[8182] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[8250] | 23 | * Mauro Salomon |
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[8182] | 24 | * Co-authors: |
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[9348] | 25 | * Celine Egger |
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[8182] | 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "SpaceRace.h" |
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| 30 | |
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[9016] | 31 | #include "items/Engine.h" |
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| 32 | |
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[8182] | 33 | #include "core/CoreIncludes.h" |
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[8858] | 34 | #include "chat/ChatManager.h" |
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[8428] | 35 | #include "util/Convert.h" |
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[8767] | 36 | #include "util/Math.h" |
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[8182] | 37 | |
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[9016] | 38 | #include "items/Engine.h" |
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| 39 | |
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[8250] | 40 | namespace orxonox |
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| 41 | { |
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[8182] | 42 | CreateUnloadableFactory(SpaceRace); |
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[8767] | 43 | |
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[8182] | 44 | SpaceRace::SpaceRace(BaseObject* creator) : Gametype(creator) |
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| 45 | { |
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[8630] | 46 | RegisterObject(SpaceRace); |
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[9260] | 47 | |
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| 48 | this->cantMove_ = false; |
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[8630] | 49 | this->bTimeIsUp_ = false; |
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[9348] | 50 | this->numberOfBots_ = 0; // quick fix: don't allow default-bots to enter the race |
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| 51 | // remove this line, if a raceBot has been created. |
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[8182] | 52 | } |
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[8767] | 53 | |
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[8428] | 54 | void SpaceRace::end() |
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| 55 | { |
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[8630] | 56 | this->Gametype::end(); |
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[8767] | 57 | |
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[9260] | 58 | this->clock_.capture(); |
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| 59 | int s = this->clock_.getSeconds(); |
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| 60 | int ms = static_cast<int>(this->clock_.getMilliseconds() - 1000*s); |
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| 61 | std::string message; |
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| 62 | |
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[8630] | 63 | if (this->bTimeIsUp_) |
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| 64 | { |
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[9260] | 65 | message = multi_cast<std::string>(s) + "." + multi_cast<std::string>(ms) + " seconds !!\n" |
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[9016] | 66 | + "You didn't reach the check point before the time limit. You lose!"; |
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[8630] | 67 | } |
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| 68 | else |
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| 69 | { |
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[9260] | 70 | message = "You win!! You have reached the last check point after "+ multi_cast<std::string>(s) |
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[8630] | 71 | + "." + multi_cast<std::string>(ms) + " seconds."; |
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[9260] | 72 | } |
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[9016] | 73 | |
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[9348] | 74 | this->getGametypeInfo()->sendAnnounceMessage(message); |
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[9260] | 75 | ChatManager::message(message); |
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[8428] | 76 | } |
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[8182] | 77 | |
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[9261] | 78 | void SpaceRace::tick(float dt) |
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[8428] | 79 | { |
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[9261] | 80 | SUPER(SpaceRace,tick,dt); |
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[8630] | 81 | |
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[9262] | 82 | // spawn the players already when the countdown starts, but deactivate their engines |
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[9261] | 83 | if (this->isStartCountdownRunning() && !this->cantMove_) |
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| 84 | { |
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| 85 | this->spawnPlayersIfRequested(); |
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| 86 | this->cantMove_ = true; |
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[9260] | 87 | |
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[9261] | 88 | for (ObjectList<Engine>::iterator it = ObjectList<Engine>::begin(); it; ++it) |
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| 89 | it->setActive(false); |
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| 90 | } |
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[9260] | 91 | |
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[9262] | 92 | // activate the engines again if the countdown ends |
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[9260] | 93 | if (!this->isStartCountdownRunning() && this->cantMove_) |
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[9016] | 94 | { |
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[9260] | 95 | for (ObjectList<Engine>::iterator it = ObjectList<Engine>::begin(); it; ++it) |
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[9016] | 96 | it->setActive(true); |
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[9260] | 97 | |
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[9016] | 98 | this->cantMove_= false; |
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[9260] | 99 | |
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| 100 | std::string message = "The match has started! Reach the check points as quickly as possible!"; |
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[9348] | 101 | this->getGametypeInfo()->sendAnnounceMessage(message); |
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[9260] | 102 | ChatManager::message(message); |
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[9016] | 103 | } |
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| 104 | } |
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[8767] | 105 | |
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[9260] | 106 | void SpaceRace::newCheckpointReached(RaceCheckPoint* checkpoint, PlayerInfo* player) |
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[8428] | 107 | { |
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[9263] | 108 | this->checkpointReached_[player] = checkpoint; |
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[9262] | 109 | |
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[8630] | 110 | this->clock_.capture(); |
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| 111 | int s = this->clock_.getSeconds(); |
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[9260] | 112 | int ms = this->clock_.getMilliseconds() % 1000; |
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[9262] | 113 | |
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[9263] | 114 | const std::string& message = "Checkpoint " + multi_cast<std::string>(checkpoint->getCheckpointIndex() + 1) |
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[9260] | 115 | + " reached after " + multi_cast<std::string>(s) + "." + multi_cast<std::string>(ms) + " seconds."; |
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[9348] | 116 | this->getGametypeInfo()->sendAnnounceMessage(message); |
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[8858] | 117 | ChatManager::message(message); |
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[8428] | 118 | } |
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[9260] | 119 | |
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[9016] | 120 | bool SpaceRace::allowPawnHit(Pawn* victim, Pawn* originator) |
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| 121 | { |
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| 122 | return false; |
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| 123 | } |
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| 124 | |
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| 125 | bool SpaceRace::allowPawnDamage(Pawn* victim, Pawn* originator) |
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| 126 | { |
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| 127 | return false; |
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| 128 | } |
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| 129 | |
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| 130 | bool SpaceRace::allowPawnDeath(Pawn* victim, Pawn* originator) |
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| 131 | { |
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| 132 | return false; |
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| 133 | } |
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[8858] | 134 | } |
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