[3] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #include "OgreBspSceneNode.h" |
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| 30 | #include "OgreBspSceneManager.h" |
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| 31 | |
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| 32 | namespace Ogre { |
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| 33 | |
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| 34 | |
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| 35 | void BspSceneNode::_update(bool updateChildren, bool parentHasChanged) |
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| 36 | { |
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| 37 | bool checkMovables = false; |
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| 38 | |
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| 39 | if (mNeedParentUpdate || parentHasChanged) |
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| 40 | { |
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| 41 | // This means we've moved |
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| 42 | checkMovables = true; |
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| 43 | } |
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| 44 | |
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| 45 | // Call superclass |
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| 46 | SceneNode::_update(updateChildren, parentHasChanged); |
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| 47 | |
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| 48 | if (checkMovables) |
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| 49 | { |
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| 50 | // Check membership of attached objects |
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| 51 | ObjectMap::const_iterator it, itend; |
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| 52 | itend = mObjectsByName.end(); |
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| 53 | for (it = mObjectsByName.begin(); it != itend; ++it) |
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| 54 | { |
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| 55 | MovableObject* mov = it->second; |
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| 56 | |
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| 57 | static_cast<BspSceneManager*>(mCreator)->_notifyObjectMoved( |
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| 58 | mov, this->_getDerivedPosition()); |
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| 59 | |
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| 60 | } |
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| 61 | } |
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| 62 | |
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| 63 | } |
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| 64 | //------------------------------------------------------------------------- |
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| 65 | MovableObject* BspSceneNode::detachObject(unsigned short index) |
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| 66 | { |
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| 67 | MovableObject* ret = SceneNode::detachObject(index); |
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| 68 | static_cast<BspSceneManager*>(mCreator)->_notifyObjectDetached(ret); |
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| 69 | return ret; |
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| 70 | |
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| 71 | } |
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| 72 | //------------------------------------------------------------------------- |
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| 73 | MovableObject* BspSceneNode::detachObject(const String& name) |
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| 74 | { |
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| 75 | MovableObject* ret = SceneNode::detachObject(name); |
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| 76 | static_cast<BspSceneManager*>(mCreator)->_notifyObjectDetached(ret); |
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| 77 | return ret; |
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| 78 | } |
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| 79 | //------------------------------------------------------------------------- |
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| 80 | void BspSceneNode::detachAllObjects(void) |
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| 81 | { |
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| 82 | ObjectMap::const_iterator i, iend; |
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| 83 | iend = mObjectsByName.end(); |
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| 84 | for (i = mObjectsByName.begin(); i != iend; ++i) |
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| 85 | { |
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| 86 | static_cast<BspSceneManager*>(mCreator) |
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| 87 | ->_notifyObjectDetached(i->second); |
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| 88 | } |
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| 89 | SceneNode::detachAllObjects(); |
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| 90 | } |
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| 91 | //------------------------------------------------------------------------- |
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| 92 | void BspSceneNode::setInSceneGraph(bool inGraph) |
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| 93 | { |
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| 94 | if (mIsInSceneGraph != inGraph) |
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| 95 | { |
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| 96 | ObjectMap::const_iterator i, iend; |
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| 97 | iend = mObjectsByName.end(); |
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| 98 | for (i = mObjectsByName.begin(); i != iend; ++i) |
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| 99 | { |
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| 100 | if (!inGraph) |
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| 101 | { |
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| 102 | // Equivalent to detaching |
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| 103 | static_cast<BspSceneManager*>(mCreator) |
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| 104 | ->_notifyObjectDetached(i->second); |
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| 105 | } |
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| 106 | else |
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| 107 | { |
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| 108 | // move deals with re-adding |
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| 109 | static_cast<BspSceneManager*>(mCreator)->_notifyObjectMoved( |
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| 110 | i->second, this->_getDerivedPosition()); |
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| 111 | } |
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| 112 | } |
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| 113 | } |
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| 114 | mIsInSceneGraph = inGraph; |
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| 115 | } |
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| 116 | |
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| 117 | } |
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| 118 | |
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| 119 | |
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| 120 | |
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