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Ignore:
Timestamp:
Sep 9, 2008, 8:28:24 PM (16 years ago)
Author:
landauf
Message:
  • removed #include "core/CoreIncludes.h" from Gamestate.h and put it into the .cc files
  • removed a warning in Client.cc
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/network/packet/Gamestate.cc

    r1751 r1752  
    3030#include "network/ClientInformation.h"
    3131#include "network/GamestateHandler.h"
     32#include "core/CoreIncludes.h"
    3233#include "core/Iterator.h"
    3334
     
    267268  assert(HEADER->crc32==calcCRC(ndata+sizeof(GamestateHeader), HEADER->normsize));
    268269#endif
    269  
     270
    270271  //copy over the header
    271272  *GAMESTATE_HEADER(ndata) = *HEADER;
     
    386387    return HEADER->compressed;
    387388  }
    388  
     389
    389390  int Gamestate::getBaseID(){
    390391    return HEADER->base_id;
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