| [4558] | 1 | /* | 
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| [3954] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 |    ### File Specific: | 
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 | 12 |    main-programmer: ... | 
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 | 13 |    co-programmer: ... | 
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 | 14 | */ | 
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 | 15 |  | 
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| [4381] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_PHYSICS | 
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| [3954] | 17 |  | 
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| [4121] | 18 | #include "physics_engine.h" | 
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| [3954] | 19 |  | 
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| [7193] | 20 | #include "util/loading/factory.h" | 
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| [9869] | 21 | #include "util/loading/load_param_xml.h" | 
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| [3954] | 22 |  | 
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 | 23 |  | 
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 | 24 |  | 
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| [9869] | 25 | ObjectListDefinition(PhysicsEngine); | 
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| [3954] | 26 | /** | 
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| [9869] | 27 |  * @brief standard constructor | 
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 | 28 |  */ | 
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| [4746] | 29 | PhysicsEngine::PhysicsEngine() | 
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| [3954] | 30 | { | 
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| [9869] | 31 |   this->registerObject(this, PhysicsEngine::_objectList); | 
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| [4597] | 32 |   this->setName("PhysicsEngine"); | 
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| [5217] | 33 |   this->interfaces = NULL; | 
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| [3954] | 34 | } | 
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 | 35 |  | 
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| [4183] | 36 | /** | 
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| [4836] | 37 |  *  the singleton reference to this class | 
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| [4183] | 38 | */ | 
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 | 39 | PhysicsEngine* PhysicsEngine::singletonRef = NULL; | 
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| [3954] | 40 |  | 
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 | 41 | /** | 
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| [4836] | 42 |  *  standard deconstructor | 
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| [3954] | 43 |  | 
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 | 44 | */ | 
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| [4746] | 45 | PhysicsEngine::~PhysicsEngine() | 
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| [3954] | 46 | { | 
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| [4749] | 47 |   // delete all PhysicsConnections that are still in existence | 
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| [5778] | 48 |   while (this->connections.size() > 0) | 
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 | 49 |   { | 
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 | 50 |     PhysicsConnection* connection = this->connections.front(); | 
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 | 51 |     this->connections.pop_front(); | 
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 | 52 |     delete connection; | 
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 | 53 |   } | 
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| [5115] | 54 | // | 
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 | 55 | //   // delete all PhysicsInterfaces, still in existence (this could be dangerous) | 
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 | 56 | //   tIterator<PhysicsInterface>* itPI = this->interfaces->getIterator(); | 
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 | 57 | //   PhysicsInterface* enumPI = itPI->firstElement(); | 
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 | 58 | //   while (enumPI) | 
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 | 59 | //   { | 
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 | 60 | //     delete enumPI; | 
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 | 61 | // | 
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 | 62 | //     enumPI = itPI->nextElement(); | 
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 | 63 | //   } | 
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 | 64 | //   delete itPI; | 
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 | 65 | // | 
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 | 66 | //   // delete all PhysicsFields, still in existence (this could be dangerous) | 
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 | 67 | //   tIterator<Field>* itF = this->fields->getIterator(); | 
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 | 68 | //   Field* enumF = itF->firstElement(); | 
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 | 69 | //   while (enumF) | 
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 | 70 | //   { | 
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 | 71 | //     delete enumF; | 
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 | 72 | // | 
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 | 73 | //     enumF = itF->nextElement(); | 
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 | 74 | //   } | 
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 | 75 | //   delete itF; | 
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| [4749] | 76 |  | 
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| [4183] | 77 |   PhysicsEngine::singletonRef = NULL; | 
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| [3954] | 78 | } | 
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 | 79 |  | 
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| [4728] | 80 | /** | 
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| [4836] | 81 | * @param root the XML-element to load settings from | 
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| [4728] | 82 |  */ | 
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| [4730] | 83 | void PhysicsEngine::loadParams(const TiXmlElement* root) | 
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| [4728] | 84 | { | 
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| [5652] | 85 |   LoadParamXML(root, "Fields", this, PhysicsEngine, loadFields) | 
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| [4733] | 86 |       .describe("loads a list of fields"); | 
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| [4392] | 87 |  | 
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| [5652] | 88 |   LoadParamXML(root, "Connections", this, PhysicsEngine, loadConnections) | 
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| [4733] | 89 |       .describe("loads a list of fields"); | 
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 | 90 | } | 
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 | 91 |  | 
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 | 92 | /** | 
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| [4836] | 93 |  * @param root the XML-element to Load the PhysicsField from | 
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| [4733] | 94 |  */ | 
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 | 95 | void PhysicsEngine::loadFields(const TiXmlElement* root) | 
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 | 96 | { | 
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| [4731] | 97 |   PRINTF(4)("Loading Physical Fields\n"); | 
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| [4733] | 98 |  | 
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 | 99 |   const TiXmlElement* element = root->FirstChildElement(); | 
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| [4730] | 100 |   while (element != NULL) | 
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| [4728] | 101 |   { | 
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| [5982] | 102 |     Factory::fabricate(element); | 
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| [4728] | 103 |  | 
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 | 104 |     element = element->NextSiblingElement(); | 
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 | 105 |   } | 
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| [4733] | 106 | } | 
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| [4728] | 107 |  | 
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| [4733] | 108 | /** | 
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| [4836] | 109 |  * @param root the XML-element to load the PhysicsConnection from | 
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| [4733] | 110 |  */ | 
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 | 111 | void PhysicsEngine::loadConnections(const TiXmlElement* root) | 
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 | 112 | { | 
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| [4731] | 113 |   PRINTF(4)("Loading Physical Connections\n"); | 
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| [4733] | 114 |  | 
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 | 115 |   const TiXmlElement* element = root->FirstChildElement(); | 
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| [4730] | 116 |   while (element != NULL) | 
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| [4728] | 117 |   { | 
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| [5982] | 118 |     Factory::fabricate(element); | 
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| [4728] | 119 |  | 
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 | 120 |     element = element->NextSiblingElement(); | 
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 | 121 |   } | 
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 | 122 | } | 
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 | 123 |  | 
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| [3954] | 124 | /** | 
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| [4836] | 125 | * @param physicsInterfaceName the Name of the PhysicsInterface to search for | 
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 | 126 |   @returns the PhysicsInterface if found, or NULL if not | 
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| [4728] | 127 |  */ | 
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| [7221] | 128 | PhysicsInterface* PhysicsEngine::getPhysicsInterfaceByName(const std::string& physicsInterfaceName) const | 
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| [4728] | 129 | { | 
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| [9869] | 130 |   return PhysicsInterface::objectList().getObject(physicsInterfaceName); | 
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| [4728] | 131 | } | 
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 | 132 |  | 
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 | 133 | /** | 
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| [4836] | 134 |  *  adds a Field to the list of handeled fields | 
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 | 135 |  * @param field the field to add | 
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| [4394] | 136 |  | 
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 | 137 |    this is normally done in the constructor of any Field | 
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 | 138 | */ | 
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 | 139 | void PhysicsEngine::addField(Field* field) | 
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 | 140 | { | 
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| [5776] | 141 |   this->fields.push_back(field); | 
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| [4394] | 142 | } | 
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 | 143 |  | 
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 | 144 | /** | 
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| [4836] | 145 |  *  removes a Field from the list of handeled fields | 
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 | 146 |  * @param field the field to remove | 
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| [4394] | 147 |  | 
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 | 148 |    this is normally done in the destructor of any Field | 
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 | 149 | */ | 
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 | 150 | void PhysicsEngine::removeField(Field* field) | 
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 | 151 | { | 
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| [5776] | 152 |   this->fields.remove(field); | 
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| [4394] | 153 | } | 
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 | 154 |  | 
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 | 155 | /** | 
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| [7221] | 156 | * @param fieldName the Name of the PhysicsInterface to search for | 
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| [4836] | 157 |   @returns the Field if found, or NULL if not | 
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| [4728] | 158 |  */ | 
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| [7221] | 159 | Field* PhysicsEngine::getFieldByName(const std::string& fieldName) const | 
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| [4728] | 160 | { | 
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| [9406] | 161 |   std::list<Field*>::const_iterator field; | 
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| [5776] | 162 |   for (field = this->fields.begin(); field != this->fields.end(); field++) | 
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| [7221] | 163 |     if (fieldName == (*field)->getName()) | 
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| [5776] | 164 |       return (*field); | 
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| [4728] | 165 |   return NULL; | 
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 | 166 | } | 
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 | 167 |  | 
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 | 168 |  | 
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 | 169 |  | 
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 | 170 | /** | 
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| [4836] | 171 |  *  adds A Physical Connection to the List of Connections | 
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 | 172 |  * @param connection the Connection to add | 
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| [4558] | 173 |  | 
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| [4183] | 174 |    Usually this is done through the constructor of PhysicshConnections | 
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 | 175 | */ | 
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 | 176 | void PhysicsEngine::addConnection(PhysicsConnection* connection) | 
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 | 177 | { | 
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| [5776] | 178 |   this->connections.push_back(connection); | 
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| [4183] | 179 | } | 
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| [3954] | 180 |  | 
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| [4183] | 181 | /** | 
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| [4836] | 182 |  *  removes A Physical Connection from the List of Connections | 
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 | 183 |  * @param connection the Connection to remove | 
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| [4558] | 184 |  | 
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| [4183] | 185 |    Usually this is done through the destructor of PhysicsConnections | 
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| [3954] | 186 | */ | 
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| [4183] | 187 | void PhysicsEngine::removeConnection(PhysicsConnection* connection) | 
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 | 188 | { | 
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| [5776] | 189 |   this->connections.remove(connection); | 
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| [4183] | 190 | } | 
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 | 191 |  | 
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| [4728] | 192 | /** | 
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| [4836] | 193 | * @param physicsConnectionName the Name of the PhysicsInterface to search for | 
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 | 194 |   @returns the PhysicsConnection if found, or NULL if not | 
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| [4728] | 195 |  */ | 
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| [7221] | 196 | PhysicsConnection* PhysicsEngine::getPhysicsConnectionByName(const std::string& physicsConnectionName) const | 
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| [4728] | 197 | { | 
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| [9406] | 198 |   std::list<PhysicsConnection*>::const_iterator pc; | 
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| [5776] | 199 |   for (pc = this->connections.begin(); pc != this->connections.end(); pc++) | 
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| [7221] | 200 |     if (physicsConnectionName == (*pc)->getName()) | 
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| [5776] | 201 |       delete (*pc); | 
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| [4728] | 202 |   return NULL; | 
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 | 203 | } | 
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| [4183] | 204 |  | 
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 | 205 |  | 
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 | 206 |  | 
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 | 207 | /** | 
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| [4836] | 208 |  *  Steps through all the Connections and Ticks them | 
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 | 209 |  * @param dt The time Passed in Seconds | 
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| [4183] | 210 |  | 
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 | 211 |    This function brings a flow into the whole animation | 
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 | 212 | */ | 
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 | 213 | void PhysicsEngine::tick(float dt) | 
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 | 214 | { | 
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| [4558] | 215 |   /* go through all the PhysicsInterface(s) and tick them, | 
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 | 216 |   meaning let the fields work */ | 
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| [9406] | 217 |   std::list<PhysicsConnection*>::iterator pc; | 
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| [5776] | 218 |   for (pc = this->connections.begin(); pc != this->connections.end(); pc++) | 
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 | 219 |     (*pc)->apply(); | 
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| [4558] | 220 |  | 
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 | 221 |   /* actually tick all the PhysicsInterfaces. Move the objects around */ | 
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| [9869] | 222 |  | 
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 | 223 |   ObjectList<PhysicsInterface>::const_iterator it; | 
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 | 224 |   for (it = PhysicsInterface::objectList().begin(); | 
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 | 225 |        it != PhysicsInterface::objectList().end(); | 
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 | 226 |        ++it) | 
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 | 227 |       (*it)->tickPhys(dt); | 
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| [4183] | 228 | } | 
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| [4378] | 229 |  | 
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 | 230 |  | 
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 | 231 |  | 
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 | 232 | /** | 
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| [4836] | 233 |  *  print out interesting debug information of this class | 
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| [4378] | 234 | */ | 
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| [4746] | 235 | void PhysicsEngine::debug() const | 
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| [4378] | 236 | { | 
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 | 237 |   PRINT(0)("====================================\n"); | 
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 | 238 |   PRINT(0)("= Physics-Engine debug information =\n"); | 
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 | 239 |   PRINT(0)("====================================\n"); | 
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 | 240 |   PRINT(0)(" reference: %p\n", this); | 
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| [5217] | 241 |   if (this->interfaces != NULL) | 
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| [5779] | 242 |     PRINT(0)(" number of Interfaces: %d\n", this->interfaces->size()); | 
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| [5776] | 243 |   PRINT(0)(" number of Fields: %d\n", this->fields.size()); | 
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 | 244 |   PRINT(0)(" number of Connections: %d\n", this->connections.size()); | 
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| [4378] | 245 |  | 
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 | 246 |   PRINT(0)("==============================PHYS==\n"); | 
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 | 247 | } | 
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