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source: orxonox.OLD/trunk/src/lib/shell/shell_command.cc @ 7401

Last change on this file since 7401 was 7401, checked in by bensch, 18 years ago

orxonox/trunk: small fixes

File size: 11.5 KB
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[4744]1/*
[1853]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
[1855]10
11   ### File Specific:
[5068]12   main-programmer: Benjamin Grauer
[1855]13   co-programmer: ...
[1853]14*/
15
[7374]16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SHELL
[1853]17
[5129]18#include "shell_command.h"
[5639]19#include "shell_command_class.h"
[1853]20
[6222]21#include "compiler.h"
[5129]22#include "debug.h"
[5113]23#include "class_list.h"
24
25#include "key_names.h"
[5075]26
[7374]27namespace OrxShell
[3365]28{
[7394]29  SHELL_COMMAND_STATIC(debug, ShellCommand, ShellCommand::debug);
[5141]30
[7394]31
[7374]32  /**
[7394]33   * @brief constructs and registers a new Command
[7374]34   * @param commandName the name of the Command
35   * @param className the name of the class to apply this command to
36   * @param paramCount the count of parameters this command takes
37   */
38  ShellCommand::ShellCommand(const std::string& commandName, const std::string& className, const Executor& executor)
39  {
40    this->setClassID(CL_SHELL_COMMAND, "ShellCommand");
41    PRINTF(5)("create shellcommand %s %s\n", commandName, className);
42    this->setName(commandName);
[7398]43
44    // copy the executor:
[7374]45    this->executor = executor.clone();
46    this->executor->setName(commandName);
[7398]47
[7388]48    this->alias = NULL;
[4320]49
[7374]50    //  this->classID = classID;
[7388]51    this->shellClass = ShellCommandClass::getCommandClass(className);
[7398]52    assert (this->shellClass != NULL);
[7399]53    this->shellClass->registerCommand(this);
[7374]54  }
55
56  /**
[7394]57   * @brief deconstructs a ShellCommand
[7374]58   */
59  ShellCommand::~ShellCommand()
[5196]60  {
[7399]61    this->shellClass->unregisterCommand(this);
[7389]62    if (this->alias != NULL)
[7374]63      delete this->alias;
64    delete this->executor;
[5196]65  }
[1853]66
[7374]67  /**
[7398]68   * @brief registers a new ShellCommand
[7374]69   */
70  ShellCommand* ShellCommand::registerCommand(const std::string& commandName, const std::string& className, const Executor& executor)
71  {
72    if (ShellCommand::isRegistered(commandName, className))
73      return NULL;
74    else
75      return new ShellCommand(commandName, className, executor);
[5636]76
[7374]77  }
[5636]78
[7374]79  /**
[7398]80   * @brief unregister an existing commandName
[7374]81   * @param className the name of the Class the command belongs to.
82   * @param commandName the name of the command itself
83   */
84  void ShellCommand::unregisterCommand(const std::string& commandName, const std::string& className)
85  {
[5171]86
[7399]87    ShellCommandClass* cmdClass = ShellCommandClass::getCommandClass(className);
88    if (cmdClass != NULL)
89    {
90      std::vector<ShellCommand*>::iterator cmd;
91      for (cmd = cmdClass->commandList.begin(); cmd < cmdClass->commandList.end(); cmd++)
92        if (commandName == (*cmd)->getName())
93          delete (*cmd);
94    }
[5113]95  }
[5105]96
[7374]97  /**
[7394]98   * @brief checks if a command has already been registered.
[7374]99   * @param commandName the name of the Command
100   * @param className the name of the Class the command should apply to.
101   * @returns true, if the command is registered/false otherwise
102   *
103   * This is used internally, to see, if we have multiple command subscriptions.
104   * This is checked in the registerCommand-function.
105   */
106  bool ShellCommand::isRegistered(const std::string& commandName, const std::string& className)
[5113]107  {
[7374]108    const ShellCommandClass* checkClass = ShellCommandClass::isRegistered(className);
109    if (checkClass != NULL)
110    {
[7388]111      std::vector<ShellCommand*>::const_iterator elem;
[7374]112      for (elem = checkClass->commandList.begin(); elem != checkClass->commandList.end(); elem++)
[5779]113      {
[7374]114        if (commandName == (*elem)->getName())
115        {
116          PRINTF(2)("Command '%s::%s' already registered\n", className.c_str(), commandName.c_str());
117          return true;
118        }
[5170]119      }
[7374]120      return false;
[5779]121    }
[7374]122    else
123      return false;
[5113]124  }
125
[5140]126
[7374]127  /**
[7394]128   * @brief executes commands
[7374]129   * @param executionString the string containing the following input
130   * ClassName [ObjectName] functionName [parameter1[,parameter2[,...]]]
131   * @return true on success, false otherwise.
132   */
133  bool ShellCommand::execute(const std::string& executionString)
134  {
135    long classID = CL_NULL;                      //< the classID retrieved from the Class.
136    ShellCommandClass* commandClass = NULL;      //< the command class this command applies to.
137    const std::list<BaseObject*>* objectList = NULL;   //< the list of Objects stored in classID
138    BaseObject* objectPointer = NULL;            //< a pointer to th Object to Execute the command on
139    bool emptyComplete = false;                  //< if the completion input is empty string. e.g ""
140    //  long completeType = SHELLC_NONE;           //< the Type we'd like to complete.
141    SubString inputSplits(executionString, SubString::WhiteSpacesWithComma);
[5198]142
[7340]143
[7374]144    // if we do not have any input return
145    if (inputSplits.empty())
146      return false;
[7340]147
[7374]148    // if we only have one input (!MUST BE AN ALIAS)
149    if (inputSplits.size() >= 1)
[5198]150    {
[7374]151      // CHECK FOR ALIAS
[7397]152      std::vector<ShellCommandAlias*>::const_iterator alias;
153      for (alias = ShellCommandAlias::getAliases().begin(); alias != ShellCommandAlias::getAliases().end(); alias++ )
[5198]154      {
[7389]155        if (inputSplits.getString(0) == (*alias)->getName() && (*alias)->getCommand() != NULL &&
156            (*alias)->getCommand()->shellClass != NULL )
[5198]157        {
[7389]158          objectList = ClassList::getList((*alias)->getCommand()->shellClass->getName());
159          if (objectList != NULL)
[5199]160          {
[7389]161            (*(*alias)->getCommand()->executor)(objectList->front(), inputSplits.getSubSet(1).join());
162            return true;
[5199]163          }
[5198]164        }
165      }
[7340]166
[7374]167      // looking for a Matching Class
[7394]168      std::vector<ShellCommandClass*>::iterator commandClassIT;
169      for (commandClassIT = ShellCommandClass::commandClassList.begin(); commandClassIT != ShellCommandClass::commandClassList.end(); commandClassIT++)
[5203]170      {
[7394]171        if ((*commandClassIT)->getName() && inputSplits[0] == (*commandClassIT)->getName())
[5203]172        {
[7394]173          //elemCL->getName();
174          classID = ClassList::StringToID((*commandClassIT)->getName());
175          commandClass = (*commandClassIT);
176          objectList = ClassList::getList((ClassID)classID);
177          break;
[5203]178        }
179      }
[5200]180
[7374]181      // Second Agument. (either Object, or Function)
182      if (commandClass != NULL && inputSplits.size() >= 2)
[5203]183      {
[7374]184        int fktPos = 1; // The position of the Function (either at pos 1, or 2)
185        // If we have an ObjectList.
186        if (objectList != NULL)
[5203]187        {
[7374]188          // Checking for a Match in the Objects of classID (else take the first)
189          std::list<BaseObject*>::const_iterator object;
190          for (object = objectList->begin(); object != objectList->end(); object++)
[5329]191          {
[7374]192            if ((*object)->getName() != NULL && inputSplits[1] == (*object)->getName())
193            {
194              objectPointer = (*object);
195              fktPos = 2;
196              break;
197            }
[5329]198          }
[7374]199
200          // if we did not find an Object with matching name, take the first.
201          if (objectPointer == NULL)
202            objectPointer = objectList->front();
[7340]203        }
[5203]204
[7374]205        // match a function.
206        if (commandClass != NULL && (fktPos == 1 || (fktPos == 2 && inputSplits.size() >= 3)))
[5203]207        {
[7388]208          std::vector<ShellCommand*>::iterator cmdIT;
[7374]209          for (cmdIT = commandClass->commandList.begin(); cmdIT != commandClass->commandList.end(); cmdIT++)
[5203]210          {
[7374]211            if (inputSplits[fktPos] == (*cmdIT)->getName())
[7340]212            {
[7374]213              if (objectPointer == NULL && (*cmdIT)->executor->getType() & Executor_Objective)
214                return false;
215              else
216              {
217                (*(*cmdIT)->executor)(objectPointer, inputSplits.getSubSet(fktPos+1).join()); /// TODO CHECK IF OK
218                return true;
219              }
[7340]220            }
[5203]221          }
222        }
223      }
224    }
[7374]225    return false;
[5198]226  }
[5148]227
[7374]228  /**
[7401]229   * @brief lets a command be described
[7374]230   * @param description the description of the Given command
231   */
232  ShellCommand* ShellCommand::describe(const std::string& description)
[7340]233  {
[7374]234    if (this == NULL)
235      return NULL;
236    else
237    {
238      this->description = description;
239      return this;
240    }
[7340]241  }
[5164]242
[7374]243  /**
[7389]244   * @brief adds an Alias to this Command
[7374]245   * @param alias the name of the Alias to set
246   * @returns itself
247   */
248  ShellCommand* ShellCommand::setAlias(const std::string& alias)
[5196]249  {
[7374]250    if (this == NULL)
251      return NULL;
[5196]252
[7374]253    if (this->alias != NULL)
254    {
255      PRINTF(2)("not more than one Alias allowed for functions (%s::%s)\n", this->getName(), this->shellClass->getName());
256    }
257    else
258    {
259      ShellCommandAlias* aliasCMD = new ShellCommandAlias(alias, this);
260      this->alias = aliasCMD;
261    }
262    return this;
[5196]263  }
[5195]264
[7374]265  /**
266   * @brief set the default values of the executor
267   * @param value0 the first default value
268   * @param value1 the second default value
269   * @param value2 the third default value
270   * @param value3 the fourth default value
271   * @param value4 the fifth default value
272   */
273  ShellCommand* ShellCommand::defaultValues(const MultiType& value0, const MultiType& value1,
274      const MultiType& value2, const MultiType& value3,
275      const MultiType& value4)
276  {
277    if (this == NULL || this->executor == NULL)
278      return NULL;
[5207]279
[7374]280    this->executor->defaultValues(value0, value1, value2, value3, value4);
[5207]281
[7374]282    return this;
[5148]283  }
284
[7374]285  /**
[7401]286   * @brief prints out nice information about the Shells Commands
[7374]287   */
288  void ShellCommand::debug()
[5148]289  {
[7394]290    std::vector<ShellCommandClass*>::iterator classIT;
291    for (classIT = ShellCommandClass::commandClassList.begin(); classIT != ShellCommandClass::commandClassList.end(); classIT++)
[7374]292    {
293      PRINT(0)("Class:'%s' registered %d commands: \n", (*classIT)->className.c_str(), (*classIT)->commandList.size());
[5148]294
[7388]295      std::vector<ShellCommand*>::iterator cmdIT;
[7374]296      for (cmdIT = (*classIT)->commandList.begin(); cmdIT != (*classIT)->commandList.end(); cmdIT++)
297      {
298        PRINT(0)("  command:'%s' : params:%d: ", (*cmdIT)->getName(), (*cmdIT)->executor->getParamCount());
299        /// FIXME
300        /*      for (unsigned int i = 0; i< elem->paramCount; i++)
301         printf("%s ", ShellCommand::paramToString(elem->parameters[i]));*/
302        if (!(*cmdIT)->description.empty())
303          printf("- %s", (*cmdIT)->description.c_str());
304        printf("\n");
305
306      }
[5170]307    }
[5148]308  }
309
[7374]310  /**
[7401]311   * @brief converts a Parameter to a String
[7374]312   * @param parameter the Parameter we have.
313   * @returns the Name of the Parameter at Hand
314   */
[7401]315  const std::string& ShellCommand::paramToString(long parameter)
[7374]316  {
317    return MultiType::MultiTypeToString((MT_Type)parameter);
318  }
319
[7389]320
[7397]321  /**
322   * @param aliasName the name of the Alias
323   * @param command the Command, to associate this alias with
324   */
[7389]325  ShellCommandAlias::ShellCommandAlias(const std::string& aliasName, ShellCommand* command)
326  {
327    this->aliasName = aliasName;
328    this->command = command;
329    ShellCommandAlias::aliasList.push_back(this);
330  };
331
332  ShellCommandAlias::~ShellCommandAlias()
333  {
334    std::vector<ShellCommandAlias*>::iterator delA = std::find(aliasList.begin(), aliasList.end(), this);
335    if (delA != aliasList.end())
336      ShellCommandAlias::aliasList.push_back(this);
337
338  }
339
340  std::vector<ShellCommandAlias*> ShellCommandAlias::aliasList;
341  /**
342  * @brief collects the Aliases registered to the ShellCommands
343  * @param stringList a List to paste the Aliases into.
344  * @returns true on success, false otherwise
345   */
346  bool ShellCommandAlias::getCommandListOfAlias(std::list<std::string>& stringList)
347  {
348    std::vector<ShellCommandAlias*>::iterator alias;
349    for (alias = ShellCommandAlias::aliasList.begin(); alias != ShellCommandAlias::aliasList.end(); alias++)
350      stringList.push_back((*alias)->getName());
351    return true;
352  }
353
354
[5148]355}
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