| [10117] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Florian Zinggeler | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | /** | 
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 | 30 |     @file DodgeRaceShip.h | 
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 | 31 |     @brief Declaration of the DodgeRaceShip class. | 
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 | 32 | */ | 
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 | 33 |  | 
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 | 34 | #ifndef _DodgeRaceShip_H__ | 
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 | 35 | #define _DodgeRaceShip_H__ | 
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 | 36 |  | 
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 | 37 |  | 
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| [10234] | 38 | #include "dodgerace/DodgeRacePrereqs.h" | 
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| [10117] | 39 |  | 
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| [10118] | 40 | #include "core/XMLPort.h" | 
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| [10117] | 41 | #include "worldentities/pawns/SpaceShip.h" | 
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 | 42 | #include "graphics/Camera.h" | 
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| [10118] | 43 |  | 
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 | 44 | #include "DodgeRace.h" // Is necessary for getGame function | 
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| [10117] | 45 | //#include "DodgeRaceCenterPoint.h" | 
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 | 46 |  | 
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 | 47 | namespace orxonox | 
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 | 48 | { | 
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| [10118] | 49 |     class _DodgeRaceExport DodgeRaceShip : public SpaceShip | 
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| [10117] | 50 |     { | 
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 | 51 |         public: | 
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 | 52 |             DodgeRaceShip(Context* context); | 
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 | 53 |  | 
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| [11071] | 54 |             virtual void tick(float dt) override; | 
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| [10117] | 55 |  | 
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 | 56 |             // overwrite for 2d movement | 
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| [11071] | 57 |             virtual void moveFrontBack(const Vector2& value) override; | 
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 | 58 |             virtual void moveRightLeft(const Vector2& value) override; | 
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| [10117] | 59 |  | 
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| [10236] | 60 |             // Starts or stops fireing | 
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| [11071] | 61 |             virtual void boost(bool bBoost) override; | 
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| [10117] | 62 |  | 
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| [10236] | 63 |             //no rotation! | 
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| [11071] | 64 |             virtual void rotateYaw(const Vector2& value) override{}; | 
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 | 65 |             virtual void rotatePitch(const Vector2& value) override{}; | 
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| [10117] | 66 |  | 
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| [10236] | 67 |             //return to main menu if game has ended. | 
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| [11071] | 68 |             virtual void rotateRoll(const Vector2& value) override{if (getGame()) if (getGame()->bEndGame) getGame()->end();}; | 
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| [10117] | 69 |  | 
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| [10236] | 70 |             virtual void updateLevel(); | 
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| [10117] | 71 |  | 
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| [11071] | 72 |             virtual inline bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint) override; | 
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 | 73 |  | 
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| [10118] | 74 |             float speed, damping, posforeward; | 
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 | 75 |             bool isFireing; | 
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| [10117] | 76 |  | 
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| [10124] | 77 |         protected: | 
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| [11071] | 78 |             virtual void death() override; | 
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| [10124] | 79 |  | 
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| [10117] | 80 |         private: | 
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| [10624] | 81 |             DodgeRace* getGame(); | 
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| [10117] | 82 |             WeakPtr<DodgeRace> game; | 
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| [10128] | 83 |             WeakPtr<WorldEntity> lastEntity; | 
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| [10117] | 84 |             Camera* camera; | 
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 | 85 |             float lastTimeFront, lastTimeLeft, lastTime; | 
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 | 86 |             struct Velocity | 
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 | 87 |             { | 
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| [10236] | 88 |                 float x; | 
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 | 89 |                 float y; | 
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| [10117] | 90 |             } velocity, desiredVelocity; | 
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 | 91 |  | 
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 | 92 |     }; | 
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 | 93 | } | 
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 | 94 |  | 
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 | 95 | #endif /* _DodgeRaceShip_H__ */ | 
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