0-1], blue: [0-1], alpha: [0-1])"); | 
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| [4727] | 117 |   } | 
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| [5654] | 118 |   LOAD_PARAM_END_CYCLE(element); | 
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| [6629] | 119 |  | 
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 | 120 |   LoadParam(root, "precache", this, ParticleSystem, precache) | 
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| [7300] | 121 |   .describe("Precaches the ParticleSystem for %1 seconds, %2 times per Second") | 
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 | 122 |   .defaultValues(1.0, 25.0); | 
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| [4602] | 123 | } | 
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| [4727] | 124 |  | 
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| [4725] | 125 | /** | 
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| [6623] | 126 |  * @brief loads the Emitters from An XML-Root | 
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 | 127 |  * @param root the XML-Element to load all emitters from | 
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 | 128 |  */ | 
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 | 129 | void ParticleSystem::loadEmitters(const TiXmlElement* root) | 
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 | 130 | { | 
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 | 131 |   LOAD_PARAM_START_CYCLE(root, element); | 
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 | 132 |   { | 
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 | 133 |     BaseObject* emitter = Factory::fabricate(element); | 
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| [6823] | 134 |     if (emitter != NULL) | 
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 | 135 |     { | 
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| [9757] | 136 |       if (emitter->isA(ParticleEmitter::staticClassID())) | 
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| [10515] | 137 |       { | 
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| [6823] | 138 |         this->addEmitter(dynamic_cast<ParticleEmitter*>(emitter)); | 
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| [10515] | 139 |       } | 
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| [6823] | 140 |       else | 
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 | 141 |       { | 
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 | 142 |         PRINTF(2)("Tried to load an Element of type '%s' that should be a ParticleEmitter onto '%s::%s'.\n", | 
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| [9406] | 143 |                   emitter->getClassCName(), this->getClassCName(), this->getCName()); | 
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| [6823] | 144 |         delete emitter; | 
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 | 145 |       } | 
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 | 146 |     } | 
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| [6623] | 147 |     else | 
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 | 148 |     { | 
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| [9406] | 149 |       PRINTF(2)("Could not Generate Emitter for system %s::%s (wrong type in XML-format)\n", this->getClassCName(), getCName()); | 
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| [6623] | 150 |     } | 
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 | 151 |   } | 
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 | 152 |   LOAD_PARAM_END_CYCLE(element); | 
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 | 153 | } | 
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 | 154 |  | 
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 | 155 | /** | 
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| [7300] | 156 |  * @param maxCount the maximum count of particles that can be emitted | 
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| [4727] | 157 |  */ | 
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| [7300] | 158 | void ParticleSystem::setMaxCount(unsigned int maxCount) | 
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| [4727] | 159 | { | 
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 | 160 |   this->maxCount = maxCount; | 
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| [9406] | 161 |   PRINTF(4)("MAXCOUNT of %s::%s is %d\n", this->getClassCName(), this->getCName(), maxCount); | 
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| [4727] | 162 | } | 
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 | 163 |  | 
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| [3932] | 164 | // setting properties | 
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| [4478] | 165 | /** | 
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| [7300] | 166 |  * @brief Sets the lifespan of newly created particles | 
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 | 167 |  * @param lifeSpan the LifeSpan of each particle in the System | 
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 | 168 |  * @param randomLifeSpan the Deviation from lifeSpan (random Value). | 
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| [4597] | 169 | */ | 
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| [3932] | 170 | void ParticleSystem::setLifeSpan(float lifeSpan, float randomLifeSpan) | 
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 | 171 | { | 
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| [3934] | 172 |   this->lifeSpan = lifeSpan; | 
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 | 173 |   this->randomLifeSpan = randomLifeSpan; | 
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| [9406] | 174 |   PRINTF(4)("LifeTime of %s::%s is %f\n", this->getClassCName(), this->getCName(), lifeSpan); | 
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| [3932] | 175 | } | 
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 | 176 |  | 
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| [3945] | 177 | /** | 
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| [7300] | 178 |  * @brief sets the conserve Factor of newly created particles | 
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 | 179 |  * @param conserve sets the conserve factor of each particle. | 
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 | 180 |  * Conserve is the ammount of energy a particle takes from the last Frame into the next. | 
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 | 181 |  * A Value of 1 means, that all energy is conserved, a Value of 0 means infinit friction. | 
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 | 182 |  */ | 
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| [4430] | 183 | void ParticleSystem::setConserve(float conserve) | 
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| [3932] | 184 | { | 
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| [4430] | 185 |   if (conserve > 1.0) | 
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 | 186 |     this->conserve = 1.0; | 
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 | 187 |   else if (conserve < 0.0) | 
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 | 188 |     this->conserve = 0.0; | 
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 | 189 |   else | 
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 | 190 |     this->conserve = conserve; | 
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| [7300] | 191 |  | 
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| [9406] | 192 |   PRINTF(4)("Conserve of %s::%s is %f\n", this->getClassCName(), this->getCName(), conserve); | 
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| [3932] | 193 | } | 
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 | 194 |  | 
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| [4430] | 195 | ///////////////////////////// | 
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 | 196 | /* Per-Particle Attributes */ | 
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 | 197 | ///////////////////////////// | 
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| [3945] | 198 | /** | 
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| [7300] | 199 |  * @brief sets a key in the radius-animation on a per-particle basis | 
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| [4836] | 200 |  * @param lifeCycleTime the time (partilceLifeTime/particleAge) [0-1] | 
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 | 201 |  * @param radius the radius at this position | 
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 | 202 |  * @param randRadius the randRadius at this position | 
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| [4378] | 203 | */ | 
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| [4430] | 204 | void ParticleSystem::setRadius(float lifeCycleTime, float radius, float randRadius) | 
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| [4378] | 205 | { | 
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| [7333] | 206 |   this->radiusAnim.changeValue(lifeCycleTime, radius); | 
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 | 207 |   this->randRadiusAnim.changeValue(lifeCycleTime, randRadius); | 
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| [7300] | 208 |  | 
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 | 209 |   PRINTF(4)("Radius of %s::%s at timeSlice %f is %f with a Random of %f\n", | 
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| [9406] | 210 |     this->getClassCName(), this->getCName(), lifeCycleTime, radius, randRadius); | 
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| [4378] | 211 | } | 
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 | 212 |  | 
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 | 213 | /** | 
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| [7300] | 214 |  * @brief sets a key in the mass-animation on a per-particle basis | 
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| [4836] | 215 |  * @param lifeCycleTime the time (partilceLifeTime/particleAge) [0-1] | 
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 | 216 |  * @param mass the mass at this position | 
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 | 217 |  * @param randMass the randomMass at this position | 
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| [3945] | 218 | */ | 
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| [4430] | 219 | void ParticleSystem::setMass(float lifeCycleTime, float mass, float randMass) | 
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| [3932] | 220 | { | 
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| [7333] | 221 |   this->massAnim.changeValue(lifeCycleTime, mass); | 
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 | 222 |   this->randMassAnim.changeValue(lifeCycleTime, randMass); | 
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| [3932] | 223 | } | 
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 | 224 |  | 
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| [3945] | 225 | /** | 
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| [7300] | 226 |  * @brief sets a key in the color-animation on a per-particle basis | 
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| [4836] | 227 |  * @param lifeCycleTime: the time (partilceLifeTime/particleAge) [0-1] | 
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 | 228 |  * @param red: red | 
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 | 229 |  * @param green: green | 
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 | 230 |  * @param blue: blue | 
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 | 231 |  * @param alpha: alpha | 
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| [4338] | 232 | */ | 
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| [4725] | 233 | void ParticleSystem::setColor(float lifeCycleTime, float red, float green, float blue, float alpha) | 
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| [4338] | 234 | { | 
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| [7333] | 235 |   this->colorAnim[0].changeValue(lifeCycleTime, red); | 
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 | 236 |   this->colorAnim[1].changeValue(lifeCycleTime, green); | 
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 | 237 |   this->colorAnim[2].changeValue(lifeCycleTime, blue); | 
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 | 238 |   this->colorAnim[3].changeValue(lifeCycleTime, alpha); | 
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| [7300] | 239 |  | 
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 | 240 |   PRINTF(4)("Color of %s::%s on timeslice %f is r:%f g:%f b:%f a:%f\n", | 
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| [9406] | 241 |     this->getClassCName(), this->getCName(), lifeCycleTime, red, green, blue, alpha); | 
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| [4338] | 242 | } | 
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 | 243 |  | 
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| [6629] | 244 | /** | 
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| [9656] | 245 |  * @brief sets a key in the color-animation on a per-particle basis | 
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 | 246 |  * @param lifeCycleTime: the time (partilceLifeTime/particleAge) [0-1] | 
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 | 247 |  * @param color the Color. | 
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 | 248 |  */ | 
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 | 249 | void ParticleSystem::setColor(float lifeCycleTime, const Color& color) | 
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 | 250 | { | 
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 | 251 |   this->setColor(lifeCycleTime, color.r(), color.g(), color.b(), color.a()); | 
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 | 252 | } | 
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 | 253 |  | 
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 | 254 |  | 
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 | 255 | /** | 
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| [6629] | 256 |  * @brief adds an Emitter to this System. | 
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 | 257 |  * @param emitter the Emitter to add. | 
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 | 258 |  */ | 
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| [6612] | 259 | void ParticleSystem::addEmitter(ParticleEmitter* emitter) | 
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 | 260 | { | 
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| [6619] | 261 |   assert (emitter != NULL); | 
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 | 262 |   if (emitter->getSystem() != NULL) | 
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 | 263 |     emitter->getSystem()->removeEmitter(emitter); | 
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| [6625] | 264 |   emitter->system = this; | 
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| [6612] | 265 |   this->emitters.push_back(emitter); | 
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| [10519] | 266 |  | 
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| [6612] | 267 | } | 
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 | 268 |  | 
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| [6629] | 269 | /** | 
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 | 270 |  * @brief removes a ParticleEmitter from this System | 
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 | 271 |  * @param emitter the Emitter to remove | 
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 | 272 |  */ | 
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| [6612] | 273 | void ParticleSystem::removeEmitter(ParticleEmitter* emitter) | 
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 | 274 | { | 
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| [6625] | 275 |   assert (emitter != NULL); | 
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 | 276 |   emitter->system = NULL; | 
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 | 277 |   this->emitters.remove(emitter); | 
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 | 278 |   /*  std::list<ParticleEmitter*>::iterator it = std::find(this->emitters.begin(), this->emitters.end(), emitter); | 
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| [6612] | 279 |   if (it != this->emitters.end()) | 
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| [6625] | 280 |     this->emitters.erase(it);*/ | 
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| [6612] | 281 | } | 
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 | 282 |  | 
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| [10523] | 283 |  | 
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| [4338] | 284 | /** | 
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| [10523] | 285 |  * attackes | 
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 | 286 |  * @param node | 
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 | 287 |  */ | 
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| [10528] | 288 | void ParticleSystem::attachEmmittersTo(PNode* node, const Vector& offset, const Quaternion& dir) | 
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| [10523] | 289 | { | 
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 | 290 |   std::list<ParticleEmitter*>::iterator it = this->emitters.begin(); | 
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 | 291 |   for( ; it != this->emitters.end(); it++) | 
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 | 292 |   { | 
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 | 293 |     // | 
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 | 294 |     (*it)->setParent(node); | 
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 | 295 |     (*it)->setRelCoor(offset); | 
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| [10528] | 296 |     (*it)->setRelDir(dir); | 
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| [10523] | 297 |   } | 
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 | 298 | } | 
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 | 299 |  | 
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 | 300 |  | 
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 | 301 |  | 
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 | 302 | /** | 
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| [6629] | 303 |  * @brief does a Precaching, meaning, that the ParticleSystem(and its emitters) will be ticked force | 
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 | 304 |  * @param seconds: seconds | 
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 | 305 |  * @param ticksPerSeconds times per Second. | 
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 | 306 |  */ | 
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 | 307 | void ParticleSystem::precache(unsigned int seconds, unsigned int ticksPerSecond) | 
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 | 308 | { | 
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| [6630] | 309 |   std::list<ParticleEmitter*>::iterator emitter; | 
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 | 310 |   for (emitter = this->emitters.begin(); emitter != this->emitters.end(); emitter++) | 
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 | 311 |     (*emitter)->updateNode(.1), (*emitter)->updateNode(.1); | 
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 | 312 |  | 
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| [9406] | 313 |   PRINTF(4)("Precaching %s::%s %d seconds %d timesPerSecond\n", this->getClassCName(), this->getCName(), seconds, ticksPerSecond); | 
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| [6629] | 314 |   for (unsigned int i = 0; i < seconds*ticksPerSecond; i++) | 
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 | 315 |     this->tick(1.0/(float)ticksPerSecond); | 
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 | 316 | } | 
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 | 317 |  | 
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 | 318 |  | 
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 | 319 | /** | 
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| [7300] | 320 |  * @brief ticks the system. | 
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| [4836] | 321 |  * @param dt the time to tick all the Particles of the System | 
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| [3932] | 322 |  | 
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| [3945] | 323 |    this is used to get all the particles some motion | 
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 | 324 | */ | 
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| [3931] | 325 | void ParticleSystem::tick(float dt) | 
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 | 326 | { | 
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| [3934] | 327 |   Particle* tickPart = particles;  // the particle to Tick | 
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| [4692] | 328 |   Particle* prevPart = NULL; | 
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| [3934] | 329 |   while (likely(tickPart != NULL)) | 
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| [6625] | 330 |   { | 
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 | 331 |     // applying force to the System. | 
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 | 332 |     if (likely (tickPart->mass > 0.0)) | 
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 | 333 |       tickPart->velocity += tickPart->extForce / tickPart->mass * dt; | 
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| [4687] | 334 |  | 
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| [6625] | 335 |     tickPart->radius = radiusAnim.getValue(tickPart->lifeCycle) | 
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 | 336 |                        + randRadiusAnim.getValue(tickPart->lifeCycle) * tickPart->radiusRand; | 
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| [4434] | 337 |  | 
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| [6625] | 338 |     tickPart->mass = massAnim.getValue(tickPart->lifeCycle) | 
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 | 339 |                      + randMassAnim.getValue(tickPart->lifeCycle) * tickPart->massRand; | 
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| [4597] | 340 |  | 
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| [10658] | 341 |     //tickPart->extForce = Vector(0,0,0); | 
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| [4338] | 342 |  | 
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| [6625] | 343 |     // applying Color | 
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| [7333] | 344 |     this->colorAnim[0].getValue(tickPart->color[0], tickPart->lifeCycle); | 
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 | 345 |     this->colorAnim[1].getValue(tickPart->color[1], tickPart->lifeCycle); | 
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 | 346 |     this->colorAnim[2].getValue(tickPart->color[2], tickPart->lifeCycle); | 
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 | 347 |     this->colorAnim[3].getValue(tickPart->color[3], tickPart->lifeCycle); | 
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| [4431] | 348 |  | 
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| [6757] | 349 |     // rendering new position. | 
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 | 350 |     tickPart->position += tickPart->velocity * dt; | 
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| [7027] | 351 |     tickPart->orientation *= tickPart->momentum *dt; | 
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| [6757] | 352 |  | 
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| [6625] | 353 |     // many more to come | 
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| [3932] | 354 |  | 
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| [6625] | 355 |     if (this->conserve < 1.0) | 
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 | 356 |     { | 
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 | 357 |       tickPart->velocity *= this->conserve; | 
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 | 358 |       tickPart->momentum *= this->conserve; | 
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 | 359 |     } | 
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 | 360 |     // find out if we have to delete tickPart | 
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 | 361 |     if (unlikely((tickPart->lifeCycle += dt/tickPart->lifeTime) >= 1.0)) | 
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 | 362 |     { | 
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 | 363 |       // remove the particle from the list | 
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 | 364 |       if (likely(prevPart != NULL)) | 
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| [4691] | 365 |       { | 
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| [6625] | 366 |         prevPart->next = tickPart->next; | 
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 | 367 |         tickPart->next = this->deadList; | 
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 | 368 |         this->deadList = tickPart; | 
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 | 369 |         tickPart = prevPart->next; | 
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| [4691] | 370 |       } | 
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| [3934] | 371 |       else | 
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| [6625] | 372 |       { | 
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 | 373 |         prevPart = NULL; | 
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 | 374 |         this->particles = tickPart->next; | 
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 | 375 |         tickPart->next = this->deadList; | 
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 | 376 |         this->deadList = tickPart; | 
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 | 377 |         tickPart = this->particles; | 
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 | 378 |       } | 
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 | 379 |       --this->count; | 
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| [3932] | 380 |     } | 
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| [6625] | 381 |     else | 
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 | 382 |     { | 
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 | 383 |       prevPart = tickPart; | 
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 | 384 |       tickPart = tickPart->next; | 
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 | 385 |     } | 
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 | 386 |   } | 
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| [6612] | 387 |  | 
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| [6625] | 388 |   std::list<ParticleEmitter*>::iterator emitter; | 
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 | 389 |   for (emitter = this->emitters.begin(); emitter != this->emitters.end(); emitter++) | 
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 | 390 |     (*emitter)->tick(dt); | 
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| [3932] | 391 | } | 
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 | 392 |  | 
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| [4597] | 393 | /** | 
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| [4836] | 394 |   *  applies some force to a Particle. | 
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 | 395 |   * @param field the Field to apply. | 
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| [4338] | 396 |  */ | 
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| [7300] | 397 | void ParticleSystem::applyField(const Field* field) | 
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| [4338] | 398 | { | 
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 | 399 |   Particle* tickPart = particles; | 
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 | 400 |   while (tickPart) | 
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| [6625] | 401 |   { | 
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 | 402 |     tickPart->extForce += field->calcForce(tickPart->position); | 
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 | 403 |     tickPart = tickPart->next; | 
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 | 404 |   } | 
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| [4338] | 405 | } | 
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 | 406 |  | 
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 | 407 |  | 
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| [3945] | 408 | /** | 
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| [4836] | 409 |  * @returns the count of Faces of this ParticleSystem | 
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| [4677] | 410 |  */ | 
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| [4746] | 411 | unsigned int ParticleSystem::getFaceCount() const | 
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| [4677] | 412 | { | 
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| [6621] | 413 |   return this->count; | 
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| [4677] | 414 | } | 
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 | 415 |  | 
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 | 416 | /** | 
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| [7300] | 417 |  * @brief adds a new Particle to the System | 
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| [4836] | 418 |  * @param position the initial position, where the particle gets emitted. | 
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 | 419 |  * @param velocity the initial velocity of the particle. | 
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 | 420 |  * @param orientation the initial orientation of the Paritcle. | 
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 | 421 |  * @param momentum the initial momentum of the Particle (the speed of its rotation). | 
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 | 422 |  * @param data some more data given by the emitter | 
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| [3945] | 423 | */ | 
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| [10658] | 424 | void ParticleSystem::addParticle(const Vector& position, const Vector& velocity, const Quaternion& orientation, const Quaternion& momentum, const Vector& extForce, unsigned int data) | 
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| [3932] | 425 | { | 
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| [3934] | 426 |   if (this->count <= this->maxCount) | 
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| [6625] | 427 |   { | 
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 | 428 |     // if it is the first Particle | 
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 | 429 |     if (unlikely(particles == NULL)) | 
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| [3932] | 430 |     { | 
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| [6625] | 431 |       if (likely(deadList != NULL)) | 
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 | 432 |       { | 
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 | 433 |         this->particles = this->deadList; | 
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 | 434 |         deadList = deadList->next; | 
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 | 435 |       } | 
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| [3934] | 436 |       else | 
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| [6625] | 437 |       { | 
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 | 438 |         PRINTF(5)("Generating new Particle\n"); | 
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 | 439 |         this->particles = new Particle; | 
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 | 440 |       } | 
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 | 441 |       this->particles->next = NULL; | 
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 | 442 |     } | 
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 | 443 |     // filling the List from the beginning | 
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 | 444 |     else | 
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 | 445 |     { | 
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 | 446 |       Particle* tmpPart; | 
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 | 447 |       if (likely(deadList != NULL)) | 
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 | 448 |       { | 
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 | 449 |         tmpPart = this->deadList; | 
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 | 450 |         deadList = deadList->next; | 
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 | 451 |       } | 
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 | 452 |       else | 
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 | 453 |       { | 
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 | 454 |         PRINTF(5)("Generating new Particle\n"); | 
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 | 455 |         tmpPart = new Particle; | 
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 | 456 |       } | 
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 | 457 |       tmpPart->next = this->particles; | 
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 | 458 |       this->particles = tmpPart; | 
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 | 459 |     } | 
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 | 460 |     particles->lifeTime = this->lifeSpan + (float)(rand()/RAND_MAX)* this->randomLifeSpan; | 
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 | 461 |     particles->lifeCycle = 0.0; | 
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 | 462 |     particles->position = position; | 
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 | 463 |     particles->velocity = velocity; | 
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| [10658] | 464 |     particles->extForce = extForce; | 
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| [3951] | 465 |  | 
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| [6625] | 466 |     particles->orientation = orientation; | 
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 | 467 |     particles->momentum = momentum; | 
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| [4687] | 468 |  | 
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| [6625] | 469 |     //  particle->rotation = ; //! @todo rotation is once again something to be done. | 
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 | 470 |     particles->massRand = 2*(float)rand()/RAND_MAX -1; | 
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 | 471 |     particles->radiusRand = 2* (float)rand()/RAND_MAX -1; | 
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 | 472 |     particles->mass = this->massAnim.getValue(0.0) + this->randMassAnim.getValue(0.0)*particles->massRand; | 
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 | 473 |     particles->radius = this->radiusAnim.getValue(0.0) + this->randRadiusAnim.getValue(0.0)*particles->radiusRand; | 
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| [3934] | 474 |  | 
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| [6625] | 475 |     ++this->count; | 
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 | 476 |   } | 
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| [3932] | 477 |   else | 
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| [7300] | 478 |     PRINTF(4)("maximum count of particles reached not adding any more\n"); | 
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| [3932] | 479 | } | 
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| [3931] | 480 |  | 
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| [3944] | 481 | /** | 
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| [4836] | 482 |  *  outputs some nice debug information | 
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| [3944] | 483 | */ | 
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| [4746] | 484 | void ParticleSystem::debug() const | 
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| [3944] | 485 | { | 
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| [7300] | 486 |   PRINT(0)("  ParticleCount: %d emitters: %d, maximumCount: %d :: filled %d%%\n", | 
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 | 487 |            this->count, | 
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 | 488 |            this->emitters.size(), | 
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 | 489 |            this->maxCount, | 
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 | 490 |            ((this->maxCount!=0)?100*this->count/this->maxCount:0)); | 
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| [9656] | 491 |  | 
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 | 492 |  | 
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 | 493 |   PRINT(0)("  Coloring sceme: r:"), this->colorAnim[0].debug(); | 
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 | 494 |   PRINT(0)("  Coloring sceme: g:"), this->colorAnim[1].debug(); | 
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 | 495 |   PRINT(0)("  Coloring sceme: b:"), this->colorAnim[2].debug(); | 
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 | 496 |   PRINT(0)("  Coloring sceme: a:"), this->colorAnim[3].debug(); | 
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 | 497 |  | 
|---|
 | 498 |   if (likely(this->deadList != NULL)) | 
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| [6625] | 499 |   { | 
|---|
 | 500 |     PRINT(0)("  - ParticleDeadList is used: "); | 
|---|
 | 501 |     int i = 1; | 
|---|
 | 502 |     Particle* tmpPart = this->deadList; | 
|---|
| [9406] | 503 |     while ((tmpPart = tmpPart->next) != NULL) { ++i; } | 
|---|
| [6625] | 504 |     PRINT(0)("count: %d\n", i); | 
|---|
 | 505 |   } | 
|---|
| [3944] | 506 | } | 
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