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Timestamp:
Nov 28, 2018, 11:57:48 AM (5 years ago)
Author:
samuelbl
Message:

Player moves implemented

File:
1 edited

Legend:

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  • code/branches/wagnis_HS18/src/modules/wagnis/WagnisPlayer.h

    r12124 r12127  
    3131
    3232        void playerTurn();
    33         bool checkMove(WagnisProvince*,WagnisProvince*,MoveType);
     33        bool checkMove(MoveType);
    3434        void setTroops(WagnisProvince*);
    3535        void attack(WagnisProvince*,WagnisProvince*);
     
    4646        WagnisProvince* origin_province;
    4747        WagnisProvince* target_province;
    48         bool isNeighbour(WagnisProvince*,WagnisProvince*);
    49         bool existPath(WagnisProvince*,WagnisProvince*);
     48        bool isNeighbour(WagnisProvince*, WagnisProvince*);
     49        bool existPath(WagnisProvince*, WagnisProvince*);
    5050    };
    5151}
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