[11547] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _AsteroidMinable_H__ |
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| 30 | #define _AsteroidMinable_H__ |
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| 31 | |
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| 32 | #include "OrxonoxPrereqs.h" |
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| 33 | |
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| 34 | #include <string> |
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| 35 | #include <vector> |
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| 36 | #include "interfaces/PickupCarrier.h" |
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| 37 | #include "interfaces/RadarViewable.h" |
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| 38 | #include "worldentities/ControllableEntity.h" |
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| 39 | #include "worldentities/ExplosionPart.h" |
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| 40 | |
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| 41 | #include "../../orxonox/worldentities/pawns/Pawn.h" |
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| 42 | |
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[11640] | 43 | namespace orxonox |
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[11547] | 44 | { |
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| 45 | |
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| 46 | |
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[11640] | 47 | class _OrxonoxExport AsteroidMinable : public Pawn{ |
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[11547] | 48 | |
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| 49 | public: |
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[11646] | 50 | AsteroidMinable(Context* context);// @brief This constructor is for XML access only! |
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| 51 | AsteroidMinable(Context* c, float size, Vector3 position, Vector3 velocity, bool dS);// @brief Call this Constructor from other C-files. |
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[11586] | 52 | |
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[11547] | 53 | virtual ~AsteroidMinable(); |
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| 54 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); |
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| 55 | virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode) override; |
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| 56 | virtual void tick(float dt) override; |
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| 57 | |
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[11646] | 58 | // @brief Overwrite to prevet 'self-collision' of generated stuff |
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[11581] | 59 | virtual void hit(Pawn* originator, const Vector3& force, const btCollisionShape* cs, float damage, float healthdamage = 0.0f, float shielddamage = 0.0f); |
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| 60 | virtual void hit(Pawn* originator, btManifoldPoint& contactpoint, const btCollisionShape* cs, float damage, float healthdamage = 0.0f, float shielddamage = 0.0f); |
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| 61 | |
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[11640] | 62 | inline void setSize(int s){this->size = s;} |
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| 63 | inline int getSize(){return this->size;} |
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[11581] | 64 | |
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[11640] | 65 | inline void toggleShattering(bool b){this->generateSmaller = b;} |
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| 66 | inline void toggleDropStuff(bool b){this->dropStuff = b;} |
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[11581] | 67 | |
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[11547] | 68 | |
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[11640] | 69 | protected: |
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[11547] | 70 | |
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[11640] | 71 | Context* context; |
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[11581] | 72 | |
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[11640] | 73 | int size; |
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[11547] | 74 | bool generateSmaller; |
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[11640] | 75 | bool dropStuff; |
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[11551] | 76 | bool initialised; |
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[11547] | 77 | |
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[11551] | 78 | virtual void death(); |
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[11547] | 79 | |
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[11551] | 80 | |
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| 81 | |
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[11547] | 82 | private: |
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| 83 | void registerVariables(); |
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| 84 | virtual void spawnChildren(); |
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[11640] | 85 | virtual void putStuff(); |
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[11547] | 86 | |
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[11640] | 87 | // @brief Just for testing. Don-t work anyways. |
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| 88 | void printArrayString(float thingy[]); |
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| 89 | // @brief Just for testing. Don-t work anyways. |
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[11618] | 90 | void printArrayString(int thingy[]);// Just for testing |
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[11547] | 91 | |
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| 92 | |
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[11618] | 93 | |
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| 94 | |
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| 95 | |
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[11547] | 96 | }; // tolua_export |
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| 97 | } // tolua_export |
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| 98 | |
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| 99 | #endif /* _AsteroidMinable_H__ */ |
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