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source: code/branches/wagnis_HS18/src/modules/wagnis/WagnisPlayer.h @ 12136

Last change on this file since 12136 was 12136, checked in by kunzro, 5 years ago

HUD fixed

File size: 1.3 KB
RevLine 
[12069]1
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6#ifndef Wagnis_Player_h
7#define Wagnis_Player_h
8
[12124]9#include "WagnisPrereqs.h"
[12114]10#include "Wagnis.h"
[12069]11#include "OrxonoxPrereqs.h"
12#include "core/CoreIncludes.h"
13#include "core/XMLPort.h"
[12080]14#include "WagnisProvince.h"
15#include "WagnisGameboard.h"
[12069]16#include <vector>
17#include <string>
[12109]18#include "infos/HumanPlayer.h"
[12069]19
20
21
[12080]22
[12069]23namespace orxonox
24{
[12114]25    class WagnisPlayer : public HumanPlayer, public Tickable
[12069]26    {
27    public:
[12109]28        WagnisPlayer(Context*);
[12069]29        virtual ~WagnisPlayer();
[12114]30        void tick(float);
[12069]31
[12100]32        void playerTurn();
[12127]33        bool checkMove(MoveType);
[12080]34        void setTroops(WagnisProvince*);
35        void attack(WagnisProvince*,WagnisProvince*);
36        void moveTroops(WagnisProvince*,WagnisProvince*);
[12069]37        std::string toString();
38
[12114]39
40
[12130]41        Wagnis* master;
42        GameStage gameStage;
[12114]43        bool province_selection_changed;
44        bool is_active;
[12069]45        int Player_ID;
[12080]46        WagnisGameboard* gameBoard;
[12114]47        WagnisProvince* origin_province;
48        WagnisProvince* target_province;
[12136]49        int reinforcements;
[12127]50        bool isNeighbour(WagnisProvince*, WagnisProvince*);
51        bool existPath(WagnisProvince*, WagnisProvince*);
[12135]52        int dice();
53        int best3(int, int, int);
54        int best2(int, int);
55        int second3(int, int, int);
56        int second2(int, int);
57        int reinforcementCounter();
[12069]58    };
59}
60
61
62#endif
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