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Ignore:
Timestamp:
Jul 24, 2009, 9:37:19 PM (15 years ago)
Author:
rgrieder
Message:

Moved GraphicsManager and GUIManager to the core. Almost no actual code changes though, just moving (here was that Map-hack I had to move to GSGraphics).

File:
1 moved

Legend:

Unmodified
Added
Removed
  • code/branches/resource/src/core/GraphicsManager.cc

    r3338 r3346  
    5757#include "util/StringUtils.h"
    5858#include "util/SubString.h"
    59 #include "core/Clock.h"
    60 #include "core/ConsoleCommand.h"
    61 #include "core/ConfigValueIncludes.h"
    62 #include "core/CoreIncludes.h"
    63 #include "core/Core.h"
    64 #include "core/Game.h"
    65 #include "core/GameMode.h"
    66 #include "core/WindowEventListener.h"
    67 #include "tools/ParticleInterface.h"
    68 
    69 // HACK!
    70 #include "overlays/map/Map.h"
     59#include "Clock.h"
     60#include "ConsoleCommand.h"
     61#include "ConfigValueIncludes.h"
     62#include "CoreIncludes.h"
     63#include "Core.h"
     64#include "Game.h"
     65#include "GameMode.h"
     66#include "WindowEventListener.h"
    7167
    7268namespace orxonox
     
    148144*/
    149145
    150         // HACK! This fixes an exit crash
    151         Map::hackDestroyMap();
    152146        // unload all compositors (this is only necessary because we don't yet destroy all resources!)
    153147        Ogre::CompositorManager::getSingleton().removeAll();
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