| [1711] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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| [3084] | 23 |  *      Oliver Scheuss | 
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| [1711] | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [1701] | 29 | #include "Gamestate.h" | 
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| [3214] | 30 |  | 
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| [2773] | 31 | #include <zlib.h> | 
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| [3214] | 32 |  | 
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| [8858] | 33 | #include "util/Output.h" | 
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| [8373] | 34 | #include "util/OrxAssert.h" | 
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| [9667] | 35 | #include "core/CoreIncludes.h" | 
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| [2896] | 36 | #include "core/GameMode.h" | 
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| [9667] | 37 | #include "core/object/ObjectList.h" | 
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| [3214] | 38 | #include "network/synchronisable/Synchronisable.h" | 
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 | 39 | #include "network/GamestateHandler.h" | 
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| [7801] | 40 | #include "network/Host.h" | 
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| [1701] | 41 |  | 
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| [2171] | 42 | namespace orxonox { | 
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| [1701] | 43 |  | 
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 | 44 | namespace packet { | 
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 | 45 |  | 
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| [2662] | 46 | #define GAMESTATE_START(data) (data + GamestateHeader::getSize()) | 
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| [1740] | 47 |  | 
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| [7801] | 48 | // #define PACKET_FLAG_GAMESTATE  PacketFlag::Reliable | 
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 | 49 | #define PACKET_FLAG_GAMESTATE  0 | 
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| [2087] | 50 |  | 
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| [7163] | 51 | inline bool memzero( uint8_t* data, uint32_t datalength) | 
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 | 52 | { | 
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 | 53 |   uint64_t* d = (uint64_t*)data; | 
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| [2662] | 54 |  | 
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| [7163] | 55 |   for( unsigned int i=0; i<datalength/8; i++ ) | 
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 | 56 |   { | 
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 | 57 |     if( *(d+i) != 0 ) | 
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 | 58 |       return false; | 
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 | 59 |   } | 
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 | 60 |   // now process the rest (when datalength isn't a multiple of 4) | 
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 | 61 |   for( unsigned int j = 8*(datalength/8); j<datalength; j++ ) | 
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 | 62 |   { | 
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 | 63 |     if( *(data+j) != 0 ) | 
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 | 64 |       return false; | 
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 | 65 |   } | 
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 | 66 |   return true; | 
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 | 67 | } | 
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 | 68 |  | 
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 | 69 |  | 
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 | 70 | Gamestate::Gamestate(): | 
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| [7801] | 71 |   header_() | 
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| [1701] | 72 | { | 
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| [1907] | 73 |   flags_ = flags_ | PACKET_FLAG_GAMESTATE; | 
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| [1701] | 74 | } | 
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 | 75 |  | 
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| [7163] | 76 |  | 
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| [1907] | 77 | Gamestate::Gamestate(uint8_t *data, unsigned int clientID): | 
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| [7801] | 78 |   Packet(data, clientID), header_(data) | 
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| [1701] | 79 | { | 
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| [1907] | 80 |   flags_ = flags_ | PACKET_FLAG_GAMESTATE; | 
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| [1701] | 81 | } | 
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 | 82 |  | 
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| [7163] | 83 |  | 
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| [7801] | 84 | Gamestate::Gamestate(uint8_t *data): | 
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 | 85 |   header_(data) | 
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| [1907] | 86 | { | 
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 | 87 |   flags_ = flags_ | PACKET_FLAG_GAMESTATE; | 
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| [7163] | 88 |   data_ = data; | 
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| [1907] | 89 | } | 
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| [1701] | 90 |  | 
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| [7163] | 91 |  | 
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| [2662] | 92 | Gamestate::Gamestate(const Gamestate& g) : | 
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| [7801] | 93 |   Packet( *(Packet*)&g ), header_(this->data_), nrOfVariables_(0) | 
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| [2662] | 94 | { | 
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 | 95 |   flags_ = flags_ | PACKET_FLAG_GAMESTATE; | 
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| [7163] | 96 |   sizes_ = g.sizes_; | 
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| [2662] | 97 | } | 
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| [1907] | 98 |  | 
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| [2662] | 99 |  | 
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| [1701] | 100 | Gamestate::~Gamestate() | 
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 | 101 | { | 
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 | 102 | } | 
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 | 103 |  | 
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| [7163] | 104 |  | 
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| [2171] | 105 | bool Gamestate::collectData(int id, uint8_t mode) | 
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| [1701] | 106 | { | 
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| [2662] | 107 |   uint32_t tempsize=0, currentsize=0; | 
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| [11071] | 108 |   assert(data_==nullptr); | 
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| [2662] | 109 |   uint32_t size = calcGamestateSize(id, mode); | 
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| [1740] | 110 |  | 
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| [8858] | 111 |   orxout(verbose_more, context::packets) << "G.ST.Man: producing gamestate with id: " << id << endl; | 
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| [1701] | 112 |   if(size==0) | 
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 | 113 |     return false; | 
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| [2662] | 114 |   data_ = new uint8_t[size + GamestateHeader::getSize()]; | 
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| [7163] | 115 |   if(!data_) | 
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 | 116 |   { | 
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| [8858] | 117 |     orxout(internal_warning, context::packets) << "GameStateManager: could not allocate memory" << endl; | 
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| [1701] | 118 |     return false; | 
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 | 119 |   } | 
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| [6417] | 120 |  | 
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| [7801] | 121 |   // tell the gamestate header where to store the data | 
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 | 122 |   header_.setData(this->data_); | 
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| [2087] | 123 |  | 
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| [1701] | 124 |   //start collect data synchronisable by synchronisable | 
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| [7163] | 125 |   uint8_t *mem = data_; // in this stream store all data of the variables and the headers of the synchronisable | 
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| [2662] | 126 |   mem += GamestateHeader::getSize(); | 
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| [2171] | 127 |   ObjectList<Synchronisable>::iterator it; | 
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| [11071] | 128 |   for(it = ObjectList<Synchronisable>().begin(); it; ++it) | 
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| [7163] | 129 |   { | 
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| [6417] | 130 |  | 
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| [3084] | 131 | //     tempsize=it->getSize(id, mode); | 
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 | 132 |  | 
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| [7163] | 133 |     tempsize = it->getData(mem, this->sizes_, id, mode); | 
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| [3084] | 134 |     if ( tempsize != 0 ) | 
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| [11071] | 135 |       dataVector_.emplace_back(it->getObjectID(), it->getContextID(), tempsize, mem-data_); | 
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| [6417] | 136 |  | 
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| [2662] | 137 | #ifndef NDEBUG | 
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| [7163] | 138 |     if(currentsize+tempsize > size) | 
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 | 139 |     { | 
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| [2171] | 140 |       assert(0); // if we don't use multithreading this part shouldn't be neccessary | 
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| [1701] | 141 |       // start allocate additional memory | 
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| [8858] | 142 |       orxout(internal_info, context::packets) << "Gamestate: need additional memory" << endl; | 
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| [2171] | 143 |       ObjectList<Synchronisable>::iterator temp = it; | 
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| [2662] | 144 |       uint32_t addsize=tempsize; | 
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| [1701] | 145 |       while(++temp) | 
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| [1907] | 146 |         addsize+=temp->getSize(id, mode); | 
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| [2662] | 147 |       data_ = (uint8_t *)realloc(data_, GamestateHeader::getSize() + currentsize + addsize); | 
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| [1701] | 148 |       if(!data_) | 
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 | 149 |         return false; | 
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 | 150 |       size = currentsize+addsize; | 
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 | 151 |     }// stop allocate additional memory | 
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| [2662] | 152 | #endif | 
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| [3084] | 153 | //     if(!it->getData(mem, id, mode)) | 
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 | 154 | //       return false; // mem pointer gets automatically increased because of call by reference | 
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| [1701] | 155 |     // increase size counter by size of current synchronisable | 
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 | 156 |     currentsize+=tempsize; | 
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 | 157 |   } | 
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| [1740] | 158 |  | 
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 | 159 |  | 
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| [1701] | 160 |   //start write gamestate header | 
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| [7801] | 161 |   header_.setDataSize( currentsize ); | 
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| [8327] | 162 |   header_.setCompSize( 0 ); | 
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| [7801] | 163 |   header_.setID( id ); | 
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 | 164 |   header_.setBaseID( GAMESTATEID_INITIAL ); | 
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 | 165 |   header_.setDiffed( false ); | 
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 | 166 |   header_.setComplete( true ); | 
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 | 167 |   header_.setCompressed( false ); | 
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| [1701] | 168 |   //stop write gamestate header | 
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| [1740] | 169 |  | 
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| [8858] | 170 |   orxout(verbose_more, context::packets) << "Gamestate: Gamestate size: " << currentsize << endl; | 
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 | 171 |   orxout(verbose_more, context::packets) << "Gamestate: 'estimated' (and corrected) Gamestate size: " << size << endl; | 
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| [1701] | 172 |   return true; | 
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 | 173 | } | 
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 | 174 |  | 
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| [7163] | 175 |  | 
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| [2171] | 176 | bool Gamestate::spreadData(uint8_t mode) | 
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| [1701] | 177 | { | 
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| [8858] | 178 |   orxout(verbose_more, context::packets) << "processing gamestate with id " << header_.getID() << endl; | 
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| [1751] | 179 |   assert(data_); | 
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| [7801] | 180 |   assert(!header_.isCompressed()); | 
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| [2662] | 181 |   uint8_t *mem=data_+GamestateHeader::getSize(); | 
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| [1907] | 182 |   Synchronisable *s; | 
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| [7801] | 183 |    | 
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| [1907] | 184 |   // update the data of the objects we received | 
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| [7801] | 185 |   while(mem < data_+GamestateHeader::getSize()+header_.getDataSize()) | 
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| [7163] | 186 |   { | 
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| [2662] | 187 |     SynchronisableHeader objectheader(mem); | 
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| [1701] | 188 |  | 
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| [2662] | 189 |     s = Synchronisable::getSynchronisable( objectheader.getObjectID() ); | 
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| [1907] | 190 |     if(!s) | 
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| [1701] | 191 |     { | 
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| [2896] | 192 |       if (!GameMode::isMaster()) | 
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| [2662] | 193 |       { | 
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 | 194 |         Synchronisable::fabricate(mem, mode); | 
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 | 195 |       } | 
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 | 196 |       else | 
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 | 197 |       { | 
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| [8858] | 198 | //         orxout(verbose, context::packets) << "not creating object of classid " << objectheader.getClassID() << endl; | 
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| [7163] | 199 |         mem += objectheader.getDataSize() + ( objectheader.isDiffed() ? SynchronisableHeaderLight::getSize() : SynchronisableHeader::getSize() ); | 
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| [2662] | 200 |       } | 
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| [1701] | 201 |     } | 
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| [1907] | 202 |     else | 
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 | 203 |     { | 
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| [8858] | 204 | //       orxout(verbose, context::packets) << "updating object of classid " << objectheader.getClassID() << endl; | 
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| [8394] | 205 |       OrxVerify(s->updateData(mem, mode), "ERROR: could not update Synchronisable with Gamestate data"); | 
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| [1907] | 206 |     } | 
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| [1701] | 207 |   } | 
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| [7844] | 208 |   assert((uintptr_t)(mem-data_) == GamestateHeader::getSize()+header_.getDataSize()); | 
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| [7801] | 209 |    | 
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| [2662] | 210 |    // In debug mode, check first, whether there are no duplicate objectIDs | 
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 | 211 | #ifndef NDEBUG | 
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| [7163] | 212 |   if(this->getID()%1000==1) | 
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 | 213 |   { | 
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| [3084] | 214 |     std::list<uint32_t> v1; | 
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| [11071] | 215 |     for (Synchronisable* synchronisable : ObjectList<Synchronisable>()) | 
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| [7163] | 216 |     { | 
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| [11071] | 217 |       if (synchronisable->getObjectID() == OBJECTID_UNKNOWN) | 
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| [7163] | 218 |       { | 
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| [11071] | 219 |         if (synchronisable->objectMode_ != 0x0) | 
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| [7163] | 220 |         { | 
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| [8858] | 221 |           orxout(user_error, context::packets) << "Found object with OBJECTID_UNKNOWN on the client with objectMode != 0x0!" << endl; | 
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 | 222 |           orxout(user_error, context::packets) << "Possible reason for this error: Client created a synchronized object without the Server's approval." << endl; | 
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| [11071] | 223 |           orxout(user_error, context::packets) << "Objects class: " << synchronisable->getIdentifier()->getName() << endl; | 
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| [3084] | 224 |           assert(false); | 
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 | 225 |         } | 
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| [2662] | 226 |       } | 
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| [7163] | 227 |       else | 
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 | 228 |       { | 
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| [11071] | 229 |         for (uint32_t id : v1) | 
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| [7163] | 230 |         { | 
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| [11071] | 231 |           if (synchronisable->getObjectID() == id) | 
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| [7163] | 232 |           { | 
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| [8858] | 233 |             orxout(user_error, context::packets) << "Found duplicate objectIDs on the client!" << endl | 
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 | 234 |                                                  << "Are you sure you don't create a Sychnronisable objcect with 'new' \ | 
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 | 235 |                                                      that doesn't have objectMode = 0x0?" << endl; | 
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| [3084] | 236 |             assert(false); | 
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 | 237 |           } | 
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| [2662] | 238 |         } | 
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| [11071] | 239 |         v1.push_back(synchronisable->getObjectID()); | 
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| [2662] | 240 |       } | 
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 | 241 |     } | 
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 | 242 |   } | 
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 | 243 | #endif | 
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| [1701] | 244 |   return true; | 
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 | 245 | } | 
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 | 246 |  | 
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| [7163] | 247 |  | 
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| [2662] | 248 | uint32_t Gamestate::getSize() const | 
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| [1701] | 249 | { | 
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| [1711] | 250 |   assert(data_); | 
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| [7801] | 251 |   if(header_.isCompressed()) | 
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 | 252 |     return header_.getCompSize()+GamestateHeader::getSize(); | 
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| [1701] | 253 |   else | 
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 | 254 |   { | 
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| [7801] | 255 |     return header_.getDataSize()+GamestateHeader::getSize(); | 
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| [1701] | 256 |   } | 
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 | 257 | } | 
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 | 258 |  | 
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| [7163] | 259 |  | 
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 | 260 | bool Gamestate::operator==(packet::Gamestate gs) | 
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 | 261 | { | 
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| [2662] | 262 |   uint8_t *d1 = data_+GamestateHeader::getSize(); | 
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 | 263 |   uint8_t *d2 = gs.data_+GamestateHeader::getSize(); | 
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| [8394] | 264 |   GamestateHeader h1(data_); | 
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 | 265 |   GamestateHeader h2(gs.data_); | 
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 | 266 |   assert(h1.getDataSize() == h2.getDataSize()); | 
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| [1751] | 267 |   assert(!isCompressed()); | 
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 | 268 |   assert(!gs.isCompressed()); | 
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| [8394] | 269 |   return memcmp(d1, d2, h1.getDataSize())==0; | 
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| [1751] | 270 | } | 
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 | 271 |  | 
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| [7163] | 272 |  | 
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| [7801] | 273 | bool Gamestate::process(orxonox::Host* host) | 
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| [1701] | 274 | { | 
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| [7801] | 275 |   return host->addGamestate(this, getPeerID()); | 
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| [1701] | 276 | } | 
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 | 277 |  | 
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| [1907] | 278 |  | 
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| [1701] | 279 | bool Gamestate::compressData() | 
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 | 280 | { | 
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| [2662] | 281 |   assert(data_); | 
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| [7801] | 282 |   assert(!header_.isCompressed()); | 
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 | 283 |   uLongf buffer = (uLongf)(((header_.getDataSize() + 12)*1.01)+1); | 
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| [1701] | 284 |   if(buffer==0) | 
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 | 285 |     return false; | 
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| [1740] | 286 |  | 
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| [2662] | 287 |   uint8_t *ndata = new uint8_t[buffer+GamestateHeader::getSize()]; | 
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 | 288 |   uint8_t *dest = ndata + GamestateHeader::getSize(); | 
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 | 289 |   uint8_t *source = data_ + GamestateHeader::getSize(); | 
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| [1701] | 290 |   int retval; | 
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| [7801] | 291 |   retval = compress( dest, &buffer, source, (uLong)(header_.getDataSize()) ); | 
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| [7163] | 292 |   switch ( retval ) | 
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 | 293 |   { | 
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| [8858] | 294 |     case Z_OK: orxout(verbose_more, context::packets) << "G.St.Man: compress: successfully compressed" << endl; break; | 
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 | 295 |     case Z_MEM_ERROR: orxout(internal_error, context::packets) << "G.St.Man: compress: not enough memory available in gamestate.compress" << endl; return false; | 
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 | 296 |     case Z_BUF_ERROR: orxout(internal_warning, context::packets) << "G.St.Man: compress: not enough memory available in the buffer in gamestate.compress" << endl; return false; | 
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 | 297 |     case Z_DATA_ERROR: orxout(internal_warning, context::packets) << "G.St.Man: compress: data corrupted in gamestate.compress" << endl; return false; | 
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| [1701] | 298 |   } | 
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 | 299 |  | 
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 | 300 |   //copy and modify header | 
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| [7801] | 301 |   GamestateHeader *temp = new GamestateHeader(data_); | 
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 | 302 |   header_.setData(ndata); | 
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 | 303 |   header_ = *temp; | 
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| [2662] | 304 |   delete temp; | 
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| [1701] | 305 |   //delete old data | 
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 | 306 |   delete[] data_; | 
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 | 307 |   //save new data | 
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 | 308 |   data_ = ndata; | 
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| [7801] | 309 |   header_.setCompSize( buffer ); | 
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 | 310 |   header_.setCompressed( true ); | 
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| [8858] | 311 |   orxout(verbose, context::packets) << "gamestate compress datasize: " << header_.getDataSize() << " compsize: " << header_.getCompSize() << endl; | 
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| [1701] | 312 |   return true; | 
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 | 313 | } | 
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| [7163] | 314 |  | 
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 | 315 |  | 
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| [1701] | 316 | bool Gamestate::decompressData() | 
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 | 317 | { | 
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| [2662] | 318 |   assert(data_); | 
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| [7801] | 319 |   assert(header_.isCompressed()); | 
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| [8858] | 320 |   orxout(verbose, context::packets) << "GameStateClient: uncompressing gamestate. id: " << header_.getID() << ", baseid: " << header_.getBaseID() << ", datasize: " << header_.getDataSize() << ", compsize: " << header_.getCompSize() << endl; | 
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| [7801] | 321 |   uint32_t datasize = header_.getDataSize(); | 
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 | 322 |   uint32_t compsize = header_.getCompSize(); | 
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| [2662] | 323 |   uint32_t bufsize; | 
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| [1907] | 324 |   bufsize = datasize; | 
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| [1751] | 325 |   assert(bufsize!=0); | 
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| [2662] | 326 |   uint8_t *ndata = new uint8_t[bufsize + GamestateHeader::getSize()]; | 
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 | 327 |   uint8_t *dest = ndata + GamestateHeader::getSize(); | 
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 | 328 |   uint8_t *source = data_ + GamestateHeader::getSize(); | 
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| [1701] | 329 |   int retval; | 
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| [1751] | 330 |   uLongf length=bufsize; | 
|---|
 | 331 |   retval = uncompress( dest, &length, source, (uLong)compsize ); | 
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| [7163] | 332 |   switch ( retval ) | 
|---|
 | 333 |   { | 
|---|
| [8858] | 334 |     case Z_OK: orxout(verbose_more, context::packets) << "successfully decompressed" << endl; break; | 
|---|
 | 335 |     case Z_MEM_ERROR: orxout(internal_error, context::packets) << "not enough memory available" << endl; return false; | 
|---|
 | 336 |     case Z_BUF_ERROR: orxout(internal_warning, context::packets) << "not enough memory available in the buffer" << endl; return false; | 
|---|
 | 337 |     case Z_DATA_ERROR: orxout(internal_warning, context::packets) << "data corrupted (zlib)" << endl; return false; | 
|---|
| [1701] | 338 |   } | 
|---|
| [1752] | 339 |  | 
|---|
| [1701] | 340 |   //copy over the header | 
|---|
| [7801] | 341 |   GamestateHeader* temp = new GamestateHeader( data_ ); | 
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 | 342 |   header_.setData(ndata); | 
|---|
 | 343 |   header_ = *temp; | 
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| [2662] | 344 |   delete temp; | 
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| [2087] | 345 |  | 
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| [7163] | 346 |   if (this->bDataENetAllocated_) | 
|---|
 | 347 |   { | 
|---|
| [2087] | 348 |     // Memory was allocated by ENet. --> We let it be since enet_packet_destroy will | 
|---|
 | 349 |     // deallocated it anyway. So data and packet stay together. | 
|---|
 | 350 |     this->bDataENetAllocated_ = false; | 
|---|
 | 351 |   } | 
|---|
| [7163] | 352 |   else | 
|---|
 | 353 |   { | 
|---|
| [2087] | 354 |     // We allocated the memory in the first place (unlikely). So we destroy the old data | 
|---|
 | 355 |     // and overwrite it with the new decompressed data. | 
|---|
 | 356 |     delete[] this->data_; | 
|---|
 | 357 |   } | 
|---|
 | 358 |  | 
|---|
| [1751] | 359 |   //set new pointers | 
|---|
| [1701] | 360 |   data_ = ndata; | 
|---|
| [7801] | 361 |   header_.setCompressed( false ); | 
|---|
 | 362 |   assert(header_.getDataSize()==datasize); | 
|---|
 | 363 |   assert(header_.getCompSize()==compsize); | 
|---|
| [1701] | 364 |   return true; | 
|---|
 | 365 | } | 
|---|
 | 366 |  | 
|---|
| [7163] | 367 |  | 
|---|
| [7801] | 368 | inline void /*Gamestate::*/diffObject( uint8_t*& newDataPtr, uint8_t*& origDataPtr, uint8_t*& baseDataPtr, SynchronisableHeader& objectHeader, std::vector<uint32_t>::iterator& sizes ) | 
|---|
 | 369 | { | 
|---|
 | 370 |   assert( objectHeader.getDataSize() == SynchronisableHeader(baseDataPtr).getDataSize() ); | 
|---|
 | 371 |    | 
|---|
 | 372 |   uint32_t objectOffset = SynchronisableHeader::getSize(); // offset inside the object in the origData and baseData | 
|---|
 | 373 |   // Check whether the whole object stayed the same | 
|---|
 | 374 |   if( memcmp( origDataPtr+objectOffset, baseDataPtr+objectOffset, objectHeader.getDataSize()) == 0 ) | 
|---|
 | 375 |   { | 
|---|
| [8858] | 376 | //     orxout(verbose, context::packets) << "skip object " << Synchronisable::getSynchronisable(objectHeader.getObjectID())->getIdentifier()->getName() << endl; | 
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| [7801] | 377 |     origDataPtr += objectOffset + objectHeader.getDataSize(); // skip the whole object | 
|---|
 | 378 |     baseDataPtr += objectOffset + objectHeader.getDataSize(); | 
|---|
 | 379 |     sizes += Synchronisable::getSynchronisable(objectHeader.getObjectID())->getNrOfVariables(); | 
|---|
 | 380 |   } | 
|---|
 | 381 |   else | 
|---|
 | 382 |   { | 
|---|
 | 383 |     // Now start to diff the Object | 
|---|
 | 384 |     SynchronisableHeaderLight newObjectHeader(newDataPtr); | 
|---|
 | 385 |     newObjectHeader = objectHeader; // copy over the objectheader | 
|---|
 | 386 |     VariableID variableID = 0; | 
|---|
 | 387 |     uint32_t diffedObjectOffset = SynchronisableHeaderLight::getSize(); | 
|---|
 | 388 |     // iterate through all variables | 
|---|
 | 389 |     while( objectOffset < objectHeader.getDataSize()+SynchronisableHeader::getSize() ) | 
|---|
 | 390 |     { | 
|---|
 | 391 |       // check whether variable changed and write id and copy over variable to the new stream | 
|---|
 | 392 |       // otherwise skip variable | 
|---|
 | 393 |       uint32_t varSize = *sizes; | 
|---|
 | 394 |       assert( varSize == Synchronisable::getSynchronisable(objectHeader.getObjectID())->getVarSize(variableID) ); | 
|---|
 | 395 |       if ( varSize != 0 ) | 
|---|
 | 396 |       { | 
|---|
 | 397 |         if ( memcmp(origDataPtr+objectOffset, baseDataPtr+objectOffset, varSize) != 0 ) | 
|---|
 | 398 |         { | 
|---|
 | 399 |           *(VariableID*)(newDataPtr+diffedObjectOffset) = variableID; // copy over the variableID | 
|---|
 | 400 |           diffedObjectOffset += sizeof(VariableID); | 
|---|
 | 401 |           memcpy( newDataPtr+diffedObjectOffset, origDataPtr+objectOffset, varSize ); | 
|---|
 | 402 |           diffedObjectOffset += varSize; | 
|---|
 | 403 |           objectOffset += varSize; | 
|---|
 | 404 |         } | 
|---|
 | 405 |         else | 
|---|
 | 406 |         { | 
|---|
 | 407 |           objectOffset += varSize; | 
|---|
 | 408 |         } | 
|---|
 | 409 |       } | 
|---|
 | 410 |  | 
|---|
 | 411 |       ++variableID; | 
|---|
 | 412 |       ++sizes; | 
|---|
 | 413 |     } | 
|---|
 | 414 |      | 
|---|
 | 415 |     // if there are variables from this object with 0 size left in sizes | 
|---|
 | 416 |     if( Synchronisable::getSynchronisable(objectHeader.getObjectID())->getNrOfVariables() != variableID ) | 
|---|
 | 417 |       sizes += Synchronisable::getSynchronisable(objectHeader.getObjectID())->getNrOfVariables() - variableID; | 
|---|
 | 418 |      | 
|---|
 | 419 |     newObjectHeader.setDiffed(true); | 
|---|
 | 420 |     newObjectHeader.setDataSize(diffedObjectOffset-SynchronisableHeaderLight::getSize()); | 
|---|
 | 421 |     assert(objectOffset == objectHeader.getDataSize()+SynchronisableHeader::getSize()); | 
|---|
 | 422 |     assert(newObjectHeader.getDataSize()>0); | 
|---|
 | 423 |      | 
|---|
 | 424 |     origDataPtr += objectOffset; | 
|---|
 | 425 |     baseDataPtr += objectOffset; | 
|---|
 | 426 |     newDataPtr += diffedObjectOffset; | 
|---|
 | 427 |   } | 
|---|
 | 428 | } | 
|---|
 | 429 |  | 
|---|
 | 430 | inline void /*Gamestate::*/copyObject( uint8_t*& newData, uint8_t*& origData, uint8_t*& baseData, SynchronisableHeader& objectHeader, std::vector<uint32_t>::iterator& sizes ) | 
|---|
 | 431 | { | 
|---|
| [8858] | 432 |   //       orxout(verbose, context::packets) << "docopy" << endl; | 
|---|
| [7801] | 433 |   // Just copy over the whole Object | 
|---|
 | 434 |   memcpy( newData, origData, objectHeader.getDataSize()+SynchronisableHeader::getSize() ); | 
|---|
 | 435 |   SynchronisableHeader(newData).setDiffed(false); | 
|---|
 | 436 |    | 
|---|
 | 437 |   newData += objectHeader.getDataSize()+SynchronisableHeader::getSize(); | 
|---|
 | 438 |   origData += objectHeader.getDataSize()+SynchronisableHeader::getSize(); | 
|---|
 | 439 | //   SynchronisableHeader baseHeader( baseData ); | 
|---|
 | 440 | //   baseData += baseHeader.getDataSize()+SynchronisableHeader::getSize(); | 
|---|
| [8858] | 441 |   //       orxout(verbose, context::packets) << "copy " << h.getObjectID() << endl; | 
|---|
 | 442 |   //       orxout(verbose, context::packets) << "copy " << h.getObjectID() << ":"; | 
|---|
| [7801] | 443 |   sizes += Synchronisable::getSynchronisable(objectHeader.getObjectID())->getNrOfVariables(); | 
|---|
 | 444 | //   for( unsigned int i = 0; i < Synchronisable::getSynchronisable(objectHeader.getObjectID())->getNrOfVariables(); ++i ) | 
|---|
 | 445 | //   { | 
|---|
| [8858] | 446 | //     //         orxout(verbose, context::packets) << " " << *sizes; | 
|---|
| [7801] | 447 | //     ++sizes; | 
|---|
 | 448 | //   } | 
|---|
| [8858] | 449 |     //       orxout(verbose, context::packets) << endl; | 
|---|
| [7801] | 450 | } | 
|---|
 | 451 |  | 
|---|
 | 452 | inline bool findObject(uint8_t*& dataPtr, uint8_t* endPtr, SynchronisableHeader& objectHeader) | 
|---|
 | 453 | { | 
|---|
 | 454 |   // Some assertions to make sure the dataPtr is valid (pointing to a SynchronisableHeader) | 
|---|
 | 455 |   { | 
|---|
 | 456 |     SynchronisableHeader htemp2(dataPtr); | 
|---|
 | 457 |     assert(htemp2.getClassID()<500); | 
|---|
 | 458 |     assert(htemp2.getDataSize()!=0 && htemp2.getDataSize()<1000); | 
|---|
 | 459 |     assert(htemp2.isDiffed()==false); | 
|---|
 | 460 |   } | 
|---|
 | 461 |   uint32_t objectID = objectHeader.getObjectID(); | 
|---|
 | 462 |   while ( dataPtr < endPtr ) | 
|---|
 | 463 |   { | 
|---|
 | 464 |     SynchronisableHeader htemp(dataPtr); | 
|---|
 | 465 |     assert( htemp.getDataSize()!=0 ); | 
|---|
 | 466 |     if ( htemp.getObjectID() == objectID ) | 
|---|
 | 467 |     { | 
|---|
 | 468 |       assert( objectHeader.getClassID() == htemp.getClassID() ); | 
|---|
| [9667] | 469 |       assert( objectHeader.getContextID() == htemp.getContextID() ); | 
|---|
| [7801] | 470 |       return true; | 
|---|
 | 471 |     } | 
|---|
 | 472 |     { | 
|---|
 | 473 |       if( dataPtr+htemp.getDataSize()+SynchronisableHeader::getSize() < endPtr ) | 
|---|
 | 474 |       { | 
|---|
 | 475 |         SynchronisableHeader htemp2(dataPtr+htemp.getDataSize()+SynchronisableHeader::getSize()); | 
|---|
 | 476 |         assert(htemp2.getClassID()<500); | 
|---|
 | 477 |         assert(htemp2.getDataSize()!=0 && htemp2.getDataSize()<1000); | 
|---|
 | 478 |         assert(htemp2.isDiffed()==false); | 
|---|
 | 479 |       } | 
|---|
 | 480 |     } | 
|---|
 | 481 |     dataPtr += htemp.getDataSize()+SynchronisableHeader::getSize(); | 
|---|
 | 482 |      | 
|---|
 | 483 |   } | 
|---|
 | 484 |   assert(dataPtr == endPtr); | 
|---|
 | 485 |    | 
|---|
 | 486 |   return false; | 
|---|
 | 487 | } | 
|---|
 | 488 |  | 
|---|
| [7163] | 489 | Gamestate* Gamestate::diffVariables(Gamestate *base) | 
|---|
| [1701] | 490 | { | 
|---|
| [11083] | 491 |   assert(base); assert(data_ && base->data_); | 
|---|
| [7801] | 492 |   assert(!header_.isCompressed() && !base->header_.isCompressed()); | 
|---|
 | 493 |   assert(!header_.isDiffed()); | 
|---|
 | 494 |   assert( header_.getDataSize() && base->header_.getDataSize() ); | 
|---|
| [7163] | 495 |  | 
|---|
 | 496 |  | 
|---|
 | 497 |   // *** first do a raw diff of the two gamestates | 
|---|
 | 498 |  | 
|---|
| [7801] | 499 |   uint8_t *baseDataPtr = GAMESTATE_START(base->data_); | 
|---|
 | 500 |   uint8_t *origDataPtr = GAMESTATE_START(this->data_); | 
|---|
 | 501 |   uint8_t *origDataEnd = origDataPtr + header_.getDataSize(); | 
|---|
 | 502 |   uint8_t *baseDataEnd = baseDataPtr + base->header_.getDataSize(); | 
|---|
 | 503 | //   uint32_t origLength = header_.getDataSize(); | 
|---|
 | 504 | //   uint32_t baseLength = base->header_.getDataSize(); | 
|---|
| [7163] | 505 |  | 
|---|
| [7801] | 506 |   // Allocate new space for diffed gamestate | 
|---|
 | 507 |   uint32_t newDataSize = header_.getDataSize() + GamestateHeader::getSize() + sizeof(uint32_t)*this->nrOfVariables_; | 
|---|
 | 508 |   uint8_t *newData = new uint8_t[newDataSize]; // this is the maximum size needed in the worst case | 
|---|
 | 509 |   uint8_t *destDataPtr = GAMESTATE_START(newData); | 
|---|
| [7163] | 510 |  | 
|---|
| [7801] | 511 |   std::vector<uint32_t>::iterator sizesIt = this->sizes_.begin(); | 
|---|
| [7163] | 512 |  | 
|---|
| [7801] | 513 |   while( origDataPtr < origDataEnd ) | 
|---|
| [7163] | 514 |   { | 
|---|
 | 515 |     //iterate through all objects | 
|---|
 | 516 |  | 
|---|
| [7801] | 517 |     SynchronisableHeader origHeader(origDataPtr); | 
|---|
| [7163] | 518 |  | 
|---|
 | 519 |     // Find (if possible) the current object in the datastream of the old gamestate | 
|---|
 | 520 |     // Start at the current offset position | 
|---|
| [7801] | 521 |     if(baseDataPtr == baseDataEnd) | 
|---|
 | 522 |       baseDataPtr = GAMESTATE_START(base->data_); | 
|---|
 | 523 |     uint8_t* oldBaseDataPtr = baseDataPtr; | 
|---|
 | 524 |      | 
|---|
 | 525 |     assert(baseDataPtr < baseDataEnd); | 
|---|
 | 526 |     assert(destDataPtr < newData + newDataSize); | 
|---|
 | 527 |     assert(sizesIt != this->sizes_.end()); | 
|---|
 | 528 |      | 
|---|
 | 529 |     assert(Synchronisable::getSynchronisable(origHeader.getObjectID())); | 
|---|
 | 530 |     assert(ClassByID(origHeader.getClassID())); | 
|---|
 | 531 |     assert(origHeader.getDataSize() < 500); | 
|---|
 | 532 |      | 
|---|
 | 533 |     if( findObject(baseDataPtr, baseDataEnd, origHeader) ) | 
|---|
| [7163] | 534 |     { | 
|---|
| [7801] | 535 |       SynchronisableHeader baseHeader(baseDataPtr); | 
|---|
 | 536 |       assert(Synchronisable::getSynchronisable(baseHeader.getObjectID())); | 
|---|
 | 537 |       assert(ClassByID(baseHeader.getClassID())); | 
|---|
 | 538 |       assert(baseHeader.getDataSize() < 500); | 
|---|
 | 539 |       if( SynchronisableHeader(baseDataPtr).getDataSize()==origHeader.getDataSize() ) | 
|---|
| [7163] | 540 |       { | 
|---|
| [8858] | 541 | //         orxout(verbose, context::packets) << "diffing object in order: " << Synchronisable::getSynchronisable(origHeader.getObjectID())->getIdentifier()->getName() << endl; | 
|---|
| [7801] | 542 |         diffObject(destDataPtr, origDataPtr, baseDataPtr, origHeader, sizesIt); | 
|---|
| [1701] | 543 |       } | 
|---|
| [7801] | 544 |       else | 
|---|
| [7163] | 545 |       { | 
|---|
| [8858] | 546 | //         orxout(verbose, context::packets) << "copy object because of different data sizes (1): " << Synchronisable::getSynchronisable(origHeader.getObjectID())->getIdentifier()->getName() << endl; | 
|---|
| [7801] | 547 |         copyObject(destDataPtr, origDataPtr, baseDataPtr, origHeader, sizesIt); | 
|---|
 | 548 |         assert(sizesIt != this->sizes_.end() || origDataPtr==origDataEnd); | 
|---|
| [7163] | 549 |       } | 
|---|
| [7801] | 550 |          | 
|---|
| [7163] | 551 |     } | 
|---|
| [7801] | 552 |     else | 
|---|
| [7163] | 553 |     { | 
|---|
| [7801] | 554 |       assert( baseDataPtr == baseDataEnd ); | 
|---|
 | 555 |       baseDataPtr = GAMESTATE_START(base->data_); | 
|---|
 | 556 |       if( findObject(baseDataPtr, oldBaseDataPtr, origHeader) ) | 
|---|
| [7163] | 557 |       { | 
|---|
| [7801] | 558 |         SynchronisableHeader baseHeader(baseDataPtr); | 
|---|
 | 559 |         assert(Synchronisable::getSynchronisable(baseHeader.getObjectID())); | 
|---|
 | 560 |         assert(ClassByID(baseHeader.getClassID())); | 
|---|
 | 561 |         assert(baseHeader.getDataSize() < 500); | 
|---|
 | 562 |         if( SynchronisableHeader(baseDataPtr).getDataSize()==origHeader.getDataSize() ) | 
|---|
| [7163] | 563 |         { | 
|---|
| [8858] | 564 | //           orxout(verbose, context::packets) << "diffing object out of order: " << Synchronisable::getSynchronisable(origHeader.getObjectID())->getIdentifier()->getName() << endl; | 
|---|
| [7801] | 565 |           diffObject(destDataPtr, origDataPtr, baseDataPtr, origHeader, sizesIt); | 
|---|
| [7163] | 566 |         } | 
|---|
| [7801] | 567 |         else | 
|---|
 | 568 |         { | 
|---|
| [8858] | 569 | //           orxout(verbose, context::packets) << "copy object because of different data sizes (2): " << Synchronisable::getSynchronisable(origHeader.getObjectID())->getIdentifier()->getName() << endl; | 
|---|
| [7801] | 570 |           copyObject(destDataPtr, origDataPtr, baseDataPtr, origHeader, sizesIt); | 
|---|
 | 571 |           assert(sizesIt != this->sizes_.end() || origDataPtr==origDataEnd); | 
|---|
 | 572 |         } | 
|---|
| [7163] | 573 |       } | 
|---|
| [7801] | 574 |       else | 
|---|
| [7163] | 575 |       { | 
|---|
| [8858] | 576 | //         orxout(verbose, context::packets) << "copy object: " << Synchronisable::getSynchronisable(origHeader.getObjectID())->getIdentifier()->getName() << endl; | 
|---|
| [7801] | 577 |         assert(baseDataPtr == oldBaseDataPtr); | 
|---|
 | 578 |         copyObject(destDataPtr, origDataPtr, baseDataPtr, origHeader, sizesIt); | 
|---|
 | 579 |         assert(sizesIt != this->sizes_.end() || origDataPtr==origDataEnd); | 
|---|
| [7163] | 580 |       } | 
|---|
 | 581 |     } | 
|---|
| [1701] | 582 |   } | 
|---|
| [7801] | 583 |   assert(sizesIt==this->sizes_.end()); | 
|---|
| [1701] | 584 |  | 
|---|
| [7163] | 585 |  | 
|---|
| [7801] | 586 |   Gamestate *g = new Gamestate(newData, getPeerID()); | 
|---|
 | 587 |   (g->header_) = header_; | 
|---|
 | 588 |   g->header_.setBaseID( base->getID() ); | 
|---|
 | 589 |   g->header_.setDataSize(destDataPtr - newData - GamestateHeader::getSize()); | 
|---|
| [1751] | 590 |   g->flags_=flags_; | 
|---|
 | 591 |   g->packetDirection_ = packetDirection_; | 
|---|
| [7163] | 592 |   assert(!g->isCompressed()); | 
|---|
| [1701] | 593 |   return g; | 
|---|
| [7163] | 594 | } | 
|---|
| [3198] | 595 |  | 
|---|
| [7163] | 596 |  | 
|---|
| [7801] | 597 | /*Gamestate* Gamestate::diffData(Gamestate *base) | 
|---|
| [3198] | 598 | { | 
|---|
 | 599 |   assert(this && base); assert(data_ && base->data_); | 
|---|
| [7801] | 600 |   assert(!header_.isCompressed() && !base->header_.isCompressed()); | 
|---|
 | 601 |   assert(!header_.isDiffed()); | 
|---|
| [6417] | 602 |  | 
|---|
| [3198] | 603 |   uint8_t *basep = GAMESTATE_START(base->data_); | 
|---|
 | 604 |   uint8_t *gs = GAMESTATE_START(this->data_); | 
|---|
| [7801] | 605 |   uint32_t dest_length = header_.getDataSize(); | 
|---|
| [6417] | 606 |  | 
|---|
| [3198] | 607 |   if(dest_length==0) | 
|---|
| [11071] | 608 |     return nullptr; | 
|---|
| [6417] | 609 |  | 
|---|
| [3198] | 610 |   uint8_t *ndata = new uint8_t[dest_length*sizeof(uint8_t)+GamestateHeader::getSize()]; | 
|---|
 | 611 |   uint8_t *dest = GAMESTATE_START(ndata); | 
|---|
| [6417] | 612 |  | 
|---|
| [7801] | 613 |   rawDiff( dest, gs, basep, header_.getDataSize(), base->header_.getDataSize() ); | 
|---|
| [3198] | 614 | #ifndef NDEBUG | 
|---|
 | 615 |   uint8_t *dest2 = new uint8_t[dest_length]; | 
|---|
| [7801] | 616 |   rawDiff( dest2, dest, basep, header_.getDataSize(), base->header_.getDataSize() ); | 
|---|
| [3198] | 617 |   assert( memcmp( dest2, gs, dest_length) == 0 ); | 
|---|
| [5929] | 618 |   delete dest2; | 
|---|
| [3198] | 619 | #endif | 
|---|
 | 620 |  | 
|---|
 | 621 |   Gamestate *g = new Gamestate(ndata, getClientID()); | 
|---|
 | 622 |   assert(g->header_); | 
|---|
 | 623 |   *(g->header_) = *header_; | 
|---|
| [7801] | 624 |   g->header_.setDiffed( true ); | 
|---|
 | 625 |   g->header_.setBaseID( base->getID() ); | 
|---|
| [3198] | 626 |   g->flags_=flags_; | 
|---|
 | 627 |   g->packetDirection_ = packetDirection_; | 
|---|
 | 628 |   assert(g->isDiffed()); | 
|---|
 | 629 |   assert(!g->isCompressed()); | 
|---|
 | 630 |   return g; | 
|---|
| [1701] | 631 | } | 
|---|
 | 632 |  | 
|---|
| [7163] | 633 |  | 
|---|
 | 634 | Gamestate* Gamestate::undiff(Gamestate *base) | 
|---|
| [3198] | 635 | { | 
|---|
 | 636 |   assert(this && base); assert(data_ && base->data_); | 
|---|
| [7801] | 637 |   assert(!header_.isCompressed() && !base->header_.isCompressed()); | 
|---|
 | 638 |   assert(header_.isDiffed()); | 
|---|
| [6417] | 639 |  | 
|---|
| [3198] | 640 |   uint8_t *basep = GAMESTATE_START(base->data_); | 
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 | 641 |   uint8_t *gs = GAMESTATE_START(this->data_); | 
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| [7801] | 642 |   uint32_t dest_length = header_.getDataSize(); | 
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| [6417] | 643 |  | 
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| [3198] | 644 |   if(dest_length==0) | 
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| [11071] | 645 |     return nullptr; | 
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| [6417] | 646 |  | 
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| [3198] | 647 |   uint8_t *ndata = new uint8_t[dest_length*sizeof(uint8_t)+GamestateHeader::getSize()]; | 
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 | 648 |   uint8_t *dest = ndata + GamestateHeader::getSize(); | 
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| [6417] | 649 |  | 
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| [7801] | 650 |   rawDiff( dest, gs, basep, header_.getDataSize(), base->header_.getDataSize() ); | 
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| [6417] | 651 |  | 
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| [3198] | 652 |   Gamestate *g = new Gamestate(ndata, getClientID()); | 
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 | 653 |   assert(g->header_); | 
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 | 654 |   *(g->header_) = *header_; | 
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| [7801] | 655 |   g->header_.setDiffed( false ); | 
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| [3198] | 656 |   g->flags_=flags_; | 
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 | 657 |   g->packetDirection_ = packetDirection_; | 
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 | 658 |   assert(!g->isDiffed()); | 
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 | 659 |   assert(!g->isCompressed()); | 
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 | 660 |   return g; | 
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 | 661 | } | 
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 | 662 |  | 
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 | 663 |  | 
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 | 664 | void Gamestate::rawDiff( uint8_t* newdata, uint8_t* data, uint8_t* basedata, uint32_t datalength, uint32_t baselength) | 
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 | 665 | { | 
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 | 666 |   uint64_t* gd = (uint64_t*)data; | 
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 | 667 |   uint64_t* bd = (uint64_t*)basedata; | 
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 | 668 |   uint64_t* nd = (uint64_t*)newdata; | 
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| [6417] | 669 |  | 
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| [3198] | 670 |   unsigned int i; | 
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 | 671 |   for( i=0; i<datalength/8; i++ ) | 
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 | 672 |   { | 
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 | 673 |     if( i<baselength/8 ) | 
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 | 674 |       *(nd+i) = *(gd+i) ^ *(bd+i);  // xor the data | 
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 | 675 |     else | 
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 | 676 |       *(nd+i) = *(gd+i); // just copy over the data | 
|---|
 | 677 |   } | 
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 | 678 |   unsigned int j; | 
|---|
 | 679 |   // now process the rest (when datalength isn't a multiple of 4) | 
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 | 680 |   for( j = 8*(datalength/8); j<datalength; j++ ) | 
|---|
 | 681 |   { | 
|---|
 | 682 |     if( j<baselength ) | 
|---|
 | 683 |       *(newdata+j) = *(data+j) ^ *(basedata+j); // xor | 
|---|
 | 684 |     else | 
|---|
 | 685 |       *(newdata+j) = *(data+j); // just copy | 
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 | 686 |   } | 
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 | 687 |   assert(j==datalength); | 
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| [7801] | 688 | }*/ | 
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| [3198] | 689 |  | 
|---|
| [7163] | 690 |  | 
|---|
| [7801] | 691 | /*Gamestate* Gamestate::doSelection(unsigned int clientID, unsigned int targetSize){ | 
|---|
| [1907] | 692 |   assert(data_); | 
|---|
| [2662] | 693 |   std::list<obj>::iterator it; | 
|---|
| [2087] | 694 |  | 
|---|
| [1907] | 695 |   // allocate memory for new data | 
|---|
| [7801] | 696 |   uint8_t *gdata = new uint8_t[header_.getDataSize()+GamestateHeader::getSize()]; | 
|---|
| [1907] | 697 |   // create a gamestate out of it | 
|---|
 | 698 |   Gamestate *gs = new Gamestate(gdata); | 
|---|
| [2662] | 699 |   uint8_t *newdata = gdata + GamestateHeader::getSize(); | 
|---|
| [1907] | 700 |   uint8_t *origdata = GAMESTATE_START(data_); | 
|---|
| [2087] | 701 |  | 
|---|
| [1907] | 702 |   //copy the GamestateHeader | 
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| [2662] | 703 |   assert(gs->header_); | 
|---|
 | 704 |   *(gs->header_) = *header_; | 
|---|
| [2087] | 705 |  | 
|---|
| [2662] | 706 |   uint32_t objectOffset; | 
|---|
 | 707 |   unsigned int objectsize, destsize=0; | 
|---|
 | 708 |   // TODO: Why is this variable not used? | 
|---|
 | 709 |   //Synchronisable *object; | 
|---|
| [2087] | 710 |  | 
|---|
| [2662] | 711 |   //call TrafficControl | 
|---|
| [7801] | 712 |   TrafficControl::getInstance()->processObjectList( clientID, header_.getID(), dataVector_ ); | 
|---|
| [2662] | 713 |  | 
|---|
| [1907] | 714 |   //copy in the zeros | 
|---|
| [3084] | 715 | //   std::list<obj>::iterator itt; | 
|---|
| [8858] | 716 | //   orxout() << "myvector contains:"; | 
|---|
| [3084] | 717 | //   for ( itt=dataVector_.begin() ; itt!=dataVector_.end(); itt++ ) | 
|---|
| [8858] | 718 | //     orxout() << " " << (*itt).objID; | 
|---|
 | 719 | //   orxout() << endl; | 
|---|
| [3084] | 720 |   for(it=dataVector_.begin(); it!=dataVector_.end();){ | 
|---|
| [2662] | 721 |     SynchronisableHeader oldobjectheader(origdata); | 
|---|
 | 722 |     SynchronisableHeader newobjectheader(newdata); | 
|---|
| [7163] | 723 |     if ( (*it).objSize == 0 ) | 
|---|
| [2662] | 724 |     { | 
|---|
 | 725 |       ++it; | 
|---|
 | 726 |       continue; | 
|---|
 | 727 |     } | 
|---|
| [7163] | 728 |     objectsize = oldobjectheader.getDataSize()+SynchronisableHeader::getSize(); | 
|---|
| [2662] | 729 |     objectOffset=SynchronisableHeader::getSize(); //skip the size and the availableData variables in the objectheader | 
|---|
| [7163] | 730 |     if ( (*it).objID == oldobjectheader.getObjectID() ){ | 
|---|
| [2662] | 731 |       memcpy(newdata, origdata, objectsize); | 
|---|
 | 732 |       ++it; | 
|---|
| [1907] | 733 |     }else{ | 
|---|
| [2662] | 734 |       newobjectheader = oldobjectheader; | 
|---|
| [2171] | 735 |       memset(newdata+objectOffset, 0, objectsize-objectOffset); | 
|---|
| [1907] | 736 |     } | 
|---|
 | 737 |     newdata += objectsize; | 
|---|
 | 738 |     origdata += objectsize; | 
|---|
| [2662] | 739 |     destsize += objectsize; | 
|---|
| [1907] | 740 |   } | 
|---|
| [2662] | 741 | #ifndef NDEBUG | 
|---|
 | 742 |   uint32_t origsize = destsize; | 
|---|
| [7801] | 743 |   while ( origsize < header_.getDataSize() ) | 
|---|
| [2662] | 744 |   { | 
|---|
 | 745 |     SynchronisableHeader oldobjectheader(origdata); | 
|---|
| [7163] | 746 |     objectsize = oldobjectheader.getDataSize()+SynchronisableHeader::getSize(); | 
|---|
| [2662] | 747 |     origdata += objectsize; | 
|---|
 | 748 |     origsize += objectsize; | 
|---|
| [1907] | 749 |   } | 
|---|
| [7801] | 750 |   assert(origsize==header_.getDataSize()); | 
|---|
| [2662] | 751 |   assert(destsize!=0); | 
|---|
 | 752 | #endif | 
|---|
| [7801] | 753 |   gs->header_.setDataSize( destsize ); | 
|---|
| [1907] | 754 |   return gs; | 
|---|
| [7801] | 755 | }*/ | 
|---|
| [1907] | 756 |  | 
|---|
| [2087] | 757 |  | 
|---|
| [7801] | 758 | uint32_t Gamestate::calcGamestateSize(uint32_t id, uint8_t mode) | 
|---|
| [1701] | 759 | { | 
|---|
| [7163] | 760 |   uint32_t size = 0; | 
|---|
 | 761 |   uint32_t nrOfVariables = 0; | 
|---|
| [1701] | 762 |     // get total size of gamestate | 
|---|
| [11071] | 763 |   for(Synchronisable* synchronisable : ObjectList<Synchronisable>()){ | 
|---|
 | 764 |     size+=synchronisable->getSize(id, mode); // size of the actual data of the synchronisable | 
|---|
 | 765 |     nrOfVariables += synchronisable->getNrOfVariables(); | 
|---|
| [7163] | 766 |   } | 
|---|
| [8858] | 767 | //   orxout() << "allocating " << nrOfVariables << " ints" << endl; | 
|---|
| [7163] | 768 |   this->sizes_.reserve(nrOfVariables); | 
|---|
| [1701] | 769 |   return size; | 
|---|
 | 770 | } | 
|---|
 | 771 |  | 
|---|
| [7163] | 772 |  | 
|---|
| [2662] | 773 | } //namespace packet | 
|---|
 | 774 | } //namespace orxonox | 
|---|