| [612] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| [1505] | 3 | *                    > www.orxonox.net < | 
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| [612] | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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| [682] | 23 | *      Reto Grieder | 
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| [612] | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | /** | 
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| [1024] | 30 | @file | 
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|  | 31 | @brief Contains all the necessary forward declarations for all classes and structs. | 
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|  | 32 | */ | 
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| [612] | 33 |  | 
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| [673] | 34 | #ifndef _OrxonoxPrereqs_H__ | 
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|  | 35 | #define _OrxonoxPrereqs_H__ | 
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| [612] | 36 |  | 
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| [1502] | 37 | #include "util/OrxonoxPlatform.h" | 
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| [612] | 38 |  | 
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| [1024] | 39 | //----------------------------------------------------------------------- | 
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|  | 40 | // Shared library settings | 
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|  | 41 | //----------------------------------------------------------------------- | 
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|  | 42 | #if (ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32) && !(defined(ORXONOX_STATIC_BUILD) || defined(ORXONOX_NO_EXPORTS)) | 
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|  | 43 | #  ifdef ORXONOX_SHARED_BUILD | 
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|  | 44 | #    define _OrxonoxExport __declspec(dllexport) | 
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|  | 45 | #  else | 
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|  | 46 | #    if defined( __MINGW32__ ) | 
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|  | 47 | #      define _OrxonoxExport | 
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|  | 48 | #    else | 
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|  | 49 | #      define _OrxonoxExport __declspec(dllimport) | 
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|  | 50 | #    endif | 
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|  | 51 | #  endif | 
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|  | 52 | #elif defined ( ORXONOX_GCC_VISIBILITY ) | 
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|  | 53 | #  define _OrxonoxExport  __attribute__ ((visibility("default"))) | 
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|  | 54 | #else | 
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|  | 55 | #  define _OrxonoxExport | 
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|  | 56 | #endif | 
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| [729] | 57 |  | 
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|  | 58 | //----------------------------------------------------------------------- | 
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| [1024] | 59 | // Forward declarations | 
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|  | 60 | //----------------------------------------------------------------------- | 
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| [729] | 61 |  | 
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| [1563] | 62 | namespace orxonox | 
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|  | 63 | { | 
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| [1625] | 64 | namespace LODParticle | 
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| [1563] | 65 | { | 
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| [1625] | 66 | enum LOD | 
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|  | 67 | { | 
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|  | 68 | off = 0, | 
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|  | 69 | low = 1, | 
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|  | 70 | normal = 2, | 
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|  | 71 | high = 3 | 
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|  | 72 | }; | 
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|  | 73 | } | 
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| [1563] | 74 |  | 
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| [1625] | 75 | class GraphicsEngine; | 
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| [1755] | 76 | class Settings; | 
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| [612] | 77 |  | 
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| [1625] | 78 | class RadarViewable; | 
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|  | 79 | class Radar; | 
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|  | 80 | class RadarListener; | 
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| [1024] | 81 |  | 
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| [2087] | 82 | class CameraManager; | 
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|  | 83 | class LevelManager; | 
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| [2369] | 84 | class PawnManager; | 
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| [2171] | 85 | class PlayerManager; | 
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| [2087] | 86 |  | 
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| [1625] | 87 | // objects | 
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| [2171] | 88 | class Level; | 
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| [2087] | 89 | class Scene; | 
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|  | 90 |  | 
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| [2095] | 91 | class AddQuest; | 
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|  | 92 | class AddQuestHint; | 
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|  | 93 | class AddReward; | 
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|  | 94 | class ChangeQuestStatus; | 
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|  | 95 | class CompleteQuest; | 
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|  | 96 | class FailQuest; | 
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|  | 97 | class GlobalQuest; | 
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|  | 98 | class LocalQuest; | 
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|  | 99 | class Quest; | 
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|  | 100 | class QuestDescription; | 
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|  | 101 | class QuestEffect; | 
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|  | 102 | class QuestHint; | 
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|  | 103 | class QuestItem; | 
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|  | 104 | class QuestManager; | 
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|  | 105 | class Rewardable; | 
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|  | 106 |  | 
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| [2087] | 107 | class WorldEntity; | 
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|  | 108 | class PositionableEntity; | 
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|  | 109 | class MovableEntity; | 
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|  | 110 | class ControllableEntity; | 
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|  | 111 | class Sublevel; | 
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|  | 112 |  | 
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|  | 113 | class Model; | 
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|  | 114 | class Billboard; | 
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|  | 115 | class BlinkingBillboard; | 
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| [2422] | 116 | class ExplosionChunk; | 
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| [2254] | 117 | class FadingBillboard; | 
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| [2350] | 118 | class GlobalShader; | 
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| [2087] | 119 | class Light; | 
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| [1625] | 120 | class Backlight; | 
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| [2087] | 121 | class ParticleEmitter; | 
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|  | 122 | class ParticleSpawner; | 
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|  | 123 |  | 
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| [1625] | 124 | class Camera; | 
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| [2087] | 125 | class CameraPosition; | 
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|  | 126 | class SpawnPoint; | 
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|  | 127 |  | 
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|  | 128 | class Spectator; | 
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|  | 129 | class Pawn; | 
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| [1625] | 130 | class SpaceShip; | 
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| [1552] | 131 |  | 
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| [2254] | 132 | class Item; | 
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|  | 133 | class Engine; | 
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|  | 134 | class MultiStateEngine; | 
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|  | 135 | class RotatingEngine; | 
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|  | 136 |  | 
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| [2087] | 137 | class Trigger; | 
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|  | 138 | class DistanceTrigger; | 
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|  | 139 | class EventTrigger; | 
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| [1024] | 140 |  | 
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| [2096] | 141 | class WeaponSystem; | 
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|  | 142 | class WeaponSet; | 
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|  | 143 | class WeaponSlot; | 
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|  | 144 | class Weapon; | 
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|  | 145 | class Munition; | 
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|  | 146 |  | 
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| [2087] | 147 | class EventListener; | 
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|  | 148 | class EventDispatcher; | 
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|  | 149 | class EventTarget; | 
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|  | 150 |  | 
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|  | 151 | class Controller; | 
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|  | 152 | class HumanController; | 
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| [2362] | 153 | class ArtificialController; | 
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|  | 154 | class AIController; | 
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|  | 155 | class ScriptController; | 
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| [2087] | 156 |  | 
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|  | 157 | class Info; | 
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|  | 158 | class PlayerInfo; | 
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|  | 159 | class HumanPlayer; | 
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| [2362] | 160 | class Bot; | 
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| [2422] | 161 | class GametypeInfo; | 
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| [2087] | 162 |  | 
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|  | 163 | class Gametype; | 
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|  | 164 |  | 
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|  | 165 | class Scores; | 
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|  | 166 |  | 
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| [1625] | 167 | // tools | 
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|  | 168 | class BillboardSet; | 
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|  | 169 | class Light; | 
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|  | 170 | class Mesh; | 
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|  | 171 | class ParticleInterface; | 
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| [2350] | 172 | class Shader; | 
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| [1625] | 173 | template <class T> | 
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|  | 174 | class Timer; | 
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| [612] | 175 |  | 
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| [1625] | 176 | // overlays | 
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|  | 177 | class BarColour; | 
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|  | 178 | class DebugFPSText; | 
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|  | 179 | class DebugRTRText; | 
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|  | 180 | class HUDBar; | 
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|  | 181 | class HUDNavigation; | 
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|  | 182 | class HUDRadar; | 
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|  | 183 | class HUDSpeedBar; | 
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| [2369] | 184 | class HUDHealthBar; | 
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| [1625] | 185 | class InGameConsole; | 
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|  | 186 | class OrxonoxOverlay; | 
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|  | 187 | class OverlayGroup; | 
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|  | 188 | class OverlayText; | 
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| [2428] | 189 | class GametypeStatus; | 
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| [1755] | 190 |  | 
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|  | 191 | //gui | 
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|  | 192 | class GUIManager; | 
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|  | 193 |  | 
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|  | 194 | // game states | 
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|  | 195 | class GSRoot; | 
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|  | 196 | class GSGraphics; | 
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|  | 197 | class GSIO; | 
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|  | 198 | class GSIOConsole; | 
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|  | 199 | class GSLevel; | 
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|  | 200 | class GSStandalone; | 
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|  | 201 | class GSServer; | 
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|  | 202 | class GSClient; | 
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|  | 203 | class GSGUI; | 
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| [1625] | 204 | } | 
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| [708] | 205 |  | 
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| [1625] | 206 | namespace Ogre | 
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|  | 207 | { | 
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|  | 208 | // some got forgotten in OgrePrerequisites | 
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|  | 209 | class BorderPanelOverlayElement; | 
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|  | 210 | class PanelOverlayElement; | 
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|  | 211 | class TextAreaOverlayElement; | 
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| [612] | 212 | } | 
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|  | 213 |  | 
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| [1755] | 214 | namespace CEGUI | 
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|  | 215 | { | 
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|  | 216 | class LuaScriptModule; | 
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|  | 217 |  | 
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|  | 218 | class OgreCEGUIRenderer; | 
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|  | 219 | class OgreCEGUIResourceProvider; | 
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|  | 220 | class OgreCEGUITexture; | 
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|  | 221 | } | 
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|  | 222 |  | 
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|  | 223 | struct lua_State; | 
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|  | 224 |  | 
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| [673] | 225 | #endif /* _OrxonoxPrereqs_H__ */ | 
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