| [670] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| [1056] | 3 |  *                    > www.orxonox.net < | 
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| [670] | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [786] | 29 | #include "OrxonoxStableHeaders.h" | 
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| [1039] | 30 | #include "Model.h" | 
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| [784] | 31 |  | 
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| [1209] | 32 | #include "tinyxml/tinyxml.h" | 
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| [1032] | 33 | #include "core/CoreIncludes.h" | 
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 | 34 | #include "GraphicsEngine.h" | 
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| [871] | 35 | #include "core/XMLPort.h" | 
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| [576] | 36 |  | 
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 | 37 | namespace orxonox | 
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 | 38 | { | 
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 | 39 |     CreateFactory(Model); | 
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 | 40 |  | 
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 | 41 |     Model::Model() | 
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 | 42 |     { | 
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 | 43 |         RegisterObject(Model); | 
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| [1021] | 44 |         registerAllVariables(); | 
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| [576] | 45 |     } | 
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 | 46 |  | 
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 | 47 |     Model::~Model() | 
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 | 48 |     { | 
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 | 49 |     } | 
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 | 50 |  | 
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 | 51 |     void Model::loadParams(TiXmlElement* xmlElem) | 
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 | 52 |     { | 
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| [583] | 53 |         WorldEntity::loadParams(xmlElem); | 
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| [576] | 54 |  | 
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| [622] | 55 |         if (xmlElem->Attribute("mesh")) | 
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 | 56 |         { | 
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| [630] | 57 |             meshSrc_ = xmlElem->Attribute("mesh"); | 
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| [586] | 58 |         } | 
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| [631] | 59 |         create(); | 
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| [630] | 60 |     } | 
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| [646] | 61 |  | 
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| [871] | 62 |     /** | 
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 | 63 |         @brief XML loading and saving. | 
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| [1021] | 64 |     @p | 
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 | 65 |     aram xmlelement The XML-element | 
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| [871] | 66 |         @param loading Loading (true) or saving (false) | 
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 | 67 |         @return The XML-element | 
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 | 68 |     */ | 
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| [1052] | 69 |     void Model::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| [871] | 70 |     { | 
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| [1052] | 71 |         WorldEntity::XMLPort(xmlelement, mode); | 
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| [871] | 72 |  | 
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| [1052] | 73 |         XMLPortParamLoadOnly(Model, "mesh", setMesh, xmlelement, mode); | 
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| [871] | 74 |  | 
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 | 75 |         create(); | 
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 | 76 |     } | 
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 | 77 |  | 
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 | 78 |     void Model::setMesh(const std::string& meshname) | 
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 | 79 |     { | 
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 | 80 |         this->meshSrc_ = meshname; | 
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 | 81 |     } | 
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 | 82 |  | 
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| [630] | 83 |     bool Model::create(){ | 
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| [1021] | 84 |       WorldEntity::create(); | 
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| [1052] | 85 |       if ((this->meshSrc_ != "") && (this->meshSrc_.size() > 0)) | 
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 | 86 |       { | 
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| [631] | 87 |         this->mesh_.setMesh(meshSrc_); | 
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 | 88 |         this->attachObject(this->mesh_.getEntity()); | 
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 | 89 |         COUT(4) << "Loader: Created model" << std::endl; | 
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 | 90 |       } | 
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| [630] | 91 |       return true; | 
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| [576] | 92 |     } | 
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| [646] | 93 |  | 
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| [630] | 94 |     void Model::registerAllVariables(){ | 
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| [1021] | 95 |       WorldEntity::registerAllVariables(); | 
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 | 96 |       registerVar(&meshSrc_, meshSrc_.length() + 1, network::STRING); | 
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| [630] | 97 |     } | 
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| [576] | 98 | } | 
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