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source: orxonox.OLD/trunk/src/lib/shell/shell_command.cc @ 7403

Last change on this file since 7403 was 7403, checked in by bensch, 18 years ago

orxonox/trunk: more exists functions to ClassList, and improved shellcompletion

File size: 11.4 KB
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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SHELL
17
18#include "shell_command.h"
19#include "shell_command_class.h"
20
21#include "compiler.h"
22#include "debug.h"
23#include "class_list.h"
24
25#include "key_names.h"
26
27namespace OrxShell
28{
29  SHELL_COMMAND_STATIC(debug, ShellCommand, ShellCommand::debug);
30
31
32  /**
33   * @brief constructs and registers a new Command
34   * @param commandName the name of the Command
35   * @param className the name of the class to apply this command to
36   * @param paramCount the count of parameters this command takes
37   */
38  ShellCommand::ShellCommand(const std::string& commandName, const std::string& className, const Executor& executor)
39  {
40    this->setClassID(CL_SHELL_COMMAND, "ShellCommand");
41    PRINTF(5)("create shellcommand %s %s\n", commandName, className);
42    this->setName(commandName);
43
44    // copy the executor:
45    this->executor = executor.clone();
46    this->executor->setName(commandName);
47
48    this->alias = NULL;
49
50    //  this->classID = classID;
51    this->shellClass = ShellCommandClass::getCommandClass(className);
52    assert (this->shellClass != NULL);
53    this->shellClass->registerCommand(this);
54  }
55
56  /**
57   * @brief deconstructs a ShellCommand
58   */
59  ShellCommand::~ShellCommand()
60  {
61    this->shellClass->unregisterCommand(this);
62    if (this->alias != NULL)
63      delete this->alias;
64    delete this->executor;
65  }
66
67  /**
68   * @brief registers a new ShellCommand
69   */
70  ShellCommand* ShellCommand::registerCommand(const std::string& commandName, const std::string& className, const Executor& executor)
71  {
72    if (ShellCommand::exists(commandName, className))
73      return NULL;
74    else
75      return new ShellCommand(commandName, className, executor);
76
77  }
78
79  /**
80   * @brief unregister an existing commandName
81   * @param className the name of the Class the command belongs to.
82   * @param commandName the name of the command itself
83   */
84  void ShellCommand::unregisterCommand(const std::string& commandName, const std::string& className)
85  {
86
87    ShellCommandClass* cmdClass = ShellCommandClass::getCommandClass(className);
88    if (cmdClass != NULL)
89    {
90      std::vector<ShellCommand*>::iterator cmd;
91      for (cmd = cmdClass->commandList.begin(); cmd < cmdClass->commandList.end(); cmd++)
92        if (commandName == (*cmd)->getName())
93          delete (*cmd);
94    }
95  }
96
97  /**
98   * @brief checks if a command has already been registered.
99   * @param commandName the name of the Command
100   * @param className the name of the Class the command should apply to.
101   * @returns true, if the command is registered/false otherwise
102   *
103   * This is used internally, to see, if we have multiple command subscriptions.
104   * This is checked in the registerCommand-function.
105   */
106  bool ShellCommand::exists(const std::string& commandName, const std::string& className)
107  {
108    const ShellCommandClass* checkClass = ShellCommandClass::exists(className);
109    if (likely(checkClass != NULL))
110    {
111      std::vector<ShellCommand*>::const_iterator elem;
112      for (elem = checkClass->commandList.begin(); elem != checkClass->commandList.end(); elem++)
113      {
114        if (commandName == (*elem)->getName())
115        {
116          PRINTF(2)("Command '%s::%s' already registered\n", className.c_str(), commandName.c_str());
117          return true;
118        }
119      }
120      return false;
121    }
122    else
123      return false;
124  }
125
126
127  /**
128   * @brief executes commands
129   * @param executionString the string containing the following input
130   * ClassName [ObjectName] functionName [parameter1[,parameter2[,...]]]
131   * @return true on success, false otherwise.
132   */
133  bool ShellCommand::execute(const std::string& executionString)
134  {
135    long classID = CL_NULL;                      //< the classID retrieved from the Class.
136    ShellCommandClass* commandClass = NULL;      //< the command class this command applies to.
137    const std::list<BaseObject*>* objectList = NULL;   //< the list of Objects stored in classID
138    BaseObject* objectPointer = NULL;            //< a pointer to th Object to Execute the command on
139    bool emptyComplete = false;                  //< if the completion input is empty string. e.g ""
140    //  long completeType = SHELLC_NONE;           //< the Type we'd like to complete.
141
142    SubString inputSplits(executionString, SubString::WhiteSpacesWithComma);
143
144
145    // if we do not have any input return
146    if (inputSplits.empty())
147      return false;
148
149    // if we only have one input (!MUST BE AN ALIAS)
150    // CHECK FOR ALIAS
151    std::vector<ShellCommandAlias*>::const_iterator alias;
152    for (alias = ShellCommandAlias::getAliases().begin(); alias != ShellCommandAlias::getAliases().end(); alias++ )
153    {
154      if (inputSplits.getString(0) == (*alias)->getName() && (*alias)->getCommand() != NULL &&
155          (*alias)->getCommand()->shellClass != NULL )
156      {
157        objectList = ClassList::getList((*alias)->getCommand()->shellClass->getName());
158        if (objectList != NULL)
159        {
160          (*(*alias)->getCommand()->executor)(objectList->front(), inputSplits.getSubSet(1).join());
161          return true;
162        }
163      }
164    }
165
166    // looking for a Matching Class (in the First Argument)
167    std::vector<ShellCommandClass*>::iterator commandClassIT;
168    for (commandClassIT = ShellCommandClass::commandClassList.begin(); commandClassIT != ShellCommandClass::commandClassList.end(); commandClassIT++)
169    {
170      if (inputSplits[0] == (*commandClassIT)->getName())
171      {
172        //elemCL->getName();
173        classID = ClassList::StringToID((*commandClassIT)->getName());
174        commandClass = (*commandClassIT);
175        objectList = ClassList::getList((ClassID)classID);
176        break;
177      }
178    }
179
180    // Second Agument. (either Object, or Function)
181    if (commandClass != NULL && inputSplits.size() >= 2)
182    {
183      int fktPos = 1; // The position of the Function (either at pos 1(if object given), or 2)
184      // If we have an ObjectList.
185      if (objectList != NULL)
186      {
187        // Checking for a Match in the Objects of classID (else take the first)
188        std::list<BaseObject*>::const_iterator object;
189        for (object = objectList->begin(); object != objectList->end(); object++)
190        {
191          if ((*object)->getName() != NULL && inputSplits[1] == (*object)->getName())
192          {
193            /// TODO make this work for multiple Objects at once.
194            objectPointer = (*object);
195            fktPos = 2;
196            break;
197          }
198        }
199
200        // if we did not find an Object with matching name, take the first.
201        if (objectPointer == NULL)
202          objectPointer = objectList->front();
203      }
204
205      // match a function.
206      if (commandClass != NULL && (fktPos == 1 || (fktPos == 2 && inputSplits.size() >= 3)))
207      {
208        std::vector<ShellCommand*>::iterator cmdIT;
209        for (cmdIT = commandClass->commandList.begin(); cmdIT != commandClass->commandList.end(); cmdIT++)
210        {
211          if (inputSplits[fktPos] == (*cmdIT)->getName())
212          {
213            if (objectPointer == NULL && (*cmdIT)->executor->getType() & Executor_Objective)
214              return false;
215            else
216            {
217              (*(*cmdIT)->executor)(objectPointer, inputSplits.getSubSet(fktPos+1).join()); /// TODO CHECK IF OK
218              return true;
219            }
220          }
221        }
222      }
223    }
224    return false;
225  }
226
227  /**
228   * @brief lets a command be described
229   * @param description the description of the Given command
230   */
231  ShellCommand* ShellCommand::describe(const std::string& description)
232  {
233    if (this == NULL)
234      return NULL;
235    this->description = description;
236    return this;
237  }
238
239  /**
240   * @brief adds an Alias to this Command
241   * @param alias the name of the Alias to set
242   * @returns itself
243   */
244  ShellCommand* ShellCommand::setAlias(const std::string& alias)
245  {
246    if (this == NULL)
247      return NULL;
248
249    if (this->alias != NULL)
250    {
251      PRINTF(2)("not more than one Alias allowed for functions (%s::%s)\n", this->getName(), this->shellClass->getName());
252    }
253    else
254    {
255      ShellCommandAlias* aliasCMD = new ShellCommandAlias(alias, this);
256      this->alias = aliasCMD;
257    }
258    return this;
259  }
260
261  /**
262   * @brief set the default values of the executor
263   * @param value0 the first default value
264   * @param value1 the second default value
265   * @param value2 the third default value
266   * @param value3 the fourth default value
267   * @param value4 the fifth default value
268   */
269  ShellCommand* ShellCommand::defaultValues(const MultiType& value0, const MultiType& value1,
270      const MultiType& value2, const MultiType& value3,
271      const MultiType& value4)
272  {
273    if (this == NULL || this->executor == NULL)
274      return NULL;
275
276    this->executor->defaultValues(value0, value1, value2, value3, value4);
277
278    return this;
279  }
280
281  /**
282   * @brief prints out nice information about the Shells Commands
283   */
284  void ShellCommand::debug()
285  {
286    std::vector<ShellCommandClass*>::iterator classIT;
287    for (classIT = ShellCommandClass::commandClassList.begin(); classIT != ShellCommandClass::commandClassList.end(); classIT++)
288    {
289      PRINT(0)("Class:'%s' registered %d commands: \n", (*classIT)->className.c_str(), (*classIT)->commandList.size());
290
291      std::vector<ShellCommand*>::iterator cmdIT;
292      for (cmdIT = (*classIT)->commandList.begin(); cmdIT != (*classIT)->commandList.end(); cmdIT++)
293      {
294        PRINT(0)("  command:'%s' : params:%d: ", (*cmdIT)->getName(), (*cmdIT)->executor->getParamCount());
295        /// FIXME
296        /*      for (unsigned int i = 0; i< elem->paramCount; i++)
297         printf("%s ", ShellCommand::paramToString(elem->parameters[i]));*/
298        if (!(*cmdIT)->description.empty())
299          printf("- %s", (*cmdIT)->description.c_str());
300        printf("\n");
301
302      }
303    }
304  }
305
306  /**
307   * @brief converts a Parameter to a String
308   * @param parameter the Parameter we have.
309   * @returns the Name of the Parameter at Hand
310   */
311  const std::string& ShellCommand::paramToString(long parameter)
312  {
313    return MultiType::MultiTypeToString((MT_Type)parameter);
314  }
315
316
317  /**
318   * @param aliasName the name of the Alias
319   * @param command the Command, to associate this alias with
320   */
321  ShellCommandAlias::ShellCommandAlias(const std::string& aliasName, ShellCommand* command)
322  {
323    this->aliasName = aliasName;
324    this->command = command;
325    ShellCommandAlias::aliasList.push_back(this);
326  };
327
328  ShellCommandAlias::~ShellCommandAlias()
329  {
330    std::vector<ShellCommandAlias*>::iterator delA = std::find(aliasList.begin(), aliasList.end(), this);
331    if (delA != aliasList.end())
332      ShellCommandAlias::aliasList.push_back(this);
333
334  }
335
336  std::vector<ShellCommandAlias*> ShellCommandAlias::aliasList;
337  /**
338  * @brief collects the Aliases registered to the ShellCommands
339  * @param stringList a List to paste the Aliases into.
340  * @returns true on success, false otherwise
341   */
342
343  bool ShellCommandAlias::getCommandListOfAlias(std::list<std::string>& stringList)
344  {
345    std::vector<ShellCommandAlias*>::iterator alias;
346    for (alias = ShellCommandAlias::aliasList.begin(); alias != ShellCommandAlias::aliasList.end(); alias++)
347      stringList.push_back((*alias)->getName());
348    return true;
349  }
350
351
352}
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