[2903] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Fabian 'x3n' Landau |
---|
| 24 | * Co-authors: |
---|
[2985] | 25 | * Val Mikos |
---|
[2903] | 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #ifndef _TeamBaseMatch_H__ |
---|
| 30 | #define _TeamBaseMatch_H__ |
---|
| 31 | |
---|
| 32 | #include "OrxonoxPrereqs.h" |
---|
| 33 | |
---|
| 34 | #include <vector> |
---|
| 35 | #include <set> |
---|
| 36 | |
---|
| 37 | #include "TeamDeathmatch.h" |
---|
[2934] | 38 | #include "tools/Timer.h" |
---|
[2903] | 39 | |
---|
| 40 | |
---|
| 41 | |
---|
| 42 | namespace orxonox |
---|
| 43 | { |
---|
[2934] | 44 | class TeamBaseMatchBase; |
---|
[2903] | 45 | |
---|
| 46 | |
---|
| 47 | class _OrxonoxExport TeamBaseMatch : public TeamDeathmatch |
---|
| 48 | { |
---|
| 49 | public: |
---|
[2934] | 50 | TeamBaseMatch(BaseObject* creator); |
---|
[2903] | 51 | |
---|
| 52 | // if class closes, close everything |
---|
| 53 | virtual ~TeamBaseMatch() {} |
---|
| 54 | |
---|
| 55 | |
---|
| 56 | // set Base positions with XML |
---|
| 57 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); |
---|
| 58 | |
---|
| 59 | virtual bool allowPawnDeath(Pawn* victim, Pawn* originator = 0); |
---|
| 60 | |
---|
[2985] | 61 | virtual bool allowPawnDamage(Pawn* victim, Pawn* originator); |
---|
| 62 | |
---|
| 63 | |
---|
| 64 | |
---|
[2903] | 65 | // give information about the state of a base |
---|
[2934] | 66 | // (this should be pretty useless atm) |
---|
| 67 | // virtual int baseState(Base); |
---|
[2903] | 68 | |
---|
| 69 | virtual void playerScored(PlayerInfo* player); |
---|
| 70 | virtual void showPoints(); |
---|
| 71 | virtual void endGame(); |
---|
| 72 | |
---|
| 73 | void addBase(TeamBaseMatchBase* base); |
---|
| 74 | TeamBaseMatchBase* getBase(unsigned int index) const; |
---|
| 75 | |
---|
| 76 | void addTeamPoints(int team, int points); |
---|
| 77 | |
---|
| 78 | |
---|
| 79 | |
---|
| 80 | |
---|
| 81 | protected: |
---|
| 82 | void winPoints(); |
---|
| 83 | |
---|
[2985] | 84 | |
---|
| 85 | bool pawnsAreInTheSameTeam(Pawn* pawn1, TeamBaseMatchBase* base); |
---|
| 86 | using TeamDeathmatch::pawnsAreInTheSameTeam; |
---|
| 87 | |
---|
[2903] | 88 | std::set<TeamBaseMatchBase*> bases_; |
---|
| 89 | Timer<TeamBaseMatch> scoreTimer_; |
---|
| 90 | Timer<TeamBaseMatch> outputTimer_; |
---|
| 91 | |
---|
| 92 | //points for each team |
---|
| 93 | int pointsTeam1_; |
---|
| 94 | int pointsTeam2_; |
---|
| 95 | }; |
---|
| 96 | } |
---|
| 97 | |
---|
| 98 | #endif /* _TeamBaseMatch_H__ */ |
---|