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source: code/branches/core7/src/libraries/core/CMakeLists.txt @ 10371

Last change on this file since 10371 was 10343, checked in by landauf, 9 years ago

moved CommandLineParser into separate subfolder

  • Property svn:eol-style set to native
File size: 2.7 KB
Line 
1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19
20SET_SOURCE_FILES(CORE_SRC_FILES
21
22#BUILD_UNIT CoreStableBuildUnit.cc
23  ClassTreeMask.cc
24  DynLib.cc
25  DynLibManager.cc
26  Event.cc
27  Game.cc
28  GameMode.cc
29  GameState.cc
30  Language.cc
31  Loader.cc
32  LuaState.cc
33  Namespace.cc
34  NamespaceNode.cc
35  Template.cc
36  ViewportEventListener.cc
37  WindowEventListener.cc
38  XMLNameListener.cc
39  XMLPort.cc
40#END_BUILD_UNIT
41
42  BaseObject.cc
43  Core.cc
44
45BUILD_UNIT OgreBuildUnit.cc
46  GraphicsManager.cc
47  GUIManager.cc
48  Resource.cc
49END_BUILD_UNIT
50
51BUILD_UNIT FilesystemBuildUnit.cc
52  command/ArgumentCompletionFunctions.cc
53  config/ConfigFile.cc
54  PathConfig.cc
55END_BUILD_UNIT
56
57BUILD_UNIT ThreadBuildUnit.cc
58  command/TclThreadManager.cc
59  Thread.cc
60  ThreadPool.cc
61END_BUILD_UNIT
62)
63
64ADD_SUBDIRECTORY(class)
65ADD_SUBDIRECTORY(command)
66ADD_SUBDIRECTORY(commandline)
67ADD_SUBDIRECTORY(config)
68ADD_SUBDIRECTORY(input)
69ADD_SUBDIRECTORY(module)
70ADD_SUBDIRECTORY(object)
71
72#Add the icon (for the renderwindow)
73IF(WIN32)
74  List(APPEND CORE_SRC_FILES ${CMAKE_SOURCE_DIR}/contrib/winresource.rc)
75ENDIF()
76
77ORXONOX_ADD_LIBRARY(core
78  FIND_HEADER_FILES
79  TOLUA_FILES
80    command/CommandExecutor.h
81    config/SettingsConfigFile.h
82    Game.h
83    GameMode.h
84    GraphicsManager.h
85    GUIManager.h
86    Loader.h
87    LuaState.h
88    PathConfig.h
89    input/InputManager.h
90    input/KeyBinder.h
91    input/KeyBinderManager.h
92    ../util/output/OutputDefinitions.h
93  PCH_FILE
94    CorePrecompiledHeaders.h
95  LINK_LIBRARIES
96    ${OGRE_LIBRARY}
97    ${Boost_FILESYSTEM_LIBRARY}
98    ${Boost_SYSTEM_LIBRARY} # Filesystem dependency
99    ${Boost_THREAD_LIBRARY}
100    ${Boost_DATE_TIME_LIBRARY} # Thread dependency
101    ${CEGUI_LIBRARY}
102    ${CEGUILUA_LIBRARY}
103    ${CEGUI_TOLUA_LIBRARY}
104    ${CEGUI_OGRE_RENDERER_LIBRARY}
105    ${LUA5.1_LIBRARY}
106    cpptcl_orxonox
107    ois_orxonox
108    tinyxml_orxonox
109    util
110  LINK_LIBS_UNIX
111    dl
112    pthread
113  SOURCE_FILES
114    ${CORE_SRC_FILES}
115)
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