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source: code/branches/hud/src/orxonox/hud/HUDOverlay.cc @ 1595

Last change on this file since 1595 was 1595, checked in by rgrieder, 16 years ago
  • removed conversion functions in String.h
  • you can use convertToString and convertFromString from Convert.h as shortcuts
  • added "true", "false", "on", "off", "yes" and "no" as boolean values to the Converter
  • Conversion bool —> string newly gives "true" or "false"
  • HUDOverlay can deal with the aspect ratio, e.g. circles stay circles when resizing
  • the rest isn't yet finished: svn save ;)
  • Property svn:eol-style set to native
File size: 3.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "OrxonoxStableHeaders.h"
30#include "HUDOverlay.h"
31
32#include <OgreOverlayManager.h>
33#include "util/Convert.h"
34#include "core/CoreIncludes.h"
35#include "GraphicsEngine.h"
36
37namespace orxonox
38{
39  unsigned int HUDOverlay::hudOverlayCounter_s = 0;
40
41  HUDOverlay::HUDOverlay()
42    : overlay_(0)
43    , windowAspectRatio_(1.0f)
44    , bCorrectAspect_(false)
45    , size_(1.0f)
46    , sizeCorrection_(1.0f)
47  {
48    RegisterObject(HUDOverlay);
49  }
50
51  void HUDOverlay::XMLPort(Element& xmlElement, XMLPort::Mode mode)
52  {
53    BaseObject::XMLPort(xmlElement, mode);
54
55    if (mode == XMLPort::LoadObject)
56    {
57      overlay_ = Ogre::OverlayManager::getSingleton().create("HUDOverlay"
58            + convertToString(hudOverlayCounter_s++) + "_" + this->getName());
59
60      this->windowResized(GraphicsEngine::getSingleton().getWindowWidth(),
61            GraphicsEngine::getSingleton().getWindowHeight());
62    }
63
64    XMLPortParam(HUDOverlay, "size", setSize, getSize, xmlElement, mode);
65    XMLPortParam(HUDOverlay, "correctAspect", setAspectCorrection, getAspectCorrection, xmlElement, mode);
66    XMLPortParam(HUDOverlay, "scroll", setScroll, getScroll, xmlElement, mode);
67    XMLPortParam(HUDOverlay, "rotation", setRotation, getRotation, xmlElement, mode);
68
69    if (mode == XMLPort::LoadObject)
70    {
71      this->overlay_->show();
72      if (!this->isVisible())
73          this->overlay_->hide();
74
75      this->sizeChanged();
76    }
77  }
78
79  HUDOverlay::~HUDOverlay()
80  {
81  }
82
83  void HUDOverlay::changedVisibility()
84  {
85    if (this->overlay_)
86    {
87      if (this->isVisible())
88        this->overlay_->show();
89      else
90        this->overlay_->hide();
91    }
92  }
93
94  void HUDOverlay::windowResized(int newWidth, int newHeight)
95  {
96    this->windowAspectRatio_ = newWidth/(float)newHeight;
97
98    this->setAspectCorrection(this->bCorrectAspect_);
99  }
100
101  void HUDOverlay::setAspectCorrection(bool val)
102  {
103    if (val)
104    {
105      // note: this is only an approximation that is mostly valid when the
106      // magnitude of the width is about the magnitude of the height.
107      // Correctly we would have to take the square root of width*height
108      this->sizeCorrection_.x = 2.0 / (this->windowAspectRatio_ + 1.0);
109      this->sizeCorrection_.y = this->windowAspectRatio_ * this->sizeCorrection_.x;
110    }
111    else
112    {
113      this->sizeCorrection_ = Vector2::UNIT_SCALE;
114    }
115
116    this->bCorrectAspect_ = val;
117    this->sizeChanged();
118  }
119
120  /**
121    @remarks
122      This function can be overriden by any derivative.
123  */
124  void HUDOverlay::sizeChanged()
125  {
126    this->overlay_->setScale(size_.x * sizeCorrection_.x, size_.x * sizeCorrection_.y);
127  }
128
129}
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