The available tickets are separated into two sections. A ticket is "suited for 2nd semester" if the framework is ready to implement the ticket, maybe even an example exists. A ticket is "advanced" if it's something new in Orxonox and there's more work to do than just a straightforward implementation and we can't tell you step by step what to do.
Tickets suited for 2nd semester
| Ticket | Summary | Difficulty | Owner
|
| #326 | Weapons | = | hagen, joël
|
| #325 | Gametype | + | aurelian, matthias, val
|
| #274 | Spaceship Navigation | = |
|
| ——
|
| #319 | Create seamless textures | = | patrice
|
| #320 | Extend modular space station | = |
|
| #321 | Help the Allied Fleet | + |
|
| #276 | Particle Effects | + | beni
|
Advanced tickets
| Ticket | Summary | Difficulty | Owner
|
| #277 | Pickup System | ++ | daniel
|
| #327 | Spaceship flying behavior | ++ |
|
| #281 | Space Race | + |
|
| #282 | Formation flight | + |
|
| #323 | Spaceship docking system | + |
|
| #263 | Artificial Intelligence | ++ |
|
| ——
|
| #236 | Skybox generator | ++ |
|
| #275 | Environment | ++ |
|
| #272 | Editor | ++ |
|
| ——
|
| #324 | Chat | = |
|
| #267 | Improving the HUD | = |
|
| #251 | Designing and scripting Menus | = |
|
| ——
|
| #271 | Sound Engine | ++ | erwin
|
| #266 | Object Priorities | + |
|
| #264 | Binary distribution | = |
|