- Timestamp:
- Nov 28, 2018, 11:57:48 AM (5 years ago)
- File:
-
- 1 edited
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code/branches/wagnis_HS18/src/modules/wagnis/WagnisPlayer.h
r12124 r12127 31 31 32 32 void playerTurn(); 33 bool checkMove( WagnisProvince*,WagnisProvince*,MoveType);33 bool checkMove(MoveType); 34 34 void setTroops(WagnisProvince*); 35 35 void attack(WagnisProvince*,WagnisProvince*); … … 46 46 WagnisProvince* origin_province; 47 47 WagnisProvince* target_province; 48 bool isNeighbour(WagnisProvince*, WagnisProvince*);49 bool existPath(WagnisProvince*, WagnisProvince*);48 bool isNeighbour(WagnisProvince*, WagnisProvince*); 49 bool existPath(WagnisProvince*, WagnisProvince*); 50 50 }; 51 51 }
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