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source: orxonox.OLD/orxonox/trunk/src/lib/collision_detection/bounding_volume.h @ 4616

Last change on this file since 4616 was 4616, checked in by patrick, 19 years ago

orxonox/trunk: now bounding box gets displayed very well

File size: 1.2 KB
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[4588]1/*!
[4511]2    \file bounding_volume.h
3    \brief Definition of a bounding volume for collision detection algorithms
[4510]4
[4616]5 */
[4510]6
[4511]7#ifndef _BOUNDING_VOLUME_H
8#define _BOUNDING_VOLUME_H
[4510]9
10#include "base_object.h"
[4588]11#include "abstract_model.h"
[4510]12
[4520]13class Vector;
[4541]14template<class T> class tList;
[4510]15
[4541]16
[4511]17//! An abstract class representing a bounding volume
18class BoundingVolume : public BaseObject {
[4510]19
[4616]20  public:
21    BoundingVolume();
22    virtual ~BoundingVolume();
[4510]23
[4616]24    inline const Vector* getCenter() const { return this->center; }
[4510]25
[4616]26    sVec3D* getVertices() const { return this->vertices; }
27    virtual void mergeWith(const BoundingVolume &bv) = NULL;
[4520]28
[4616]29    virtual void drawBV(int currentDepth, const int depth) const = NULL;
30    virtual void drawBVPolygon(int currentDepth, const int depth) const = NULL;
31    virtual void drawBVBlended(int currentDepth, const int depth) const = NULL;
[4521]32
[4525]33
[4616]34  public:
35    Vector*             center;                     //!< Center point of box
[4510]36
[4616]37    sVec3D*             vertices;                   //!< if CD_STORE_VERTICES enabled, this is the place, where the vert. will be sotred
38    int                 numOfVertices;              //!< number of vertices in the vertices buffer
[4510]39};
40
[4511]41#endif /* _BOUNDING_VOLUME_H */
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