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source: code/trunk/src/modules/towerdefense/TowerDefenseEnemy.h @ 11071

Last change on this file since 11071 was 11071, checked in by landauf, 8 years ago

merged branch cpp11_v3 back to trunk

  • Property svn:eol-style set to native
File size: 1.0 KB
Line 
1//
2//  TowerDefenseEnemy.h
3//  Orxonox
4//
5//  Created by Jonas Erb on 22.10.14.
6
7/**
8@brief
9See TowerDefenseReadme.txt for Information.
10
11@ingroup TowerDefense
12*/
13
14
15
16#ifndef Orxonox_Tower_h
17#define Orxonox_Tower_h
18
19#include "TDCoordinate.h"
20#include "gametypes/Deathmatch.h"
21#include "towerdefense/TowerDefensePrereqs.h"
22#include "worldentities/pawns/SpaceShip.h"
23#include "util/Output.h"
24#include "TowerDefense.h"
25
26namespace orxonox
27{
28/* Class to give the TowerDefenseEnemy spaceships waypoints and
29 *
30 */
31    class _TowerDefenseExport TowerDefenseEnemy : public SpaceShip
32    {
33    public:
34        TowerDefenseEnemy(Context* context);
35        virtual ~TowerDefenseEnemy();
36
37        //health gibt es unter: health_
38
39        virtual void damage(float damage, float healthdamage, float shielddamage, Pawn* originator, const btCollisionShape* cs) override;
40
41    private:
42        WeakPtr<TowerDefense> getGame();
43        WeakPtr<TowerDefense> game;
44        TowerDefense* td;
45        bool once_;
46    };
47
48
49
50}
51
52#endif /* _TowerDefense_H__ */
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