| [6883] | 1 | <?lua | 
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 | 2 |   include("hudtemplates3.oxo") | 
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 | 3 |   include("stats.oxo") | 
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 | 4 |   include("templates/spaceship_assff.oxt") | 
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 | 5 |   include("templates/spaceship_H2.oxt") | 
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 | 6 |   include("templates/fps.oxt") | 
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| [7083] | 7 |   include("templates/lodinformation.oxt") | 
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| [6883] | 8 | ?> | 
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 | 9 |  | 
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 | 10 | <Level | 
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 | 11 |  name         = "fps" | 
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 | 12 |  description  = "tests" | 
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 | 13 | > | 
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| [7083] | 14 |   <templates> | 
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 | 15 |     <Template link=lodtemplate_default /> | 
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 | 16 |   </templates> | 
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 | 17 |  | 
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| [6883] | 18 |   <Scene | 
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 | 19 |    ambientlight = "0.1, 0.1, 0.1" | 
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 | 20 |    skybox       = "Orxonox/skypanoramagen1" | 
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 | 21 |    gravity      = "0,-1000,0" | 
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| [7276] | 22 |    negativeWorldRange = "-100000, -100000, -100000" | 
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 | 23 |    positiveWorldRange = " 100000,  100000,  100000" | 
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| [6883] | 24 |    hasPhysics   = true | 
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 | 25 |   > | 
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 | 26 |     <Light type=directional position="0,-100000,0" direction="0.02, -1, 0.05" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> | 
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 | 27 |  | 
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| [6908] | 28 |   <Pawn health=100 position="600,35,0" direction="0,-1,0" collisionType=dynamic mass=100000> | 
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 | 29 |       <attached> | 
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| [7052] | 30 |         <Model position="0,0,0" mesh="fish.mesh" scale3D="5,5,5" /> | 
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| [6908] | 31 |       </attached> | 
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 | 32 |       <collisionShapes> | 
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 | 33 |         <BoxCollisionShape position="0,0,0" halfExtents="25,25,25" /> | 
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 | 34 |       </collisionShapes> | 
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 | 35 |   </Pawn> | 
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 | 36 |    | 
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 | 37 |   <Pawn health=100 position="0,-35,0" direction="0,-1,0" collisionType=dynamic mass=100000> | 
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 | 38 |       <attached> | 
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 | 39 |         <Model position="0,0,0" mesh="crate.mesh" scale3D="5,5,5" /> | 
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 | 40 |       </attached> | 
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 | 41 |       <collisionShapes> | 
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 | 42 |         <BoxCollisionShape position="0,0,0" halfExtents="25,25,25" /> | 
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 | 43 |       </collisionShapes> | 
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 | 44 |   </Pawn> | 
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 | 45 |    | 
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| [6883] | 46 |   <StaticEntity position="0,-50,0" direction="0,-1,0" collisionType=static mass=100000 > | 
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 | 47 |       <attached> | 
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 | 48 |         <Model position="0,0,0" mesh="cube.mesh" scale3D="100,100,10" /> | 
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 | 49 |       </attached> | 
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 | 50 |       <collisionShapes> | 
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 | 51 |         <BoxCollisionShape position="0,0,0" halfExtents="100,100,10" /> | 
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 | 52 |       </collisionShapes> | 
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 | 53 |   </StaticEntity> | 
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 | 54 |  | 
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 | 55 |    <StaticEntity position="210,-30,0" direction="0,-1,0" collisionType=static mass=100000 > | 
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 | 56 |       <attached> | 
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 | 57 |         <Model position="0,0,0" mesh="cube_orange.mesh" scale3D="100,100,10" /> | 
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 | 58 |       </attached> | 
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 | 59 |       <collisionShapes> | 
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 | 60 |         <BoxCollisionShape position="0,0,0" halfExtents="100,100,10" /> | 
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 | 61 |       </collisionShapes> | 
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 | 62 |   </StaticEntity> | 
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 | 63 |    | 
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 | 64 |    <StaticEntity position="600,-20,0" direction="0,-1,0" collisionType=static mass=100000 > | 
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 | 65 |       <attached> | 
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 | 66 |         <Model position="0,0,0" mesh="cube_green.mesh" scale3D="100,100,10" /> | 
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 | 67 |       </attached> | 
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 | 68 |       <collisionShapes> | 
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 | 69 |         <BoxCollisionShape position="0,0,0" halfExtents="100,100,10" /> | 
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 | 70 |       </collisionShapes> | 
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 | 71 |   </StaticEntity> | 
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 | 72 |  | 
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 | 73 | <StaticEntity position="600,10,120" direction="0,-1,1" collisionType=static mass=100000 > | 
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 | 74 |       <attached> | 
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 | 75 |         <Model position="0,0,0" mesh="cube_red.mesh" scale3D="100,100,10" /> | 
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 | 76 |       </attached> | 
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 | 77 |       <collisionShapes> | 
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 | 78 |         <BoxCollisionShape position="0,0,0" halfExtents="100,100,10" /> | 
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 | 79 |       </collisionShapes> | 
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 | 80 |   </StaticEntity> | 
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 | 81 |    | 
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 | 82 |   <StaticEntity position="600,40,250" direction="0,-1,0" collisionType=static mass=100000 > | 
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 | 83 |       <attached> | 
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 | 84 |         <Model position="0,0,0" mesh="cube.mesh" scale3D="100,100,10" /> | 
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 | 85 |       </attached> | 
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 | 86 |       <collisionShapes> | 
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 | 87 |         <BoxCollisionShape position="0,0,0" halfExtents="100,100,10" /> | 
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 | 88 |       </collisionShapes> | 
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 | 89 |   </StaticEntity> | 
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| [7052] | 90 |    | 
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| [6883] | 91 | <?lua | 
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 | 92 | for i = 1, 10, 1 | 
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 | 93 | do ?> | 
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 | 94 |     <SpawnPoint position="0,300,0" direction="0, 0, 0" lookat="0,0,100000000" spawnclass=FpsPlayer pawndesign=fps /> | 
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 | 95 | <?lua | 
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 | 96 | end | 
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 | 97 | ?> | 
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 | 98 |  | 
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 | 99 |  | 
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 | 100 |   </Scene> | 
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| [7276] | 101 | </Level> | 
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