Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Version 1 (modified by bknecht, 17 years ago) (diff)

Introduction

This is the project page of ticket #162. Goals can be found at the ticket's page.

I (Benjamin Knecht?) work on this project for this semester. Into the project, nearly every work done by the PPS-students is going to be joined together. This makes the project a difficult one.

Progress

Just started yet. The project will be handled in following steps:

  • See what we can do.
  • See what we should be able to do at the end of the semester.
  • Write a mission plot which contains the stuff we can do.
  • See how to implement it.
  • Finally implement it.

What can we do?

  • Scripting Engine - I have to check out how much I will have to need it. Is it possible to create random events?

What will we be able to do?

  • There should be finished models of the Human, Noxon and Pirate fraction. The possibility of using two different kinds of enemies make the mission intressting.
  • There will be an AI, which will make the enemies act the right way in every situation.
  • A cool camera control for the scripting engine to improve the game experience.

Mission Plot

There will be some attack by Noxons. It's not sure yet what role the pirates will play, but there are definitely used for bounty hunter submissions.

Implementation

No implementation yet.