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source: code/trunk/src/libraries/core/GraphicsManager.cc @ 7872

Last change on this file since 7872 was 7870, checked in by landauf, 13 years ago

added feature: ogre config dialog keeps showing up on startup until the user loads a level the first time.

the reason is: if the user closes the game (or it crashes) before loading a level, there was maybe a problem with the ogre config, so we show the menu again to modify it.
if the user manages to start a level, at least the menu shows correctly, hence he can change the config in the orxonox settings from now on if needed.

  • Property svn:eol-style set to native
File size: 17.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
25 *   Co-authors:
26 *      Felix Schulthess
27 *
28 */
29
30#include "GraphicsManager.h"
31
32#include <fstream>
33#include <sstream>
34#include <boost/filesystem.hpp>
35#include <boost/shared_array.hpp>
36
37#include <OgreArchiveFactory.h>
38#include <OgreArchiveManager.h>
39#include <OgreFrameListener.h>
40#include <OgreRoot.h>
41#include <OgreLogManager.h>
42#include <OgreRenderWindow.h>
43#include <OgreRenderSystem.h>
44#include <OgreResourceGroupManager.h>
45#include <OgreTextureManager.h>
46#include <OgreViewport.h>
47#include <OgreWindowEventUtilities.h>
48
49#include "SpecialConfig.h"
50#include "util/Clock.h"
51#include "util/Exception.h"
52#include "util/StringUtils.h"
53#include "util/SubString.h"
54#include "ConfigValueIncludes.h"
55#include "CoreIncludes.h"
56#include "Core.h"
57#include "Game.h"
58#include "GameMode.h"
59#include "Loader.h"
60#include "MemoryArchive.h"
61#include "PathConfig.h"
62#include "WindowEventListener.h"
63#include "XMLFile.h"
64#include "command/ConsoleCommand.h"
65
66namespace orxonox
67{
68    static const std::string __CC_printScreen_name = "printScreen";
69    DeclareConsoleCommand(__CC_printScreen_name, &prototype::void__void);
70
71    class OgreWindowEventListener : public Ogre::WindowEventListener
72    {
73    public:
74        void windowResized     (Ogre::RenderWindow* rw)
75            { orxonox::WindowEventListener::resizeWindow(rw->getWidth(), rw->getHeight()); }
76        void windowFocusChange (Ogre::RenderWindow* rw)
77            { orxonox::WindowEventListener::changeWindowFocus(); }
78        void windowClosed      (Ogre::RenderWindow* rw)
79            { orxonox::Game::getInstance().stop(); }
80        void windowMoved       (Ogre::RenderWindow* rw)
81            { orxonox::WindowEventListener::moveWindow(); }
82    };
83
84    GraphicsManager* GraphicsManager::singletonPtr_s = 0;
85
86    /**
87    @brief
88        Non-initialising constructor.
89    */
90    GraphicsManager::GraphicsManager(bool bLoadRenderer)
91        : ogreWindowEventListener_(new OgreWindowEventListener())
92#if OGRE_VERSION < 0x010600
93        , memoryArchiveFactory_(new MemoryArchiveFactory())
94#endif
95        , renderWindow_(0)
96        , viewport_(0)
97    {
98        RegisterObject(GraphicsManager);
99
100        this->setConfigValues();
101
102        // Ogre setup procedure (creating Ogre::Root)
103        this->loadOgreRoot();
104
105        // At first, add the root paths of the data directories as resource locations
106        Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getDataPathString(), "FileSystem");
107        // Load resources
108        resources_.reset(new XMLFile("DefaultResources.oxr"));
109        resources_->setLuaSupport(false);
110        Loader::open(resources_.get());
111
112        // Only for development runs
113        if (PathConfig::isDevelopmentRun())
114        {
115            Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getExternalDataPathString(), "FileSystem");
116            extResources_.reset(new XMLFile("resources.oxr"));
117            extResources_->setLuaSupport(false);
118            Loader::open(extResources_.get());
119        }
120
121        if (bLoadRenderer)
122        {
123            // Reads the ogre config and creates the render window
124            this->upgradeToGraphics();
125        }
126    }
127
128    /**
129    @brief
130        Destruction is done by the member scoped_ptrs.
131    */
132    GraphicsManager::~GraphicsManager()
133    {
134        Loader::unload(debugOverlay_.get());
135
136        Ogre::WindowEventUtilities::removeWindowEventListener(renderWindow_, ogreWindowEventListener_.get());
137        ModifyConsoleCommand(__CC_printScreen_name).resetFunction();
138
139        // Undeclare the resources
140        Loader::unload(resources_.get());
141        if (PathConfig::isDevelopmentRun())
142            Loader::unload(extResources_.get());
143    }
144
145    void GraphicsManager::setConfigValues()
146    {
147        SetConfigValue(ogreConfigFile_,  "ogre.cfg")
148            .description("Location of the Ogre config file");
149        SetConfigValue(ogrePluginsDirectory_, specialConfig::ogrePluginsDirectory)
150            .description("Folder where the Ogre plugins are located.");
151        SetConfigValue(ogrePlugins_, specialConfig::ogrePlugins)
152            .description("Comma separated list of all plugins to load.");
153        SetConfigValue(ogreLogFile_,     "ogre.log")
154            .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation.");
155        SetConfigValue(ogreLogLevelTrivial_ , 5)
156            .description("Corresponding orxonox debug level for ogre Trivial");
157        SetConfigValue(ogreLogLevelNormal_  , 4)
158            .description("Corresponding orxonox debug level for ogre Normal");
159        SetConfigValue(ogreLogLevelCritical_, 2)
160            .description("Corresponding orxonox debug level for ogre Critical");
161    }
162
163    /**
164    @brief
165        Loads the renderer and creates the render window if not yet done so.
166    @remarks
167        This operation is irreversible without recreating the GraphicsManager!
168        So if it throws you HAVE to recreate the GraphicsManager!!!
169        It therefore offers almost no exception safety.
170    */
171    void GraphicsManager::upgradeToGraphics()
172    {
173        if (renderWindow_ != NULL)
174            return;
175
176        // load all the required plugins for Ogre
177        this->loadOgrePlugins();
178
179        this->loadRenderer();
180
181#if OGRE_VERSION < 0x010600
182        // WORKAROUND: There is an incompatibility for particle scripts when trying
183        // to support both Ogre 1.4 and 1.6. The hacky solution is to create
184        // scripts for the 1.6 version and then remove the inserted "particle_system"
185        // keyword. But we need to supply these new scripts as well, which is why
186        // there is an extra Ogre::Archive dealing with it in the memory.
187        using namespace Ogre;
188        ArchiveManager::getSingleton().addArchiveFactory(memoryArchiveFactory_.get());
189        const StringVector& groups = ResourceGroupManager::getSingleton().getResourceGroups();
190        // Travers all groups
191        for (StringVector::const_iterator itGroup = groups.begin(); itGroup != groups.end(); ++itGroup)
192        {
193            FileInfoListPtr files = ResourceGroupManager::getSingleton().findResourceFileInfo(*itGroup, "*.particle");
194            for (FileInfoList::const_iterator itFile = files->begin(); itFile != files->end(); ++itFile)
195            {
196                // open file
197                Ogre::DataStreamPtr input = ResourceGroupManager::getSingleton().openResource(itFile->filename, *itGroup, false);
198                std::stringstream output;
199                // Parse file and replace "particle_system" with nothing
200                while (!input->eof())
201                {
202                    std::string line = input->getLine();
203                    size_t pos = line.find("particle_system");
204                    if (pos != std::string::npos)
205                    {
206                        // 15 is the length of "particle_system"
207                        line.replace(pos, 15, "");
208                    }
209                    output << line << std::endl;
210                }
211                // Add file to the memory archive
212                shared_array<char> data(new char[output.str().size()]);
213                // Debug optimisations
214                const std::string& outputStr = output.str();
215                char* rawData = data.get();
216                for (unsigned i = 0; i < outputStr.size(); ++i)
217                    rawData[i] = outputStr[i];
218                MemoryArchive::addFile("particle_scripts_ogre_1.4_" + *itGroup, itFile->filename, data, output.str().size());
219            }
220            if (!files->empty())
221            {
222                // Declare the files, but using a new group
223                ResourceGroupManager::getSingleton().addResourceLocation("particle_scripts_ogre_1.4_" + *itGroup,
224                    "Memory", "particle_scripts_ogre_1.4_" + *itGroup);
225            }
226        }
227#endif
228
229        // Initialise all resources (do this AFTER the renderer has been loaded!)
230        // Note: You can only do this once! Ogre will check whether a resource group has
231        // already been initialised. If you need to load resources later, you will have to
232        // choose another resource group.
233        Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
234    }
235
236    /**
237    @brief
238        Creates the Ogre Root object and sets up the ogre log.
239    */
240    void GraphicsManager::loadOgreRoot()
241    {
242        COUT(3) << "Setting up Ogre..." << std::endl;
243
244        if (ogreConfigFile_.empty())
245        {
246            COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl;
247            ModifyConfigValue(ogreConfigFile_, tset, "config.cfg");
248        }
249        if (ogreLogFile_.empty())
250        {
251            COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl;
252            ModifyConfigValue(ogreLogFile_, tset, "ogre.log");
253        }
254
255        boost::filesystem::path ogreConfigFilepath(PathConfig::getConfigPath() / this->ogreConfigFile_);
256        boost::filesystem::path ogreLogFilepath(PathConfig::getLogPath() / this->ogreLogFile_);
257
258        // create a new logManager
259        // Ogre::Root will detect that we've already created a Log
260        ogreLogger_.reset(new Ogre::LogManager());
261        COUT(4) << "Ogre LogManager created" << std::endl;
262
263        // create our own log that we can listen to
264        Ogre::Log *myLog;
265        myLog = ogreLogger_->createLog(ogreLogFilepath.string(), true, false, false);
266        COUT(4) << "Ogre Log created" << std::endl;
267
268        myLog->setLogDetail(Ogre::LL_BOREME);
269        myLog->addListener(this);
270
271        COUT(4) << "Creating Ogre Root..." << std::endl;
272
273        // check for config file existence because Ogre displays (caught) exceptions if not
274        if (!boost::filesystem::exists(ogreConfigFilepath))
275        {
276            // create a zero sized file
277            std::ofstream creator;
278            creator.open(ogreConfigFilepath.string().c_str());
279            creator.close();
280        }
281
282        // Leave plugins file empty. We're going to do that part manually later
283        ogreRoot_.reset(new Ogre::Root("", ogreConfigFilepath.string(), ogreLogFilepath.string()));
284
285        COUT(3) << "Ogre set up done." << std::endl;
286    }
287
288    void GraphicsManager::loadOgrePlugins()
289    {
290        // just to make sure the next statement doesn't segfault
291        if (ogrePluginsDirectory_.empty())
292            ogrePluginsDirectory_ = '.';
293
294        boost::filesystem::path folder(ogrePluginsDirectory_);
295        // Do some SubString magic to get the comma separated list of plugins
296        SubString plugins(ogrePlugins_, ",", " ", false, '\\', false, '"', false, '{', '}', false, '\0');
297        // Use backslash paths on Windows! file_string() already does that though.
298        for (unsigned int i = 0; i < plugins.size(); ++i)
299            ogreRoot_->loadPlugin((folder / plugins[i]).file_string());
300    }
301
302    void GraphicsManager::loadRenderer()
303    {
304        CCOUT(4) << "Configuring Renderer" << std::endl;
305
306        if (!ogreRoot_->restoreConfig() || Core::getInstance().getOgreConfigTimestamp() > Core::getInstance().getLastLevelTimestamp())
307        {
308            if (!ogreRoot_->showConfigDialog())
309                ThrowException(InitialisationFailed, "OGRE graphics configuration dialogue canceled.");
310            else
311                Core::getInstance().updateOgreConfigTimestamp();
312        }
313
314        CCOUT(4) << "Creating render window" << std::endl;
315
316        this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox");
317        // Propagate the size of the new winodw
318        this->ogreWindowEventListener_->windowResized(renderWindow_);
319
320        Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, ogreWindowEventListener_.get());
321
322        // create a full screen default viewport
323        // Note: This may throw when adding a viewport with an existing z-order!
324        //       But in our case we only have one viewport for now anyway, therefore
325        //       no ScopeGuards or anything to handle exceptions.
326        this->viewport_ = this->renderWindow_->addViewport(0, 0);
327
328        Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(Ogre::MIP_UNLIMITED);
329
330        // add console commands
331        ModifyConsoleCommand(__CC_printScreen_name).setFunction(&GraphicsManager::printScreen, this);
332    }
333
334    void GraphicsManager::loadDebugOverlay()
335    {
336        // Load debug overlay to show info about fps and tick time
337        COUT(4) << "Loading Debug Overlay..." << std::endl;
338        debugOverlay_.reset(new XMLFile("debug.oxo"));
339        Loader::open(debugOverlay_.get());
340    }
341
342    /**
343    @note
344        A note about the Ogre::FrameListener: Even though we don't use them,
345        they still get called. However, the delta times are not correct (except
346        for timeSinceLastFrame, which is the most important). A little research
347        as shown that there is probably only one FrameListener that doesn't even
348        need the time. So we shouldn't run into problems.
349    */
350    void GraphicsManager::postUpdate(const Clock& time)
351    {
352        Ogre::FrameEvent evt;
353        evt.timeSinceLastFrame = time.getDeltaTime();
354        evt.timeSinceLastEvent = time.getDeltaTime(); // note: same time, but shouldn't matter anyway
355
356        // don't forget to call _fireFrameStarted to OGRE to make sure
357        // everything goes smoothly
358        ogreRoot_->_fireFrameStarted(evt);
359
360        // Pump messages in all registered RenderWindows
361        // This calls the WindowEventListener objects.
362        Ogre::WindowEventUtilities::messagePump();
363        // make sure the window stays active even when not focused
364        // (probably only necessary on windows)
365        this->renderWindow_->setActive(true);
366
367        // Time before rendering
368        uint64_t timeBeforeTick = time.getRealMicroseconds();
369
370        // Render frame
371        ogreRoot_->_updateAllRenderTargets();
372
373        uint64_t timeAfterTick = time.getRealMicroseconds();
374        // Subtract the time used for rendering from the tick time counter
375        Game::getInstance().subtractTickTime((int32_t)(timeAfterTick - timeBeforeTick));
376
377        // again, just to be sure OGRE works fine
378        ogreRoot_->_fireFrameEnded(evt); // note: uses the same time as _fireFrameStarted
379    }
380
381    void GraphicsManager::setCamera(Ogre::Camera* camera)
382    {
383        this->viewport_->setCamera(camera);
384    }
385
386    /**
387    @brief
388        Method called by the LogListener interface from Ogre.
389        We use it to capture Ogre log messages and handle it ourselves.
390    @param message
391        The message to be logged
392    @param lml
393        The message level the log is using
394    @param maskDebug
395        If we are printing to the console or not
396    @param logName
397        The name of this log (so you can have several listeners
398        for different logs, and identify them)
399    */
400    void GraphicsManager::messageLogged(const std::string& message,
401        Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName)
402    {
403        int orxonoxLevel;
404        std::string introduction;
405        // Do not show caught OGRE exceptions in front
406        if (message.find("EXCEPTION") != std::string::npos)
407        {
408            orxonoxLevel = OutputLevel::Debug;
409            introduction = "Ogre, caught exception: ";
410        }
411        else
412        {
413            switch (lml)
414            {
415            case Ogre::LML_TRIVIAL:
416                orxonoxLevel = this->ogreLogLevelTrivial_;
417                break;
418            case Ogre::LML_NORMAL:
419                orxonoxLevel = this->ogreLogLevelNormal_;
420                break;
421            case Ogre::LML_CRITICAL:
422                orxonoxLevel = this->ogreLogLevelCritical_;
423                break;
424            default:
425                orxonoxLevel = 0;
426            }
427            introduction = "Ogre: ";
428        }
429        OutputHandler::getOutStream(orxonoxLevel)
430            << introduction << message << std::endl;
431    }
432
433    size_t GraphicsManager::getRenderWindowHandle()
434    {
435        size_t windowHnd = 0;
436        renderWindow_->getCustomAttribute("WINDOW", &windowHnd);
437        return windowHnd;
438    }
439
440    bool GraphicsManager::isFullScreen() const
441    {
442        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
443        if (options.find("Full Screen") != options.end())
444        {
445            if (options["Full Screen"].currentValue == "Yes")
446                return true;
447            else
448                return false;
449        }
450        else
451        {
452            COUT(0) << "Could not find 'Full Screen' render system option. Fix This!!!" << std::endl;
453            return false;
454        }
455    }
456
457    void GraphicsManager::printScreen()
458    {
459        assert(this->renderWindow_);
460        this->renderWindow_->writeContentsToTimestampedFile(PathConfig::getLogPathString() + "screenShot_", ".png");
461    }
462}
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