- Timestamp:
- Nov 14, 2018, 9:29:00 AM (5 years ago)
- File:
-
- 1 edited
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code/branches/wagnis_HS18/src/modules/wagnis/WagnisPlayer.h
r12080 r12100 15 15 #include <string> 16 16 17 enum MoveType { ATTACK, MOVE, SET_TROOPS };17 enum MoveType { ATTACK, MOVE, SET_TROOPS, SET_TROOPS_INITIAL }; 18 18 19 19 … … 27 27 virtual ~WagnisPlayer(); 28 28 29 void playerTurn( WagnisGameboard*);29 void playerTurn(); 30 30 bool checkMove(WagnisProvince*,WagnisProvince*,MoveType); 31 31 void setTroops(WagnisProvince*); … … 39 39 WagnisProvince* origin; 40 40 WagnisProvince* target; 41 bool isNeighbour(WagnisProvince*,WagnisProvince*); 42 bool existPath(WagnisProvince*,WagnisProvince*) 41 43 }; 42 44 }
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