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source: code/branches/core7/src/libraries/core/CMakeLists.txt @ 10342

Last change on this file since 10342 was 10342, checked in by landauf, 9 years ago

added helper class for module initialization

  • Property svn:eol-style set to native
File size: 2.7 KB
Line 
1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19
20SET_SOURCE_FILES(CORE_SRC_FILES
21
22#BUILD_UNIT CoreStableBuildUnit.cc
23  ClassTreeMask.cc
24  DynLib.cc
25  DynLibManager.cc
26  Event.cc
27  Game.cc
28  GameMode.cc
29  GameState.cc
30  Language.cc
31  Loader.cc
32  LuaState.cc
33  Namespace.cc
34  NamespaceNode.cc
35  Template.cc
36  ViewportEventListener.cc
37  WindowEventListener.cc
38  XMLNameListener.cc
39  XMLPort.cc
40#END_BUILD_UNIT
41
42  BaseObject.cc
43  Core.cc
44
45BUILD_UNIT OgreBuildUnit.cc
46  GraphicsManager.cc
47  GUIManager.cc
48  Resource.cc
49END_BUILD_UNIT
50
51BUILD_UNIT FilesystemBuildUnit.cc
52  command/ArgumentCompletionFunctions.cc
53  config/ConfigFile.cc
54  PathConfig.cc
55END_BUILD_UNIT
56
57BUILD_UNIT ThreadBuildUnit.cc
58  command/TclThreadManager.cc
59  Thread.cc
60  ThreadPool.cc
61END_BUILD_UNIT
62)
63
64ADD_SUBDIRECTORY(class)
65ADD_SUBDIRECTORY(command)
66ADD_SUBDIRECTORY(config)
67ADD_SUBDIRECTORY(input)
68ADD_SUBDIRECTORY(module)
69ADD_SUBDIRECTORY(object)
70
71#Add the icon (for the renderwindow)
72IF(WIN32)
73  List(APPEND CORE_SRC_FILES ${CMAKE_SOURCE_DIR}/contrib/winresource.rc)
74ENDIF()
75
76ORXONOX_ADD_LIBRARY(core
77  FIND_HEADER_FILES
78  TOLUA_FILES
79    command/CommandExecutor.h
80    config/SettingsConfigFile.h
81    Game.h
82    GameMode.h
83    GraphicsManager.h
84    GUIManager.h
85    Loader.h
86    LuaState.h
87    PathConfig.h
88    input/InputManager.h
89    input/KeyBinder.h
90    input/KeyBinderManager.h
91    ../util/output/OutputDefinitions.h
92  PCH_FILE
93    CorePrecompiledHeaders.h
94  LINK_LIBRARIES
95    ${OGRE_LIBRARY}
96    ${Boost_FILESYSTEM_LIBRARY}
97    ${Boost_SYSTEM_LIBRARY} # Filesystem dependency
98    ${Boost_THREAD_LIBRARY}
99    ${Boost_DATE_TIME_LIBRARY} # Thread dependency
100    ${CEGUI_LIBRARY}
101    ${CEGUILUA_LIBRARY}
102    ${CEGUI_TOLUA_LIBRARY}
103    ${CEGUI_OGRE_RENDERER_LIBRARY}
104    ${LUA5.1_LIBRARY}
105    cpptcl_orxonox
106    ois_orxonox
107    tinyxml_orxonox
108    util
109  LINK_LIBS_UNIX
110    dl
111    pthread
112  SOURCE_FILES
113    ${CORE_SRC_FILES}
114)
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