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Feb 7, 2016:

6:47 PM Changeset [11110] by bknecht
Create CEGUI v0.8 migration branch

Feb 6, 2016:

3:45 PM dev/LinuxTardis edited by zifloria
new tardis instructions (diff)
3:27 PM Changeset [11109] by zifloria
changed build settings for tardis to use the new paths on the new …
3:13 PM Changeset in downloads [124] by zifloria
added tardis dependencies (currently contains ogre include files)

Feb 4, 2016:

11:54 PM Changeset [11108] by fvultier
A few modifications in the weapon system: WeaponModes may play a …
11:50 PM Changeset [11107] by fvultier
Some weapon fire and reload sounds.

Feb 3, 2016:

1:02 PM Changeset [11106] by muemart
Fix a memory leak. Also fix some potentially invalid references to …

Feb 1, 2016:

5:27 PM Changeset [11105] by fvultier
Removed wrong comments in Jump minigame. These comments were artifacts …

Jan 31, 2016:

11:42 PM Changeset [11104] by fvultier
Some HUDs (Health, Shield, Weapons, EnemyHealth, EnemyShield) are also …
8:43 PM Changeset [11103] by landauf
fixed warnings (release build). fixed error in GravityBombField
2:52 PM Changeset [11102] by landauf
removed merged branches from HS15
11:27 AM download edited by landauf
(diff)
11:20 AM download edited by landauf
(diff)
11:13 AM Changeset in downloads [123] by landauf
added new snapshot package for windows
10:57 AM Changeset [11101] by landauf
fixed build when combining new cegui with old ogre

Jan 30, 2016:

8:32 PM Ticket #421 (INSTALL_COPYABLE doesn't work) closed by landauf
worksforme: It works actually, but as long as the file 'orxonox_dev_build.keep_me' …

Jan 28, 2016:

3:56 PM Changeset [11100] by muemart
Update FindLua5.1.cmake to work with newer versions. Also added …

Jan 27, 2016:

6:50 PM Changeset [11099] by muemart
Fix loads of doxygen warnings and other documentation issues

Jan 26, 2016:

8:32 PM Changeset [11098] by muemart
Minor C++11 improvements: - Drop ImplicitConversion.h in favor of …

Jan 25, 2016:

9:47 PM Changeset [11097] by landauf
fixed build on tardis.
9:33 PM Changeset [11096] by muemart
Constexpr for some util things

Jan 24, 2016:

11:28 PM Changeset [11095] by landauf
simplified transparency-check
10:52 PM screenshots edited by landauf
(diff)
10:44 PM screenShot_01242016_223002112.jpg attached to screenshots by landauf
10:44 PM screenShot_01242016_222645279.jpg attached to screenshots by landauf
10:43 PM screenShot_01242016_222326756.jpg attached to screenshots by landauf
10:40 PM Changeset [11094] by landauf
added night-mode in city level (with city-lights and darker skybox)
10:37 PM Changeset [11093] by landauf
added dark skybox textures
9:31 PM Changeset [11092] by landauf
removed skyboxHoenggerberg added glow effect for real skybox material
9:21 PM Changeset [11091] by landauf
renamed city-level, removed planet and portals, using real skybox …
3:44 PM screenshots edited by landauf
(diff)
3:41 PM screenShot_01242016_152929234.jpg attached to screenshots by landauf
3:40 PM screenShot_01242016_121758833.jpg attached to screenshots by landauf
3:40 PM screenShot_01242016_120519714.jpg attached to screenshots by landauf
3:40 PM screenShot_01242016_120204184.jpg attached to screenshots by landauf
3:30 PM Changeset [11090] by landauf
glowing skybox!
2:25 PM Changeset [11089] by landauf
glow effect is now visible through transparent elements (e.g. …
12:21 PM Changeset [11088] by landauf
improved glow effects

Jan 23, 2016:

11:15 PM Changeset [11087] by landauf
removed duplicate code
10:07 PM Changeset [11086] by landauf
detail
9:34 PM Changeset [11085] by landauf
enable glow shader in all scenes
8:41 PM Changeset [11084] by landauf
added glow shader & textures
12:22 PM pps/main edited by fvultier
(diff)

Jan 21, 2016:

1:59 PM Changeset [11083] by muemart
Fix some clang-tidy warnings. Also, Serialise.h was doing some C-style …

Jan 20, 2016:

11:05 PM Changeset [11082] by landauf
trying to fix bogus (?) warning on gcc [see …
10:56 PM Changeset [11081] by landauf
fixed cmake script (cmake version 3.3.2)

Jan 19, 2016:

11:27 PM Changeset [11080] by landauf
merged shaders back to trunk (pps project from HS 2012)
11:05 PM Changeset [11079] by landauf
bugfix: the attached objects are stored in a set, so there's no …
10:49 PM Changeset [11078] by landauf
fixed numerous issues: - fixed memory leaks (delete allocated heap …
2:22 PM Changeset [11077] by muemart
Remove some non-ASCII characters to avoid encoding issues. This only …
1:53 PM Changeset [11076] by muemart
Add CMake configs for Clang. Most of it is reused from GCC.

Jan 18, 2016:

10:35 PM Changeset [11075] by landauf
fixed author and added some c++11 features
10:15 PM Changeset [11074] by landauf
eol-style native
10:12 PM Changeset [11073] by landauf
merged branch 'shaders' into branch 'shaders_merge'
9:58 PM Changeset [11072] by landauf
created branch to merge 'shaders' branch (from pps HS 2012)

Jan 17, 2016:

10:29 PM Changeset [11071] by landauf
merged branch cpp11_v3 back to trunk
8:40 PM Changeset [11070] by landauf
return collections directly instead of begin and end iterators. this …
6:44 PM Changeset [11069] by landauf
fixed enums
6:41 PM Changeset [11068] by landauf
merged remaining commits from cpp11_v2 to cpp11_v3 (for some reason …
2:58 PM Changeset [11067] by landauf
shortened code
2:03 PM Changeset [11066] by landauf
fixed unittests (IdentifierManager doesn't always exist in tests)
1:59 PM Changeset [11065] by landauf
added c++11 features to code that was added in presentationHS15

Jan 14, 2016:

10:58 PM Changeset [11064] by landauf
made some functions non-virtual
10:27 PM Changeset [11063] by landauf
ups, forgot to commit a file

Jan 13, 2016:

11:13 PM Changeset [11062] by landauf
added c++11 features to code that was modified in presentationHS15
11:02 PM Changeset [11061] by landauf
made some functions non-virtual
10:40 PM Changeset [11060] by landauf
made some functions non-virtual
10:19 PM Changeset [11059] by landauf
return const-ref to collections instead of pointer
12:44 PM pps/main edited by fvultier
(diff)

Jan 11, 2016:

9:57 PM Ticket #383 (Make munition dependent on the spaceship's type) closed by fvultier
fixed

Jan 10, 2016:

8:01 PM Changeset [11058] by landauf
removed empty tick functions
7:50 PM Changeset [11057] by landauf
removed empty XMLPort functions
6:35 PM Changeset [11056] by landauf
merged last commit from presentationHS15 to trunk
6:33 PM Changeset [11055] by landauf
reverted r11051 because apparently overlays DOES depend on weapons …
1:54 PM Changeset [11054] by landauf
merged branch cpp11_v2 into cpp11_v3
12:19 PM content/LevelHowTo edited by fvultier
(diff)
11:40 AM pps/main edited by fvultier
(diff)
11:16 AM Changeset [11053] by landauf
created new branch to merge cpp11_v2 with trunk

Jan 9, 2016:

6:26 PM Changeset [11052] by landauf
merged branch presentationHS15 back to trunk
5:00 PM Changeset [11051] by landauf
overlays module doesn't need to depend on weapons module since only …
4:37 PM Changeset [11050] by landauf
some cleanup in data files
4:29 PM Changeset [11049] by landauf
reverted particle effect in pong.oxw to old value
4:25 PM Changeset [11048] by landauf
fixed material in particle effects
4:18 PM Changeset [11047] by landauf
fixed weapon setting include
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