| [670] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  * | 
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 | 4 |  * | 
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 | 5 |  *   License notice: | 
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 | 6 |  * | 
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 | 7 |  *   This program is free software; you can redistribute it and/or | 
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 | 8 |  *   modify it under the terms of the GNU General Public License | 
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 | 9 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 10 |  *   of the License, or (at your option) any later version. | 
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 | 11 |  * | 
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 | 12 |  *   This program is distributed in the hope that it will be useful, | 
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 | 13 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 14 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 15 |  *   GNU General Public License for more details. | 
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 | 16 |  * | 
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 | 17 |  *   You should have received a copy of the GNU General Public License | 
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 | 18 |  *   along with this program; if not, write to the Free Software | 
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 | 19 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 20 |  * | 
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 | 21 |  *   Author: | 
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 | 22 |  *      Fabian 'x3n' Landau | 
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 | 23 |  *   Co-authors: | 
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 | 24 |  *      ... | 
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 | 25 |  * | 
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 | 26 |  */ | 
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 | 27 |  | 
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| [742] | 28 | #include "util/tinyxml/tinyxml.h" | 
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 | 29 | #include "util/Tokenizer.h" | 
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 | 30 | #include "util/String2Number.h" | 
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| [576] | 31 | #include "../core/CoreIncludes.h" | 
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| [614] | 32 | #include "../Orxonox.h" | 
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| [576] | 33 |  | 
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| [708] | 34 | #include "Model.h" | 
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 | 35 |  | 
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| [576] | 36 | namespace orxonox | 
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 | 37 | { | 
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 | 38 |     CreateFactory(Model); | 
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 | 39 |  | 
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 | 40 |     Model::Model() | 
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 | 41 |     { | 
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 | 42 |         RegisterObject(Model); | 
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 | 43 |     } | 
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 | 44 |  | 
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 | 45 |     Model::~Model() | 
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 | 46 |     { | 
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 | 47 |     } | 
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 | 48 |  | 
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 | 49 |     void Model::loadParams(TiXmlElement* xmlElem) | 
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 | 50 |     { | 
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| [583] | 51 |         WorldEntity::loadParams(xmlElem); | 
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| [576] | 52 |  | 
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| [622] | 53 |         if (xmlElem->Attribute("mesh")) | 
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 | 54 |         { | 
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| [630] | 55 |             meshSrc_ = xmlElem->Attribute("mesh"); | 
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| [586] | 56 |         } | 
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| [631] | 57 |         create(); | 
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| [630] | 58 |     } | 
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| [646] | 59 |  | 
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| [630] | 60 |     bool Model::create(){ | 
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| [631] | 61 |       if(meshSrc_.compare("")!=0){ | 
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 | 62 |         this->mesh_.setMesh(meshSrc_); | 
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 | 63 |         this->attachObject(this->mesh_.getEntity()); | 
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 | 64 |         COUT(4) << "Loader: Created model" << std::endl; | 
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 | 65 |       } | 
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 | 66 |       registerAllVariables(); | 
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| [630] | 67 |       return true; | 
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| [576] | 68 |     } | 
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| [646] | 69 |  | 
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| [630] | 70 |     void Model::registerAllVariables(){ | 
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| [729] | 71 |       registerVar(&meshSrc_, (int)meshSrc_.length() + 1, network::STRING); | 
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| [630] | 72 |     } | 
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| [576] | 73 | } | 
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