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Dec 20, 2012:

1:52 PM Ticket #403 (Ready made Game Objects) created by jo
Some more sophisticated objects can't be easily scaled and require a …
1:52 PM Ticket #402 (Inside a Spacestation) created by jo
Create a model of the interior of a spacestation or use one with an …
12:16 PM Ticket #401 (Cleanup the AI) created by jo
Various people tried to improve the AI and added further …
11:39 AM Ticket #400 (Fix the HUD) created by jo
Introduce a common way for all HUD elements to filter out objects that …

Dec 16, 2012:

9:17 PM Changeset [9524] by landauf
fixed build on linux
6:07 PM Changeset [9523] by jo
Merging the Racingbot branch into the presentationHS12 branch.
4:02 PM Changeset [9522] by jo
Repairing the Compiler Errors.
1:21 AM Changeset [9521] by jo
Improved level version.

Dec 15, 2012:

8:02 PM Changeset [9520] by jo
Working on the presentationHS12.oxw level.
8:01 PM Changeset [9519] by jo
Working on the presentationHS12.oxw level.
4:44 PM Changeset [9518] by jo
Small adjustmenst on the new SpaceShip Templates and Weaponsettings.
2:41 PM Changeset [9517] by jo
Little code cleanup.
2:40 PM Changeset [9516] by smerkli
Merged branch largeShip1. Cannot test at home, but since it's only …
1:57 PM Changeset [9515] by keuschr
final update
1:08 PM Changeset [9514] by keuschr
final update

Dec 14, 2012:

4:47 PM Changeset [9513] by purgham
works but its not properly coded and Position of VirtualCheckpoint bad
4:17 PM Changeset [9512] by purgham
works but its not properly coded
2:26 PM Changeset [9511] by davidsa
tweaked lens flare base colour in the test level
2:25 PM Changeset [9510] by davidsa
Tweaked the lens configuration to achieve a pretty lens flare effect
2:24 PM Changeset [9509] by davidsa
tweaked and added more lens flare materials, tweaked the glow material

Dec 11, 2012:

6:13 PM Changeset [9508] by purgham
still not working!

Dec 10, 2012:

5:37 PM Changeset [9507] by purgham
Not working together
4:52 PM Changeset [9506] by jo
Updating the LaserBeam material to look more like a laser.
4:51 PM Changeset [9505] by jo
Enabling more variable projectile behaviour for HSW01
3:43 PM Changeset [9504] by davidsa
Added colour parameter to the LensFlare in the shadertest level
3:38 PM Changeset [9503] by smerkli
Merged dawalser's branch
3:36 PM Changeset [9502] by moralelastix
Final
3:26 PM Changeset [9501] by jokicp
asdf
3:26 PM Changeset [9500] by davidsa
Added nested Class Lens to LensFlare, to simplify lens flare …
3:17 PM Changeset [9499] by moralelastix
Praktisch fertig
3:06 PM Changeset [9498] by smerkli
Merged baptiste's branch spaceNavigation. Works.
2:56 PM Changeset [9497] by moralelastix
nix
2:55 PM Changeset [9496] by mottetb
fertig
2:48 PM Changeset [9495] by mottetb
fertig
2:13 PM Changeset [9494] by jokicp
Presentation Level bigship hinzugefuegt
2:05 PM Changeset [9493] by smerkli
Added new laser beam stuff by Lukas
12:33 PM WikiStart edited by jo
(diff)
12:33 PM ~archive/News edited by jo
updated archive (diff)
12:31 PM WikiStart edited by jo
update: 17 Orxonox Convention (diff)

Dec 4, 2012:

2:06 PM Changeset [9492] by davidsa
modified the shader test level slightly, putting the light source …
2:04 PM Changeset [9491] by davidsa
FIX: fixed light intensity being affected in a weird way by the …

Dec 3, 2012:

5:46 PM Changeset [9490] by purgham
Still doesn't work
5:46 PM Changeset [9489] by moralelastix
What ever
5:44 PM Changeset [9488] by moralelastix
Details
4:46 PM Changeset [9487] by purgham
2.12.2012 - Still some Problems with the additional Checkpoints
4:14 PM Changeset [9486] by mottetb
hallo
3:57 PM Changeset [9485] by jokicp
Added all the big ship files.
3:57 PM Changeset [9484] by mottetb
hallo
3:51 PM Changeset [9483] by smerkli
Added big ship stuff to code stuff.
2:56 PM Changeset [9482] by juchlil
1:22 PM Changeset [9481] by smerkli
Created presentation branch for this semester.

Dec 2, 2012:

9:21 PM code/Buildsystem edited by landauf
(diff)
9:19 PM Changeset [9480] by landauf
added cmake flag ENABLE_GCOV to enable code coverage analysis with gcov

Nov 30, 2012:

9:41 PM Changeset [9479] by landauf
consider different float to string conversions
9:08 PM Changeset [9478] by landauf
generate xml report with gtest
7:06 PM Changeset [9477] by landauf
make gtest build on unix

Nov 29, 2012:

11:23 PM Changeset [9476] by landauf
removed some lines that were accidentally copy-pasted
10:55 PM Changeset [9475] by landauf
exclude gtest and gmock from default build target
10:30 PM Changeset [9474] by landauf
moved settings for executables in visual studio to TargetUtilities to …
5:49 PM Changeset [9473] by landauf
moved common cmake config for src/ and test/ to SourceConfig.cmake

Nov 28, 2012:

11:17 PM Changeset [9472] by jo
Better documentation.
11:02 PM Changeset [9471] by jo
I fixed the console command. A console command has to be a static …

Nov 26, 2012:

4:36 PM Changeset [9470] by purgham
26.11.12 not really working but usefull stuff for later
4:08 PM Changeset [9469] by moralelastix
preparations
4:06 PM Changeset [9468] by mottetb
shortcuts don't work
4:03 PM Changeset [9467] by moralelastix
export
3:58 PM Changeset [9466] by davidsa
WIP: fixing max pixel calculation and size scaling of the billboards
1:30 PM Changeset [9465] by moralelastix
Smooth Rendering

Nov 25, 2012:

7:43 PM Changeset [9464] by davidsa
Updated orxonox::LensFlare, the effect has been expanded by several …
7:39 PM Changeset [9463] by davidsa
updated lensflare.material and textures

Nov 20, 2012:

6:47 PM Changeset [9462] by davidsa
Added additional LensFlare parameters to the Shader-Test level
6:46 PM Changeset [9461] by davidsa
Updated orxonox::Billboard so you can disable FrustumCulling. Also …
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