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source: code/branches/core7/src/libraries/core/CMakeLists.txt @ 10407

Last change on this file since 10407 was 10407, checked in by landauf, 9 years ago

moved Scope and ScopedSingletonManager from util to core.
TODO I had to disable two tests in ScopeTest.cc because now that it runs in the core library, there are too many singletons which get loaded in graphics scope (with too many dependencies). this should be fixed

  • Property svn:eol-style set to native
File size: 2.8 KB
Line 
1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19
20SET_SOURCE_FILES(CORE_SRC_FILES
21
22#BUILD_UNIT CoreStableBuildUnit.cc
23  ClassTreeMask.cc
24  DynLib.cc
25  DynLibManager.cc
26  Event.cc
27  Game.cc
28  GameMode.cc
29  GameState.cc
30  Language.cc
31  Loader.cc
32  LuaState.cc
33  Namespace.cc
34  NamespaceNode.cc
35  Template.cc
36  ViewportEventListener.cc
37  WindowEventListener.cc
38  XMLNameListener.cc
39  XMLPort.cc
40#END_BUILD_UNIT
41
42  BaseObject.cc
43  Core.cc
44
45BUILD_UNIT OgreBuildUnit.cc
46  GraphicsManager.cc
47  GUIManager.cc
48  Resource.cc
49END_BUILD_UNIT
50
51BUILD_UNIT FilesystemBuildUnit.cc
52  command/ArgumentCompletionFunctions.cc
53  config/ConfigFile.cc
54  PathConfig.cc
55END_BUILD_UNIT
56
57BUILD_UNIT ThreadBuildUnit.cc
58  command/TclThreadManager.cc
59  Thread.cc
60  ThreadPool.cc
61END_BUILD_UNIT
62)
63
64ADD_SUBDIRECTORY(class)
65ADD_SUBDIRECTORY(command)
66ADD_SUBDIRECTORY(commandline)
67ADD_SUBDIRECTORY(config)
68ADD_SUBDIRECTORY(input)
69ADD_SUBDIRECTORY(module)
70ADD_SUBDIRECTORY(object)
71ADD_SUBDIRECTORY(singleton)
72
73#Add the icon (for the renderwindow)
74IF(WIN32)
75  List(APPEND CORE_SRC_FILES ${CMAKE_SOURCE_DIR}/contrib/winresource.rc)
76ENDIF()
77
78ORXONOX_ADD_LIBRARY(core
79  FIND_HEADER_FILES
80  TOLUA_FILES
81    command/CommandExecutor.h
82    config/SettingsConfigFile.h
83    Game.h
84    GameMode.h
85    GraphicsManager.h
86    GUIManager.h
87    Loader.h
88    LuaState.h
89    PathConfig.h
90    input/InputManager.h
91    input/KeyBinder.h
92    input/KeyBinderManager.h
93    ../util/output/OutputDefinitions.h
94  PCH_FILE
95    CorePrecompiledHeaders.h
96  LINK_LIBRARIES
97    ${OGRE_LIBRARY}
98    ${Boost_FILESYSTEM_LIBRARY}
99    ${Boost_SYSTEM_LIBRARY} # Filesystem dependency
100    ${Boost_THREAD_LIBRARY}
101    ${Boost_DATE_TIME_LIBRARY} # Thread dependency
102    ${CEGUI_LIBRARY}
103    ${CEGUILUA_LIBRARY}
104    ${CEGUI_TOLUA_LIBRARY}
105    ${CEGUI_OGRE_RENDERER_LIBRARY}
106    ${LUA5.1_LIBRARY}
107    cpptcl_orxonox
108    ois_orxonox
109    tinyxml_orxonox
110    util
111  LINK_LIBS_UNIX
112    dl
113    pthread
114  SOURCE_FILES
115    ${CORE_SRC_FILES}
116)
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