[10678] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * Dominik Solenicki |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "DivisionController.h" |
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| 30 | |
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| 31 | |
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| 32 | namespace orxonox |
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| 33 | { |
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| 34 | |
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| 35 | RegisterClass(DivisionController); |
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| 36 | |
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[10709] | 37 | DivisionController::DivisionController(Context* context) : LeaderController(context) |
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[10678] | 38 | { |
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| 39 | RegisterObject(DivisionController); |
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[10759] | 40 | |
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| 41 | this->setFormationMode(FormationMode::DIAMOND); |
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[10763] | 42 | this->target_ = 0; |
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[10725] | 43 | this->myFollower_ = 0; |
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| 44 | this->myWingman_ = 0; |
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| 45 | this->actionTimer_.setTimer(ACTION_INTERVAL, true, createExecutor(createFunctor(&DivisionController::action, this))); |
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[10759] | 46 | this->rank_ = Rank::DIVISIONLEADER; |
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[10725] | 47 | |
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[10731] | 48 | |
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[10678] | 49 | } |
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| 50 | |
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| 51 | DivisionController::~DivisionController() |
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| 52 | { |
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[10725] | 53 | } |
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[10731] | 54 | |
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| 55 | |
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[10725] | 56 | void DivisionController::tick(float dt) |
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[10803] | 57 | { |
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| 58 | if (!this->isActive()) |
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| 59 | return; |
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[10800] | 60 | if (this->bHasTargetPosition_) |
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[10729] | 61 | { |
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[10800] | 62 | this->moveToTargetPosition(dt); |
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| 63 | } |
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[10803] | 64 | else if (this->bLookAtTarget_) |
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[10789] | 65 | { |
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[10803] | 66 | this->lookAtTarget(dt); |
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[10729] | 67 | } |
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[10803] | 68 | if (bShooting_) |
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[10796] | 69 | { |
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[10803] | 70 | this->doFire(); |
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| 71 | } |
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| 72 | |
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[10722] | 73 | SUPER(DivisionController, tick, dt); |
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[10718] | 74 | |
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[10678] | 75 | } |
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[10725] | 76 | void DivisionController::action() |
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| 77 | { |
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[10805] | 78 | if (!this->target_) |
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| 79 | { |
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| 80 | for (ObjectList<Pawn>::iterator itP = ObjectList<Pawn>::begin(); itP; ++itP) |
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| 81 | { |
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| 82 | if (this->getControllableEntity()->getTeam() == static_cast<ControllableEntity*>(*itP)->getTeam()) |
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| 83 | continue; |
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| 84 | |
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| 85 | |
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| 86 | if (static_cast<ControllableEntity*>(*itP) != (this)->getControllableEntity() && !(this)->hasTarget() |
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| 87 | && ((*itP)->getWorldPosition() - (this)->getControllableEntity()->getWorldPosition()).length() < 10000) |
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| 88 | { |
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| 89 | (this)->setAction(Action::FIGHT, *itP); |
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| 90 | } |
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| 91 | } |
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| 92 | } |
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[10803] | 93 | |
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[10805] | 94 | if (this->action_ == Action::FIGHT) |
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| 95 | { |
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| 96 | this->maneuver(); |
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| 97 | this->bShooting_ = this->canFire(); |
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| 98 | if (this->target_) |
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| 99 | { |
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| 100 | if (this->myWingman_) |
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| 101 | { |
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| 102 | this->myWingman_->setAction (Action::FIGHT, this->target_); |
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| 103 | } |
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| 104 | |
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| 105 | Vector3 diffVector = this->positionOfTarget_ - this->getControllableEntity()->getWorldPosition(); |
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| 106 | if (diffVector.length() > 3000) |
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| 107 | { |
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| 108 | this->setTargetPositionOfWingman(); |
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| 109 | //this->setTargetPositionOfFollower(); |
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| 110 | } |
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| 111 | } |
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| 112 | } |
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| 113 | else if (this->action_ == Action::FLY) |
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| 114 | { |
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| 115 | this->setTargetPositionOfWingman(); |
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| 116 | this->setTargetPositionOfFollower(); |
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| 117 | } |
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| 118 | else if (this->action_ == Action::PROTECT) |
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| 119 | { |
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[10763] | 120 | |
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[10805] | 121 | } |
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| 122 | |
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[10709] | 123 | } |
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[10725] | 124 | |
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[10731] | 125 | |
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| 126 | |
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[10729] | 127 | void DivisionController::setTargetPositionOfWingman() |
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[10725] | 128 | { |
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| 129 | if (!this->myWingman_) |
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| 130 | return; |
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[10729] | 131 | Vector3* targetRelativePositionOfWingman; |
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[10725] | 132 | switch (this->formationMode_){ |
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[10759] | 133 | case FormationMode::WALL: |
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[10725] | 134 | { |
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[10729] | 135 | targetRelativePositionOfWingman = new Vector3 (400, 0, 0); |
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[10725] | 136 | break; |
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| 137 | } |
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[10759] | 138 | case FormationMode::FINGER4: |
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[10725] | 139 | { |
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[10759] | 140 | targetRelativePositionOfWingman = new Vector3 (400, 0, -200); |
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[10725] | 141 | break; |
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| 142 | } |
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[10759] | 143 | case FormationMode::VEE: |
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[10725] | 144 | { |
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| 145 | break; |
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| 146 | } |
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[10759] | 147 | case FormationMode::DIAMOND: |
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[10725] | 148 | { |
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[10759] | 149 | targetRelativePositionOfWingman = new Vector3 (400, 0, -200); |
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[10725] | 150 | break; |
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| 151 | } |
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| 152 | } |
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[10729] | 153 | Quaternion orient = this->getControllableEntity()->getWorldOrientation(); |
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| 154 | |
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| 155 | Vector3 targetAbsolutePositionOfWingman = ((this->getControllableEntity()->getWorldPosition()) + |
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| 156 | (this->getControllableEntity()->getWorldOrientation()* (*targetRelativePositionOfWingman))); |
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| 157 | |
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[10805] | 158 | myWingman_->setAction( Action::FLY, targetAbsolutePositionOfWingman, orient); |
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[10725] | 159 | |
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| 160 | } |
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[10729] | 161 | void DivisionController::setTargetPositionOfFollower() |
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[10725] | 162 | { |
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| 163 | if (!this->myFollower_) |
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| 164 | return; |
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[10759] | 165 | this->myFollower_->setFormationMode(this->formationMode_); |
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| 166 | |
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[10729] | 167 | Vector3* targetRelativePositionOfFollower; |
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[10725] | 168 | switch (this->formationMode_){ |
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[10759] | 169 | case FormationMode::WALL: |
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[10725] | 170 | { |
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[10729] | 171 | targetRelativePositionOfFollower = new Vector3 (-400, 0, 0); |
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[10725] | 172 | break; |
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| 173 | } |
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[10759] | 174 | case FormationMode::FINGER4: |
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[10725] | 175 | { |
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[10759] | 176 | targetRelativePositionOfFollower = new Vector3 (-400, 0, -200); |
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[10725] | 177 | break; |
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| 178 | } |
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[10759] | 179 | case FormationMode::VEE: |
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[10725] | 180 | { |
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| 181 | break; |
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| 182 | } |
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[10759] | 183 | case FormationMode::DIAMOND: |
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[10725] | 184 | { |
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[10759] | 185 | targetRelativePositionOfFollower = new Vector3 (-400, 0, -200); |
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[10725] | 186 | break; |
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| 187 | } |
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| 188 | } |
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[10729] | 189 | Quaternion orient = this->getControllableEntity()->getWorldOrientation(); |
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| 190 | |
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| 191 | Vector3 targetAbsolutePositionOfFollower = ((this->getControllableEntity()->getWorldPosition()) + |
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| 192 | (this->getControllableEntity()->getWorldOrientation()* (*targetRelativePositionOfFollower))); |
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| 193 | |
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[10805] | 194 | myFollower_->setAction ( Action::FLY, targetAbsolutePositionOfFollower, orient ); |
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[10729] | 195 | } |
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[10731] | 196 | |
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| 197 | |
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| 198 | bool DivisionController::setWingman(CommonController* cwingman) |
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| 199 | { |
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| 200 | |
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| 201 | WeakPtr<WingmanController> wingman = orxonox_cast<WingmanController*>(cwingman); |
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| 202 | if (!this->myWingman_) |
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| 203 | { |
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| 204 | this->myWingman_ = wingman; |
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| 205 | return true; |
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| 206 | } |
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| 207 | else |
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| 208 | { |
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| 209 | return false; |
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| 210 | } |
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| 211 | |
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| 212 | } |
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| 213 | bool DivisionController::setFollower(LeaderController* myFollower) |
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| 214 | { |
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| 215 | if (!this->myFollower_) |
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| 216 | { |
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| 217 | this->myFollower_ = myFollower; |
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| 218 | return true; |
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| 219 | } |
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| 220 | else |
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| 221 | { |
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| 222 | return false; |
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| 223 | } |
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| 224 | } |
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| 225 | bool DivisionController::hasWingman() |
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| 226 | { |
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| 227 | if (this->myWingman_) |
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| 228 | return true; |
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| 229 | else |
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| 230 | return false; |
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| 231 | } |
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| 232 | bool DivisionController::hasFollower() |
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| 233 | { |
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| 234 | if (this->myFollower_) |
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| 235 | return true; |
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| 236 | else |
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| 237 | return false; |
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| 238 | } |
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| 239 | |
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| 240 | |
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[10719] | 241 | void DivisionController::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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[10678] | 242 | { |
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| 243 | SUPER(DivisionController, XMLPort, xmlelement, mode); |
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| 244 | |
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| 245 | //XMLPortParam(DivisionController, "target_", setTarget, getTarget, xmlelement, mode).defaultValues(100.0f); |
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[10719] | 246 | } |
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[10678] | 247 | |
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| 248 | |
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| 249 | |
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| 250 | |
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| 251 | } |
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