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source: code/branches/wagnis_HS18/src/modules/wagnis/WagnisPlayer.h @ 12150

Last change on this file since 12150 was 12150, checked in by stadlero, 5 years ago

Game progression finished. still bugs.

File size: 1.4 KB
RevLine 
[12069]1
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6#ifndef Wagnis_Player_h
7#define Wagnis_Player_h
8
[12124]9#include "WagnisPrereqs.h"
[12114]10#include "Wagnis.h"
[12069]11#include "OrxonoxPrereqs.h"
12#include "core/CoreIncludes.h"
13#include "core/XMLPort.h"
[12080]14#include "WagnisProvince.h"
15#include "WagnisGameboard.h"
[12069]16#include <vector>
17#include <string>
[12109]18#include "infos/HumanPlayer.h"
[12069]19
20
21
[12080]22
[12069]23namespace orxonox
24{
[12114]25    class WagnisPlayer : public HumanPlayer, public Tickable
[12069]26    {
27    public:
[12109]28        WagnisPlayer(Context*);
[12069]29        virtual ~WagnisPlayer();
[12114]30        void tick(float);
[12069]31
[12100]32        void playerTurn();
[12127]33        bool checkMove(MoveType);
[12080]34        void setTroops(WagnisProvince*);
35        void attack(WagnisProvince*,WagnisProvince*);
36        void moveTroops(WagnisProvince*,WagnisProvince*);
[12069]37        std::string toString();
[12150]38        void setActive(bool);
39        bool isActive() const;
[12069]40
[12114]41
42
[12130]43        Wagnis* master;
44        GameStage gameStage;
[12114]45        bool province_selection_changed;
[12069]46        int Player_ID;
[12080]47        WagnisGameboard* gameBoard;
[12114]48        WagnisProvince* origin_province;
49        WagnisProvince* target_province;
[12136]50        int reinforcements;
[12127]51        bool isNeighbour(WagnisProvince*, WagnisProvince*);
52        bool existPath(WagnisProvince*, WagnisProvince*);
[12135]53        int dice();
54        int best3(int, int, int);
55        int best2(int, int);
56        int second3(int, int, int);
57        int second2(int, int);
[12150]58
59        private:
60        bool is_active;
[12069]61    };
62}
63
64
65#endif
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