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Changeset 6142 in orxonox.OLD for trunk/src/story_entities/network_world.h


Ignore:
Timestamp:
Dec 16, 2005, 7:13:57 PM (18 years ago)
Author:
bensch
Message:

orxonox/trunk: merge the ObjectManager to the trunk
merged with command:
svn merge -r6082:HEAD objectmanager/ ../trunk/

conflicts resolution was easy this time :)
but specially merged the world to network_world

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/story_entities/network_world.h

    r6139 r6142  
    1111#include "story_entity.h"
    1212#include "p_node.h"
     13#include "object_manager.h"
    1314
    1415class NetworkWorld;
     16
    1517class WorldEntity;
    1618class Camera;
     
    1820class GLMenuImageScreen;
    1921class Terrain;
    20 class GarbageCollector;
    21 class Text;
    2222class TiXmlElement;
    2323
    2424class Shell;
    2525class OggPlayer;
    26 template<class T> class tList;
    2726
    2827//! The game world
     
    6160  bool command (Command* cmd);
    6261
    63   tList<WorldEntity>* getEntities();
    64 
    6562  /* interface to world */
    6663  void spawn (WorldEntity* entity);
     
    8481  void synchronize ();
    8582  void handleInput ();
     83  void tick (std::list<WorldEntity*> worldEntity, float dt);
    8684  void tick ();
    8785  void update ();
     
    104102    bool bPause;                        //!< pause mode
    105103
     104    ObjectManager      objectManager;   //!< The ObjectManager of this World.
     105
    106106    GLMenuImageScreen* glmis;           //!< The Level-Loader Display
    107107
     
    118118
    119119    GLuint objectList;                  //!< temporary: @todo this will be ereased soon
    120     tList<WorldEntity>* entities;       //!< A template List of all entities. Every moving thing should be included here, and world automatically updates them.
     120
    121121    Player* localPlayer;                //!< The Player, you fly through the level.
    122122};
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