Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/branches/network/src/story_entities/multi_player_world.h @ 6359

Last change on this file since 6359 was 6359, checked in by patrick, 18 years ago

network: some more header adjustements

File size: 665 bytes
RevLine 
[6139]1/*!
[6356]2 * @file multi_player_world.h
[6139]3  *  Holds and manages all game data
4*/
5
[6356]6#ifndef _MULTI_PLAYER_WORLD_H
7#define _MULTI_PLAYER_WORLD_H
[6139]8
[6356]9#include "game_world.h"
[6139]10
[6142]11
[6139]12class TiXmlElement;
13
[6356]14//! The multiplayer game world
[6139]15/**
16   this class initializes everything that should be displayed inside of the current level.
17   it is the main driving factor during gameplay.
18*/
[6356]19class MultiPlayerWorld : public GameWorld {
[6139]20
21 public:
[6356]22  MultiPlayerWorld (const TiXmlElement* root = NULL);
23  virtual ~MultiPlayerWorld ();
[6139]24
25  void loadParams(const TiXmlElement* root);
26
[6359]27  ErrorMessage preLoad();
28  ErrorMessage load ();
29  ErrorMessage postLoad();
[6139]30};
31
[6356]32#endif /* _MULTI_PLAYER_WORLD_H */
Note: See TracBrowser for help on using the repository browser.