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source: code/trunk/src/libraries/core/GraphicsManager.cc @ 7872

Last change on this file since 7872 was 7870, checked in by landauf, 13 years ago

added feature: ogre config dialog keeps showing up on startup until the user loads a level the first time.

the reason is: if the user closes the game (or it crashes) before loading a level, there was maybe a problem with the ogre config, so we show the menu again to modify it.
if the user manages to start a level, at least the menu shows correctly, hence he can change the config in the orxonox settings from now on if needed.

  • Property svn:eol-style set to native
File size: 17.4 KB
RevLine 
[612]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
[1293]3 *                    > www.orxonox.net <
[612]4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
[1349]11 *   of the License, or (at your option) any later version.
12 *
[612]13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
[1535]23 *      Reto Grieder
[1755]24 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
[612]25 *   Co-authors:
[1755]26 *      Felix Schulthess
[612]27 *
28 */
[1035]29
[2801]30#include "GraphicsManager.h"
[612]31
[2801]32#include <fstream>
[5695]33#include <sstream>
[2801]34#include <boost/filesystem.hpp>
[5695]35#include <boost/shared_array.hpp>
[2801]36
[5695]37#include <OgreArchiveFactory.h>
38#include <OgreArchiveManager.h>
[2801]39#include <OgreFrameListener.h>
40#include <OgreRoot.h>
41#include <OgreLogManager.h>
[1755]42#include <OgreRenderWindow.h>
[2801]43#include <OgreRenderSystem.h>
[5695]44#include <OgreResourceGroupManager.h>
[2801]45#include <OgreTextureManager.h>
46#include <OgreViewport.h>
47#include <OgreWindowEventUtilities.h>
[1538]48
[2801]49#include "SpecialConfig.h"
[5929]50#include "util/Clock.h"
[2801]51#include "util/Exception.h"
[3280]52#include "util/StringUtils.h"
[2801]53#include "util/SubString.h"
[3346]54#include "ConfigValueIncludes.h"
55#include "CoreIncludes.h"
[7870]56#include "Core.h"
[3346]57#include "Game.h"
58#include "GameMode.h"
[5695]59#include "Loader.h"
60#include "MemoryArchive.h"
[5929]61#include "PathConfig.h"
[3346]62#include "WindowEventListener.h"
[5695]63#include "XMLFile.h"
[7284]64#include "command/ConsoleCommand.h"
[1032]65
[1625]66namespace orxonox
67{
[7284]68    static const std::string __CC_printScreen_name = "printScreen";
69    DeclareConsoleCommand(__CC_printScreen_name, &prototype::void__void);
70
[3327]71    class OgreWindowEventListener : public Ogre::WindowEventListener
[2801]72    {
[3327]73    public:
74        void windowResized     (Ogre::RenderWindow* rw)
75            { orxonox::WindowEventListener::resizeWindow(rw->getWidth(), rw->getHeight()); }
76        void windowFocusChange (Ogre::RenderWindow* rw)
77            { orxonox::WindowEventListener::changeWindowFocus(); }
78        void windowClosed      (Ogre::RenderWindow* rw)
79            { orxonox::Game::getInstance().stop(); }
80        void windowMoved       (Ogre::RenderWindow* rw)
81            { orxonox::WindowEventListener::moveWindow(); }
[2801]82    };
[1032]83
[3366]84    GraphicsManager* GraphicsManager::singletonPtr_s = 0;
[1293]85
[1755]86    /**
87    @brief
[2801]88        Non-initialising constructor.
[1755]89    */
[5695]90    GraphicsManager::GraphicsManager(bool bLoadRenderer)
91        : ogreWindowEventListener_(new OgreWindowEventListener())
92#if OGRE_VERSION < 0x010600
93        , memoryArchiveFactory_(new MemoryArchiveFactory())
94#endif
[2801]95        , renderWindow_(0)
96        , viewport_(0)
[1024]97    {
[2801]98        RegisterObject(GraphicsManager);
99
100        this->setConfigValues();
[612]101
[5695]102        // Ogre setup procedure (creating Ogre::Root)
103        this->loadOgreRoot();
[2801]104
[5695]105        // At first, add the root paths of the data directories as resource locations
[6417]106        Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getDataPathString(), "FileSystem");
[5695]107        // Load resources
[6417]108        resources_.reset(new XMLFile("DefaultResources.oxr"));
[5695]109        resources_->setLuaSupport(false);
110        Loader::open(resources_.get());
111
112        // Only for development runs
[5929]113        if (PathConfig::isDevelopmentRun())
[3280]114        {
[6417]115            Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getExternalDataPathString(), "FileSystem");
116            extResources_.reset(new XMLFile("resources.oxr"));
[5695]117            extResources_->setLuaSupport(false);
118            Loader::open(extResources_.get());
119        }
[2801]120
[5695]121        if (bLoadRenderer)
[3280]122        {
[5695]123            // Reads the ogre config and creates the render window
124            this->upgradeToGraphics();
[3280]125        }
[2801]126    }
127
[1755]128    /**
129    @brief
[5695]130        Destruction is done by the member scoped_ptrs.
[1755]131    */
[2801]132    GraphicsManager::~GraphicsManager()
[1535]133    {
[5929]134        Loader::unload(debugOverlay_.get());
135
[5695]136        Ogre::WindowEventUtilities::removeWindowEventListener(renderWindow_, ogreWindowEventListener_.get());
[7284]137        ModifyConsoleCommand(__CC_printScreen_name).resetFunction();
[5929]138
139        // Undeclare the resources
140        Loader::unload(resources_.get());
141        if (PathConfig::isDevelopmentRun())
142            Loader::unload(extResources_.get());
[1535]143    }
144
[2801]145    void GraphicsManager::setConfigValues()
[1535]146    {
[2801]147        SetConfigValue(ogreConfigFile_,  "ogre.cfg")
148            .description("Location of the Ogre config file");
[5695]149        SetConfigValue(ogrePluginsDirectory_, specialConfig::ogrePluginsDirectory)
[2801]150            .description("Folder where the Ogre plugins are located.");
[5695]151        SetConfigValue(ogrePlugins_, specialConfig::ogrePlugins)
[2801]152            .description("Comma separated list of all plugins to load.");
153        SetConfigValue(ogreLogFile_,     "ogre.log")
154            .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation.");
155        SetConfigValue(ogreLogLevelTrivial_ , 5)
156            .description("Corresponding orxonox debug level for ogre Trivial");
157        SetConfigValue(ogreLogLevelNormal_  , 4)
158            .description("Corresponding orxonox debug level for ogre Normal");
159        SetConfigValue(ogreLogLevelCritical_, 2)
160            .description("Corresponding orxonox debug level for ogre Critical");
[1535]161    }
[612]162
[5695]163    /**
164    @brief
165        Loads the renderer and creates the render window if not yet done so.
166    @remarks
167        This operation is irreversible without recreating the GraphicsManager!
168        So if it throws you HAVE to recreate the GraphicsManager!!!
169        It therefore offers almost no exception safety.
170    */
171    void GraphicsManager::upgradeToGraphics()
[2801]172    {
[5695]173        if (renderWindow_ != NULL)
174            return;
[2801]175
[6075]176        // load all the required plugins for Ogre
177        this->loadOgrePlugins();
178
[5695]179        this->loadRenderer();
[2801]180
[5695]181#if OGRE_VERSION < 0x010600
182        // WORKAROUND: There is an incompatibility for particle scripts when trying
183        // to support both Ogre 1.4 and 1.6. The hacky solution is to create
184        // scripts for the 1.6 version and then remove the inserted "particle_system"
185        // keyword. But we need to supply these new scripts as well, which is why
[5747]186        // there is an extra Ogre::Archive dealing with it in the memory.
[5695]187        using namespace Ogre;
188        ArchiveManager::getSingleton().addArchiveFactory(memoryArchiveFactory_.get());
189        const StringVector& groups = ResourceGroupManager::getSingleton().getResourceGroups();
190        // Travers all groups
191        for (StringVector::const_iterator itGroup = groups.begin(); itGroup != groups.end(); ++itGroup)
192        {
193            FileInfoListPtr files = ResourceGroupManager::getSingleton().findResourceFileInfo(*itGroup, "*.particle");
194            for (FileInfoList::const_iterator itFile = files->begin(); itFile != files->end(); ++itFile)
195            {
196                // open file
197                Ogre::DataStreamPtr input = ResourceGroupManager::getSingleton().openResource(itFile->filename, *itGroup, false);
198                std::stringstream output;
199                // Parse file and replace "particle_system" with nothing
200                while (!input->eof())
201                {
202                    std::string line = input->getLine();
203                    size_t pos = line.find("particle_system");
204                    if (pos != std::string::npos)
205                    {
206                        // 15 is the length of "particle_system"
207                        line.replace(pos, 15, "");
208                    }
209                    output << line << std::endl;
210                }
211                // Add file to the memory archive
212                shared_array<char> data(new char[output.str().size()]);
213                // Debug optimisations
[6417]214                const std::string& outputStr = output.str();
[5695]215                char* rawData = data.get();
216                for (unsigned i = 0; i < outputStr.size(); ++i)
217                    rawData[i] = outputStr[i];
218                MemoryArchive::addFile("particle_scripts_ogre_1.4_" + *itGroup, itFile->filename, data, output.str().size());
219            }
220            if (!files->empty())
221            {
222                // Declare the files, but using a new group
223                ResourceGroupManager::getSingleton().addResourceLocation("particle_scripts_ogre_1.4_" + *itGroup,
224                    "Memory", "particle_scripts_ogre_1.4_" + *itGroup);
225            }
226        }
227#endif
[2801]228
[5695]229        // Initialise all resources (do this AFTER the renderer has been loaded!)
230        // Note: You can only do this once! Ogre will check whether a resource group has
231        // already been initialised. If you need to load resources later, you will have to
232        // choose another resource group.
233        Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
[2801]234    }
235
[1755]236    /**
237    @brief
[2801]238        Creates the Ogre Root object and sets up the ogre log.
[1755]239    */
[5695]240    void GraphicsManager::loadOgreRoot()
[1538]241    {
[2801]242        COUT(3) << "Setting up Ogre..." << std::endl;
243
[6417]244        if (ogreConfigFile_.empty())
[2801]245        {
246            COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl;
247            ModifyConfigValue(ogreConfigFile_, tset, "config.cfg");
248        }
[6417]249        if (ogreLogFile_.empty())
[2801]250        {
251            COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl;
252            ModifyConfigValue(ogreLogFile_, tset, "ogre.log");
253        }
254
[5929]255        boost::filesystem::path ogreConfigFilepath(PathConfig::getConfigPath() / this->ogreConfigFile_);
256        boost::filesystem::path ogreLogFilepath(PathConfig::getLogPath() / this->ogreLogFile_);
[2801]257
258        // create a new logManager
259        // Ogre::Root will detect that we've already created a Log
[5695]260        ogreLogger_.reset(new Ogre::LogManager());
[2801]261        COUT(4) << "Ogre LogManager created" << std::endl;
262
263        // create our own log that we can listen to
264        Ogre::Log *myLog;
[5695]265        myLog = ogreLogger_->createLog(ogreLogFilepath.string(), true, false, false);
[2801]266        COUT(4) << "Ogre Log created" << std::endl;
267
268        myLog->setLogDetail(Ogre::LL_BOREME);
269        myLog->addListener(this);
270
271        COUT(4) << "Creating Ogre Root..." << std::endl;
272
273        // check for config file existence because Ogre displays (caught) exceptions if not
274        if (!boost::filesystem::exists(ogreConfigFilepath))
275        {
276            // create a zero sized file
277            std::ofstream creator;
278            creator.open(ogreConfigFilepath.string().c_str());
279            creator.close();
280        }
281
282        // Leave plugins file empty. We're going to do that part manually later
[5695]283        ogreRoot_.reset(new Ogre::Root("", ogreConfigFilepath.string(), ogreLogFilepath.string()));
[2801]284
285        COUT(3) << "Ogre set up done." << std::endl;
[1538]286    }
[2801]287
288    void GraphicsManager::loadOgrePlugins()
289    {
290        // just to make sure the next statement doesn't segfault
[6417]291        if (ogrePluginsDirectory_.empty())
292            ogrePluginsDirectory_ = '.';
[2801]293
[5695]294        boost::filesystem::path folder(ogrePluginsDirectory_);
[2801]295        // Do some SubString magic to get the comma separated list of plugins
[7284]296        SubString plugins(ogrePlugins_, ",", " ", false, '\\', false, '"', false, '{', '}', false, '\0');
[2801]297        // Use backslash paths on Windows! file_string() already does that though.
298        for (unsigned int i = 0; i < plugins.size(); ++i)
299            ogreRoot_->loadPlugin((folder / plugins[i]).file_string());
300    }
301
302    void GraphicsManager::loadRenderer()
303    {
304        CCOUT(4) << "Configuring Renderer" << std::endl;
305
[7870]306        if (!ogreRoot_->restoreConfig() || Core::getInstance().getOgreConfigTimestamp() > Core::getInstance().getLastLevelTimestamp())
307        {
[2801]308            if (!ogreRoot_->showConfigDialog())
[7868]309                ThrowException(InitialisationFailed, "OGRE graphics configuration dialogue canceled.");
[7870]310            else
311                Core::getInstance().updateOgreConfigTimestamp();
312        }
[2801]313
314        CCOUT(4) << "Creating render window" << std::endl;
315
316        this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox");
[5695]317        // Propagate the size of the new winodw
[3327]318        this->ogreWindowEventListener_->windowResized(renderWindow_);
[2801]319
[5695]320        Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, ogreWindowEventListener_.get());
[2801]321
[5695]322        // create a full screen default viewport
323        // Note: This may throw when adding a viewport with an existing z-order!
324        //       But in our case we only have one viewport for now anyway, therefore
325        //       no ScopeGuards or anything to handle exceptions.
326        this->viewport_ = this->renderWindow_->addViewport(0, 0);
327
[6524]328        Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(Ogre::MIP_UNLIMITED);
[2801]329
[5695]330        // add console commands
[7284]331        ModifyConsoleCommand(__CC_printScreen_name).setFunction(&GraphicsManager::printScreen, this);
[2801]332    }
333
[5929]334    void GraphicsManager::loadDebugOverlay()
335    {
336        // Load debug overlay to show info about fps and tick time
337        COUT(4) << "Loading Debug Overlay..." << std::endl;
338        debugOverlay_.reset(new XMLFile("debug.oxo"));
339        Loader::open(debugOverlay_.get());
340    }
341
342    /**
343    @note
344        A note about the Ogre::FrameListener: Even though we don't use them,
345        they still get called. However, the delta times are not correct (except
346        for timeSinceLastFrame, which is the most important). A little research
347        as shown that there is probably only one FrameListener that doesn't even
348        need the time. So we shouldn't run into problems.
349    */
[6417]350    void GraphicsManager::postUpdate(const Clock& time)
[2801]351    {
[5695]352        Ogre::FrameEvent evt;
353        evt.timeSinceLastFrame = time.getDeltaTime();
354        evt.timeSinceLastEvent = time.getDeltaTime(); // note: same time, but shouldn't matter anyway
355
356        // don't forget to call _fireFrameStarted to OGRE to make sure
357        // everything goes smoothly
358        ogreRoot_->_fireFrameStarted(evt);
359
360        // Pump messages in all registered RenderWindows
361        // This calls the WindowEventListener objects.
362        Ogre::WindowEventUtilities::messagePump();
363        // make sure the window stays active even when not focused
364        // (probably only necessary on windows)
365        this->renderWindow_->setActive(true);
366
367        // Time before rendering
368        uint64_t timeBeforeTick = time.getRealMicroseconds();
369
370        // Render frame
371        ogreRoot_->_updateAllRenderTargets();
372
373        uint64_t timeAfterTick = time.getRealMicroseconds();
374        // Subtract the time used for rendering from the tick time counter
[6502]375        Game::getInstance().subtractTickTime((int32_t)(timeAfterTick - timeBeforeTick));
[5695]376
377        // again, just to be sure OGRE works fine
378        ogreRoot_->_fireFrameEnded(evt); // note: uses the same time as _fireFrameStarted
[2801]379    }
380
[5695]381    void GraphicsManager::setCamera(Ogre::Camera* camera)
382    {
383        this->viewport_->setCamera(camera);
384    }
385
[2801]386    /**
387    @brief
388        Method called by the LogListener interface from Ogre.
389        We use it to capture Ogre log messages and handle it ourselves.
390    @param message
391        The message to be logged
392    @param lml
393        The message level the log is using
394    @param maskDebug
395        If we are printing to the console or not
396    @param logName
397        The name of this log (so you can have several listeners
398        for different logs, and identify them)
399    */
400    void GraphicsManager::messageLogged(const std::string& message,
401        Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName)
402    {
403        int orxonoxLevel;
[6417]404        std::string introduction;
405        // Do not show caught OGRE exceptions in front
406        if (message.find("EXCEPTION") != std::string::npos)
[2801]407        {
[6417]408            orxonoxLevel = OutputLevel::Debug;
409            introduction = "Ogre, caught exception: ";
[2801]410        }
[6417]411        else
412        {
413            switch (lml)
414            {
415            case Ogre::LML_TRIVIAL:
416                orxonoxLevel = this->ogreLogLevelTrivial_;
417                break;
418            case Ogre::LML_NORMAL:
419                orxonoxLevel = this->ogreLogLevelNormal_;
420                break;
421            case Ogre::LML_CRITICAL:
422                orxonoxLevel = this->ogreLogLevelCritical_;
423                break;
424            default:
425                orxonoxLevel = 0;
426            }
427            introduction = "Ogre: ";
428        }
[6105]429        OutputHandler::getOutStream(orxonoxLevel)
[6417]430            << introduction << message << std::endl;
[2801]431    }
432
[5695]433    size_t GraphicsManager::getRenderWindowHandle()
434    {
435        size_t windowHnd = 0;
436        renderWindow_->getCustomAttribute("WINDOW", &windowHnd);
437        return windowHnd;
438    }
439
440    bool GraphicsManager::isFullScreen() const
441    {
442        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
443        if (options.find("Full Screen") != options.end())
444        {
445            if (options["Full Screen"].currentValue == "Yes")
446                return true;
447            else
448                return false;
449        }
450        else
451        {
452            COUT(0) << "Could not find 'Full Screen' render system option. Fix This!!!" << std::endl;
453            return false;
454        }
455    }
456
[2801]457    void GraphicsManager::printScreen()
458    {
459        assert(this->renderWindow_);
[6417]460        this->renderWindow_->writeContentsToTimestampedFile(PathConfig::getLogPathString() + "screenShot_", ".png");
[2801]461    }
[612]462}
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