| 
                Last change
                  on this file since 10644 was
                  10629,
                  checked in by fvultier, 10 years ago
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          | 
               
Merged towerdefenseFabien branch back to trunk. The towerdefense Minigame is now a plugin. 
 
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              - 
                  Property svn:eol-style set to
                  
native
               
             
           | 
        
        | 
            File size:
            1.0 KB
           | 
      
      
        
  | Rev | Line |   | 
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| [10109] | 1 | // | 
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 | 2 | //  TowerDefenseEnemy.h | 
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 | 3 | //  Orxonox | 
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 | 4 | // | 
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 | 5 | //  Created by Jonas Erb on 22.10.14. | 
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 | 6 |  | 
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 | 7 | /** | 
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 | 8 | @brief | 
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 | 9 | See TowerDefenseReadme.txt for Information. | 
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 | 10 |  | 
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 | 11 | @ingroup TowerDefense | 
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 | 12 | */ | 
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 | 13 |  | 
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 | 14 |  | 
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 | 15 |  | 
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 | 16 | #ifndef Orxonox_Tower_h | 
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 | 17 | #define Orxonox_Tower_h | 
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 | 18 |  | 
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 | 19 | #include "TDCoordinate.h" | 
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 | 20 | #include "gametypes/Deathmatch.h" | 
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 | 21 | #include "towerdefense/TowerDefensePrereqs.h" | 
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 | 22 | #include "worldentities/pawns/SpaceShip.h" | 
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 | 23 | #include "util/Output.h" | 
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| [10159] | 24 | #include "TowerDefense.h" | 
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| [10109] | 25 |  | 
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 | 26 | namespace orxonox | 
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 | 27 | { | 
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 | 28 | /* Class to give the TowerDefenseEnemy spaceships waypoints and | 
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 | 29 |  * | 
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 | 30 |  */ | 
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| [10246] | 31 |     class _TowerDefenseExport TowerDefenseEnemy : public SpaceShip | 
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 | 32 |     { | 
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 | 33 |     public: | 
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 | 34 |         TowerDefenseEnemy(Context* context); | 
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| [10159] | 35 |         virtual ~TowerDefenseEnemy(); | 
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| [10109] | 36 |  | 
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 | 37 |         //health gibt es unter: health_ | 
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 | 38 |  | 
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| [10132] | 39 |         virtual void tick(float dt); | 
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| [10629] | 40 |         virtual void damage(float damage, float healthdamage, float shielddamage, Pawn* originator); | 
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| [10126] | 41 |  | 
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| [10246] | 42 |     private: | 
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| [10629] | 43 |         WeakPtr<TowerDefense> getGame(); | 
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| [10256] | 44 |         WeakPtr<TowerDefense> game; | 
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| [10159] | 45 |         TowerDefense* td; | 
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 | 46 |         bool once_; | 
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| [10246] | 47 |     }; | 
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| [10109] | 48 |  | 
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 | 49 |  | 
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 | 50 |  | 
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 | 51 | } | 
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 | 52 |  | 
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 | 53 | #endif /* _TowerDefense_H__ */ | 
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