[587] | 1 | #include "HUD.h" |
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[618] | 2 | // #include <Ogre.h> |
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| 3 | // #include <OIS/OIS.h> |
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[588] | 4 | //#include <CEGUI/CEGUI.h> |
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| 5 | //#include <CEGUIRenderer.h> |
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[587] | 6 | |
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| 7 | |
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| 8 | using namespace Ogre; |
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| 9 | |
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| 10 | namespace hud { |
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[659] | 11 | HUD::HUD( void ) { |
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[587] | 12 | |
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[659] | 13 | init(); |
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[587] | 14 | |
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[659] | 15 | setTime(99,55); |
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[587] | 16 | |
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[659] | 17 | setTargetWindowName("HURRA"); |
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| 18 | setTargetWindowDistance(12); |
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| 19 | setTargetWindowStatus("Dead"); |
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| 20 | setTargetWindowDistance(30); |
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[587] | 21 | |
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[659] | 22 | setEnergyValue(60.0); |
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[587] | 23 | |
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[659] | 24 | setShieldLeftTopValue(true); |
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| 25 | setShieldRightTopValue(false); |
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| 26 | setShieldLeftBottomValue(false); |
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| 27 | setShieldRightBottomValue(true); |
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[587] | 28 | |
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[659] | 29 | setRocket1(11); |
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| 30 | setRocket2(22); |
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| 31 | setRocket3(33); |
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| 32 | setRocket4(44); |
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[587] | 33 | |
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[659] | 34 | setEnergyDistr(33,33,34); |
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[587] | 35 | |
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[659] | 36 | setPrimar(3); |
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[587] | 37 | |
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[659] | 38 | energyDistrPixelX_ = 100; |
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| 39 | energyDistrPixelY_ = 86; |
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[587] | 40 | |
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[659] | 41 | } |
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[587] | 42 | |
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| 43 | |
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[659] | 44 | HUD::~HUD( void ){ |
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[587] | 45 | |
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[659] | 46 | } |
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[587] | 47 | |
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[659] | 48 | void HUD::setTime(int i, int j){ |
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| 49 | timeMin_=i; |
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| 50 | timeSec_=j; |
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| 51 | timeText_->setCaption(StringConverter::toString(timeMin_) + ":" + StringConverter::toString(timeSec_)); |
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| 52 | } |
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[587] | 53 | |
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[659] | 54 | void HUD::setTargetWindowName(String i){ |
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| 55 | targetWindowName_=i; |
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| 56 | targetWindowNameText_->setCaption( targetWindowName_ ); |
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| 57 | } |
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[587] | 58 | |
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[659] | 59 | void HUD::setTargetWindowStatus(String i){ |
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| 60 | targetWindowStatus_=i; |
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| 61 | targetWindowStatusText_->setCaption( targetWindowStatus_ ); |
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| 62 | } |
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[587] | 63 | |
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[659] | 64 | void HUD::setTargetWindowDistance(int i){ |
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| 65 | targetWindowDistance_=i; |
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| 66 | targetWindowDistanceText_->setCaption(StringConverter::toString(targetWindowDistance_) + "km" ); |
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| 67 | } |
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[587] | 68 | |
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[659] | 69 | void HUD::setTargetWindowHitRating(int i){ |
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| 70 | targetWindowHitRating_=i; |
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| 71 | targetWindowHitRatingText_->setCaption(StringConverter::toString(targetWindowHitRating_) + "%" ); |
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| 72 | } |
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[587] | 73 | |
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[659] | 74 | void HUD::setEnergyValue(int i){ |
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| 75 | energyValue_=i; |
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| 76 | energyLength_->setWidth((int)((float)energyValue_/(float)100*200)); |
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| 77 | } |
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[587] | 78 | |
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[659] | 79 | void HUD::setShieldLeftTopValue(bool i){ |
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| 80 | shieldLeftTopValue_=i; |
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| 81 | if (shieldLeftTopValue_) shieldLeftTop_->show(); |
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| 82 | else shieldLeftTop_->hide(); |
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| 83 | } |
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[587] | 84 | |
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[659] | 85 | void HUD::setShieldRightTopValue(bool i){ |
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| 86 | shieldRightTopValue_=i; |
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| 87 | if (shieldRightTopValue_) shieldRightTop_->show(); |
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| 88 | else shieldRightTop_->hide(); |
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| 89 | } |
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[587] | 90 | |
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[659] | 91 | void HUD::setShieldLeftBottomValue(bool i){ |
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| 92 | shieldLeftBottomValue_=i; |
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| 93 | if (shieldLeftBottomValue_) shieldLeftBottom_->show(); |
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| 94 | else shieldLeftBottom_->hide(); |
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| 95 | } |
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[587] | 96 | |
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[659] | 97 | void HUD::setShieldRightBottomValue(bool i){ |
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| 98 | shieldRightBottomValue_=i; |
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| 99 | if (shieldRightBottomValue_) shieldRightBottom_->show(); |
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| 100 | else shieldRightBottom_->hide(); |
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| 101 | } |
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[587] | 102 | |
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[659] | 103 | void HUD::setRocket1(int i){ |
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| 104 | rocket1_=i; |
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| 105 | rocketNum1_->setCaption(StringConverter::toString(rocket1_)); |
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| 106 | } |
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[587] | 107 | |
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[659] | 108 | void HUD::setRocket2(int i){ |
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| 109 | rocket2_=i; |
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| 110 | rocketNum2_->setCaption(StringConverter::toString(rocket2_)); |
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| 111 | } |
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[587] | 112 | |
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[659] | 113 | void HUD::setRocket3(int i){ |
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| 114 | rocket3_=i; |
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| 115 | rocketNum3_->setCaption(StringConverter::toString(rocket3_)); |
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| 116 | } |
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[587] | 117 | |
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[659] | 118 | void HUD::setRocket4(int i){ |
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| 119 | rocket4_=i; |
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| 120 | rocketNum4_->setCaption(StringConverter::toString(rocket4_)); |
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| 121 | } |
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[587] | 122 | |
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[659] | 123 | void HUD::setEnergyDistr(float s, float e, float l){ |
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| 124 | energyDistrShield_=s; |
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| 125 | energyDistrEngine_=e; |
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| 126 | energyDistrLaser_=l; |
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[587] | 127 | |
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[659] | 128 | float energyDistrShieldInv_ = 100 - energyDistrShield_; |
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| 129 | float energyDistrEngineInv_ = 100 - energyDistrEngine_; |
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| 130 | float energyDistrLaserInv_ = 100 - energyDistrLaser_; |
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[587] | 131 | |
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[659] | 132 | float energyDistrT_ = -energyDistrPixelX_/((energyDistrPixelX_-energyDistrPixelX_/2*energyDistrShieldInv_/(energyDistrShieldInv_+energyDistrEngineInv_))*energyDistrLaserInv_*(energyDistrShieldInv_+energyDistrEngineInv_)/energyDistrShieldInv_/(energyDistrLaserInv_+energyDistrEngineInv_)+energyDistrPixelX_/2+energyDistrPixelX_/2*energyDistrEngineInv_/(energyDistrEngineInv_+energyDistrLaserInv_)); |
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| 133 | float energyDistrX_ = (-energyDistrPixelX_/2-energyDistrPixelX_/2*energyDistrEngineInv_/(energyDistrEngineInv_+energyDistrLaserInv_))*energyDistrT_; |
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| 134 | float energyDistrY_ = energyDistrPixelY_+energyDistrPixelY_*energyDistrLaserInv_/(energyDistrLaserInv_+energyDistrEngineInv_)*energyDistrT_; |
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[587] | 135 | |
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[659] | 136 | energyDistrPoint_->setLeft((int)energyDistrX_-3); |
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| 137 | energyDistrPoint_->setTop((int)energyDistrY_-3); |
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[587] | 138 | |
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[659] | 139 | } |
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[587] | 140 | |
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[659] | 141 | void HUD::setPrimar(int i){ |
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| 142 | primarValue_=i; |
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| 143 | if(i==1){ |
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| 144 | primarChoice_->setLeft(2); |
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| 145 | primarChoice_->setWidth(48); |
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| 146 | } |
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| 147 | if(i==2){ |
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| 148 | primarChoice_->setLeft(51); |
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| 149 | primarChoice_->setWidth(49); |
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| 150 | } |
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| 151 | else{ |
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| 152 | primarChoice_->setLeft(101); |
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| 153 | primarChoice_->setWidth(48); |
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| 154 | } |
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| 155 | } |
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[587] | 156 | |
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| 157 | |
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| 158 | |
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[659] | 159 | void HUD::init(void) |
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| 160 | { |
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| 161 | timeText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/Time/Text"); |
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[587] | 162 | |
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[659] | 163 | targetWindowNameText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/Name"); |
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| 164 | targetWindowDistanceText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/DistanceText"); |
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| 165 | targetWindowStatusText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/StatusText"); |
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| 166 | targetWindowHitRatingText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/HitRatingText"); |
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[587] | 167 | |
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[659] | 168 | energyLength_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/EnergyBackground"); |
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[587] | 169 | |
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[659] | 170 | shieldLeftTop_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldLeftTop"); |
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| 171 | shieldRightTop_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldRightTop"); |
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| 172 | shieldLeftBottom_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldLeftBottom"); |
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| 173 | shieldRightBottom_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldRightBottom"); |
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| 174 | |
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| 175 | rocketNum1_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum1"); |
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| 176 | rocketNum2_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum2"); |
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| 177 | rocketNum3_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum3"); |
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| 178 | rocketNum4_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum4"); |
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| 179 | |
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[660] | 180 | // FIXME: unused vars! |
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[659] | 181 | float energyDistrPixelX_ = 100; |
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| 182 | float energyDistrPixelY_ = 86; |
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| 183 | energyDistrPoint_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/EnergyDistrPoint"); |
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| 184 | |
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| 185 | primarChoice_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/PrimarChoice"); |
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| 186 | |
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| 187 | |
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| 188 | } |
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| 189 | |
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| 190 | |
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[587] | 191 | } |
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