| [1661] | 1 | /* | 
|---|
|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
|  | 3 | *                    > www.orxonox.net < | 
|---|
|  | 4 | * | 
|---|
|  | 5 | * | 
|---|
|  | 6 | *   License notice: | 
|---|
|  | 7 | * | 
|---|
|  | 8 | *   This program is free software; you can redistribute it and/or | 
|---|
|  | 9 | *   modify it under the terms of the GNU General Public License | 
|---|
|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
|  | 11 | *   of the License, or (at your option) any later version. | 
|---|
|  | 12 | * | 
|---|
|  | 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
|  | 16 | *   GNU General Public License for more details. | 
|---|
|  | 17 | * | 
|---|
|  | 18 | *   You should have received a copy of the GNU General Public License | 
|---|
|  | 19 | *   along with this program; if not, write to the Free Software | 
|---|
|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
|  | 21 | * | 
|---|
|  | 22 | *   Author: | 
|---|
|  | 23 | *      Reto Grieder | 
|---|
|  | 24 | *   Co-authors: | 
|---|
|  | 25 | *      ... | 
|---|
|  | 26 | * | 
|---|
|  | 27 | */ | 
|---|
|  | 28 |  | 
|---|
|  | 29 | #ifndef _GSLevel_H__ | 
|---|
|  | 30 | #define _GSLevel_H__ | 
|---|
|  | 31 |  | 
|---|
|  | 32 | #include "OrxonoxPrereqs.h" | 
|---|
| [1686] | 33 | #include <OgrePrerequisites.h> | 
|---|
| [1661] | 34 | #include "core/GameState.h" | 
|---|
| [1688] | 35 | #include "GSGraphics.h" | 
|---|
| [1661] | 36 |  | 
|---|
|  | 37 | namespace orxonox | 
|---|
|  | 38 | { | 
|---|
| [2087] | 39 | class _OrxonoxExport GSLevel : public OrxonoxClass //,public GameState<GSGraphics> | 
|---|
| [1661] | 40 | { | 
|---|
| [1887] | 41 | friend class ClassIdentifier<GSLevel>; | 
|---|
| [1661] | 42 | public: | 
|---|
| [2087] | 43 | GSLevel(); | 
|---|
|  | 44 | ~GSLevel(); | 
|---|
| [1661] | 45 |  | 
|---|
| [1670] | 46 | // this has to be public because proteced triggers a bug in msvc | 
|---|
|  | 47 | // when taking the function address. | 
|---|
|  | 48 | void setTimeFactor(float factor); | 
|---|
| [1674] | 49 | float getTimeFactor() { return this->timeFactor_; } | 
|---|
| [1661] | 50 |  | 
|---|
| [1670] | 51 | protected: | 
|---|
| [2087] | 52 | void enter(Ogre::Viewport* viewport); | 
|---|
|  | 53 | void leave(); | 
|---|
|  | 54 | void ticked(const Clock& time); | 
|---|
| [1670] | 55 |  | 
|---|
|  | 56 | void loadLevel(); | 
|---|
|  | 57 | void unloadLevel(); | 
|---|
|  | 58 |  | 
|---|
| [2087] | 59 | float timeFactor_;       //!< A factor that sets the gamespeed. 1 is normal. | 
|---|
| [1662] | 60 |  | 
|---|
| [1887] | 61 | // console commands | 
|---|
|  | 62 | void keybind(const std::string& command); | 
|---|
|  | 63 | void tkeybind(const std::string& command); | 
|---|
|  | 64 | void keybindInternal(const std::string& command, bool bTemporary); | 
|---|
|  | 65 |  | 
|---|
| [1662] | 66 | KeyBinder*            keyBinder_;        //!< tool that loads and manages the input bindings | 
|---|
| [1670] | 67 | SimpleInputState*     inputState_; | 
|---|
| [1662] | 68 | Radar*                radar_;            //!< represents the Radar (not the HUD part) | 
|---|
| [2087] | 69 | XMLFile*              startFile_;        //!< current hard coded default level | 
|---|
|  | 70 | CameraManager*        cameraManager_; | 
|---|
|  | 71 | LevelManager*         levelManager_; | 
|---|
| [1887] | 72 |  | 
|---|
| [2103] | 73 | //##### ConfigValues ##### | 
|---|
| [1887] | 74 | std::string           keyDetectorCallbackCode_; | 
|---|
| [2103] | 75 | //! Filename of default keybindings. | 
|---|
|  | 76 | std::string           defaultKeybindings_; | 
|---|
| [2087] | 77 |  | 
|---|
| [1887] | 78 | private: | 
|---|
|  | 79 | void setConfigValues(); | 
|---|
|  | 80 |  | 
|---|
| [1661] | 81 | }; | 
|---|
|  | 82 | } | 
|---|
|  | 83 |  | 
|---|
|  | 84 | #endif /* _GSLevel_H__ */ | 
|---|