[1588] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "OrxonoxStableHeaders.h" |
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| 30 | #include "HUDOverlay.h" |
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| 31 | |
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| 32 | #include <OgreOverlayManager.h> |
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| 33 | #include "util/Convert.h" |
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| 34 | #include "core/CoreIncludes.h" |
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[1590] | 35 | #include "GraphicsEngine.h" |
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[1588] | 36 | |
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| 37 | namespace orxonox |
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| 38 | { |
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| 39 | unsigned int HUDOverlay::hudOverlayCounter_s = 0; |
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| 40 | |
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| 41 | HUDOverlay::HUDOverlay() |
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| 42 | : overlay_(0) |
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| 43 | { |
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| 44 | RegisterObject(HUDOverlay); |
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| 45 | } |
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| 46 | |
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| 47 | void HUDOverlay::XMLPort(Element& xmlElement, XMLPort::Mode mode) |
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| 48 | { |
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| 49 | BaseObject::XMLPort(xmlElement, mode); |
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| 50 | |
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[1590] | 51 | if (mode == XMLPort::LoadObject) |
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| 52 | { |
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| 53 | overlay_ = Ogre::OverlayManager::getSingleton().create("HUDOverlay" |
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| 54 | + convertToString(hudOverlayCounter_s++) + "_" + this->getName()); |
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[1588] | 55 | |
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[1590] | 56 | this->windowWidth_ = GraphicsEngine::getSingleton().getWindowWidth(); |
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| 57 | this->windowHeight_ = GraphicsEngine::getSingleton().getWindowHeight(); |
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| 58 | this->windowAspectRatio_ = windowWidth_/(float)windowHeight_; |
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| 59 | } |
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| 60 | |
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[1588] | 61 | XMLPortParam(HUDOverlay, "scale", setScale, getScale, xmlElement, mode); |
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| 62 | XMLPortParam(HUDOverlay, "scroll", setScroll, getScroll, xmlElement, mode); |
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| 63 | XMLPortParam(HUDOverlay, "rotation", setRotation, getRotation, xmlElement, mode); |
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| 64 | |
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[1590] | 65 | if (mode == XMLPort::LoadObject) |
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| 66 | { |
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| 67 | this->overlay_->show(); |
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| 68 | if (!this->isVisible()) |
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| 69 | this->overlay_->hide(); |
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| 70 | } |
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[1588] | 71 | } |
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| 72 | |
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| 73 | HUDOverlay::~HUDOverlay() |
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| 74 | { |
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| 75 | } |
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| 76 | |
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| 77 | void HUDOverlay::changedVisibility() |
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| 78 | { |
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| 79 | if (this->overlay_) |
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| 80 | { |
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| 81 | if (this->isVisible()) |
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| 82 | overlay_->show(); |
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| 83 | else |
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| 84 | overlay_->hide(); |
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| 85 | } |
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| 86 | } |
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| 87 | |
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[1590] | 88 | void HUDOverlay::windowResized(int newWidth, int newHeight) |
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| 89 | { |
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| 90 | this->windowWidth_ = newWidth; |
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| 91 | this->windowHeight_ = newHeight; |
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| 92 | this->windowAspectRatio_ = windowWidth_/(float)windowHeight_; |
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| 93 | } |
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| 94 | |
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[1588] | 95 | } |
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