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Oct 11, 2009:

9:50 PM Changeset [5927] by rgrieder
Windows fix: Paths containing "fancy" stuff like '.' were not …
7:22 PM Changeset in downloads [68] by rgrieder
Minor correction in the dependency archives for windows.
6:27 PM download edited by rgrieder
(diff)
6:26 PM Changeset in downloads [67] by rgrieder
Added MinGW 4.0 Windows dependencies.
6:23 PM download edited by rgrieder
(diff)

Oct 10, 2009:

12:56 AM Changeset [5926] by scheusso
more consistent client disconnection handling

Oct 9, 2009:

8:24 PM Changeset in downloads [66] by rgrieder
Officially added new dependencies in versions 3.1 (ogre 1.4) and 4.0 …
6:46 PM Changeset [5925] by rgrieder
Reapplied some of the changes that got reverted in the last commit …
6:04 PM Changeset [5924] by scheusso
reverted r5911 partially and removed fallbackcamera level scene now …
5:47 PM Changeset [5923] by rgrieder
Allowing multiple major dependency versions. Currently this is 3.1 and …
5:15 PM Changeset [5922] by landauf
list of remaining objects after a level unloading
5:09 PM Changeset [5921] by scheusso
build fix for linux
5:04 PM Changeset [5920] by scheusso
something went wrong with one of my commits
5:00 PM Changeset [5919] by scheusso
forgot to remove a debug line
4:54 PM Changeset [5918] by scheusso
2 new console commands (startIOConsole, printObjects)
4:44 PM Changeset [5917] by scheusso
missing parts of last commit
4:41 PM Changeset [5916] by scheusso
some cleaning up in the network more to come
1:19 PM content/models/ghost edited by dave
(diff)
1:12 PM Changeset [5915] by rgrieder
Added CMake switch to disable multi-file compilations: DISABLE_COMPILATIONS
1:12 PM Changeset [5914] by rgrieder
- Fixed missing includes - Fixed non-world coordinate camera position …

Oct 8, 2009:

11:23 PM Changeset [5913] by rgrieder
Using the Camera position instead of the ControllableEntity position …
11:11 PM Changeset [5912] by rgrieder
New feature: "keybind" without arguments de-binds a key. We couldn't …
10:56 PM Changeset [5911] by rgrieder
Fixed CameraManager issue with the fallback scene by assigning each …
9:47 PM Changeset [5910] by rgrieder
- Fixed force feedback output pollution problem in OIS. - Fixed …
9:13 PM Changeset [5909] by rgrieder
Fixed faulty key binding. If you want the message to go away, delete …
8:35 PM dev/VisualStudio edited by rgrieder
(diff)
8:35 PM dev/WindowsMinGW edited by rgrieder
(diff)
8:34 PM dev/VisualStudio edited by rgrieder
(diff)
7:36 PM Changeset [5908] by rgrieder
More boost < 1.36 fixes.
7:26 PM Changeset [5907] by rgrieder
Fixed boost < 1.36 build.
5:29 PM Changeset [5906] by rgrieder
Removed an assert because the SignalHandler seems to have the affect …
11:49 AM Changeset [5905] by rgrieder
Improved error message for the case OpenAL was not actually installed.
12:00 AM Changeset [5904] by rgrieder
Ogg file loading should work again now using the Ogre resource system.

Oct 7, 2009:

3:44 PM Changeset [5903] by ambuehlm
First Try to insert a Drone(Tutorial)
2:20 PM Changeset [5902] by dafrick
Added comments and a lot of TODO's, many of which probably are …
1:41 PM code/Buildsystem edited by scheusso
(diff)
1:40 PM code/Buildsystem edited by scheusso
(diff)
1:28 PM pps/main edited by scheusso
(diff)
1:19 PM Ticket #321 (Help the Allied Fleet) reopened by rgrieder
1:11 PM Changeset [5901] by rgrieder
Fix did not entirely work before. Visual Studio should now work again.
12:54 PM Changeset [5900] by rgrieder
Hopefully fixed CMake visual studio bug in the trunk.
12:27 PM Ticket #321 (Help the Allied Fleet) closed by dave
fixed
11:19 AM Changeset [5899] by rgrieder
Renaming BaseSound::setSoundFile (and all its associates) to setSource …
2:02 AM Changeset [5898] by landauf
Enhanced Pong gametype: It's now possible to accelerate the ball in …
1:42 AM Changeset [5897] by landauf
build fix

Oct 6, 2009:

11:12 PM Changeset [5896] by rgrieder
Added some basic sound classes: WorldSound (to be used for 3D sound, …
9:42 PM Changeset [5895] by landauf
Attempt to fix a crash when switching from a level back to the mainmenu
6:58 PM Changeset [5894] by landauf
Using SmartPtr for CameraPositions in ControllableEntity. This fixes a …
1:55 PM Changeset [5893] by landauf
Removed ambiguity between the EventName macro and the EventName class. …
9:18 AM Changeset [5892] by rgrieder
Removed hard coded sound in Level, Engine and PongBall and replaced …
5:38 AM Changeset [5891] by landauf
Added fancy particle effects in the pong level, based on the named …
5:29 AM Changeset [5890] by landauf
Using target= instead of name= to define the target-object in …
4:57 AM Changeset [5889] by landauf
Using named events in Pong. Also firing events in PongBall now.
4:56 AM Changeset [5888] by landauf
Added support for named events (so one object can fire multiple …
4:51 AM Changeset [5887] by landauf
Fixed an issue with the new event-system: even states which weren't …
2:14 AM Changeset [5886] by landauf
forgot some changes in r5882. EventDispatcher now really supports all …
1:51 AM Changeset [5885] by landauf
Somehow the code in PongBall was double… simplified this and instead …

Oct 5, 2009:

11:20 PM Changeset [5884] by landauf
fixed a bug in ParticleSpawner which caused it to spawn particles in …
10:50 PM Changeset [5883] by landauf
main-state now supports also memoryless states (like "spawn" in …
9:57 PM Changeset [5882] by landauf
Again some changes in the event-system: - Added "mainstate" …
6:28 PM Changeset [5881] by rgrieder
Fixed sound problem in Pong by correcting the assumptions that you …
6:10 PM Changeset [5880] by rgrieder
Removing "minimal rebuild" option for msvc: It doesn't work too well …
5:02 PM Changeset [5879] by landauf
More changes in the event-system: processEvent() is now locally …
1:36 AM Changeset [5878] by rgrieder
Added GameMode::playsSound(). This function checks whether sound is …
1:34 AM Changeset [5877] by rgrieder
Added new an option for the ScopedSingletonManager that can allow the …

Oct 4, 2009:

11:08 PM Changeset [5876] by rgrieder
Cleanup in the GameStates (also moved debug overlay to the …
11:05 PM Changeset [5875] by rgrieder
Fixed an issue that could occur when singletons associated with …
9:51 PM Changeset [5874] by rgrieder
Removed obsolete PCH files and created a compilation for pong.
8:03 PM Changeset [5873] by rgrieder
Added a few more compilations in our own libraries. Also fixed a bug …
7:27 PM Changeset [5872] by rgrieder
Removing redundancy: Specifying ORXONOX_EXTERAL for a target should …
6:06 PM Changeset [5871] by rgrieder
Compiling our third party libraries with as few files as possible. …
2:07 PM Changeset [5870] by rgrieder
Added new build system feature: Combining multiple source files into …
12:26 AM Changeset [5869] by rgrieder
Applied ScopedSingletonManager to KeyBinderManager and KeyDetector.
12:03 AM Changeset [5868] by rgrieder
Fixed a possible issue in Game and a build system bug with PCH.
12:02 AM Changeset [5867] by rgrieder
Modified Scoped Singleton concept: Derive from Singleton normally, but …

Oct 3, 2009:

6:32 PM Changeset [5866] by landauf
some cleanup in the eventsystem. not sure if everything still works, …
5:36 PM Changeset [5865] by rgrieder
Missing includes (for non PCH builds).
5:36 PM Changeset [5864] by rgrieder
Missing changes for previous commit (whatever happened…)
5:33 PM Changeset [5863] by rgrieder
New class: KeyBinderManager (yes, it really was necessary, I'm not …

Oct 2, 2009:

9:11 PM Changeset [5862] by landauf
removed PawnListener
8:58 PM Changeset [5861] by landauf
un-PawnListener-ized ArtificialController
8:41 PM Changeset [5860] by landauf
using a WeakPtr in Projectile instead of inheriting from PawnListener …
7:35 PM Changeset [5859] by landauf
fixed a small bug in TeamDeathmatch
1:45 PM people/rnils created by rnils
11:41 AM Changeset [5858] by rgrieder
Cleanup in *Prereqs.h files - Removed forward declarations to …
10:47 AM Changeset [5857] by scheusso
fixed a bug which caused particle mess (no deletion of …
10:30 AM Changeset [5856] by rgrieder
Convinced HUDBar to destroy its BarColours (as they grow with each …
8:36 AM Changeset [5855] by rgrieder
Moved Clock from core to util (used in Scope anyway).

Oct 1, 2009:

5:19 PM Changeset [5854] by rgrieder
Deleting old branches
5:07 PM Changeset [5853] by rgrieder
Added two little console commands: printFPS and printTickTime for …
4:56 PM Changeset [5852] by scheusso
removed an unneccessary check & output
4:40 PM Changeset [5851] by scheusso
cleaned up a little bit in connection handling
11:44 AM Changeset [5850] by rgrieder
Moved the singleton creation/destruction mess to the Core class by …
11:42 AM Changeset [5849] by scheusso
some svn:eol-style native fix which improves disconnect handling
11:11 AM Changeset [5848] by scheusso
adding the dedicatedClient (mostly for debugging reason) there is a …
11:09 AM Changeset [5847] by scheusso
fixing a bug that made a segfault/memory corruption/corrupted double …
11:07 AM Changeset [5846] by scheusso
two fixes to prepare the dedicatedClient
9:52 AM Changeset [5845] by rgrieder
Build fix (again a problem with temporaries and references, but different).

Sep 30, 2009:

8:47 PM Changeset [5844] by rgrieder
Fixed some small problems.
8:42 PM Changeset [5843] by rgrieder
Added comma operator in the GameState hierarchy parser: Use …
6:13 PM Changeset [5842] by rgrieder
Moved GameStates back to the orxonox library. This resolves an issue …
3:57 PM pps/tutorial edited by rgrieder
(diff)
1:21 PM Changeset [5841] by dafrick
Removed the code, the PPS students have to insert.
1:17 PM pps/main edited by rgrieder
(diff)
1:17 PM Ticket #342 (Design Space) created by rgrieder
We've got a few asteroids and they all seem to look alike. Furthermore …
12:56 PM Changeset [5840] by dafrick
And the last bunch of comments.
12:42 PM Changeset [5839] by scheusso
Fixed problem with scene and creators creatorID is now always the …
11:27 AM Ticket #341 (Menu for keybindings) created by rgrieder
Analogous to #340, we need a menu that displays all commands relevant …
11:24 AM Ticket #340 (Menu for ConfigValues) created by rgrieder
Orxonox supports file-configurable values that are implemented for …
11:08 AM Ticket #339 (Ingame Menu) created by rgrieder
= Ingame Menu = At the moment pressing "Escape" during the game …
10:21 AM Changeset [5838] by rgrieder
Build fix (C++ doesn't allow to store temporary return values in a …
12:13 AM Changeset [5837] by rgrieder
Removed two unnecessary boost/filesystem.hpp includes.
12:00 AM Changeset [5836] by rgrieder
Extracted path related parts of Core into a new PathConfig class. This …

Sep 29, 2009:

10:55 PM pps/main edited by scheusso
(diff)
10:47 PM Changeset [5835] by scheusso
removed unneccessary variable in Drone
10:29 PM Changeset [5834] by dafrick
and some more comments…
10:24 PM Changeset [5833] by dafrick
Added some more comments to the tutorial.
9:52 PM pps/main edited by scheusso
(diff)
8:20 PM pps/tutorial edited by dafrick
adjusted path of level file. (diff)
8:14 PM pps/tutorial edited by dafrick
adjusted path of Drone.{cc|h} and DroneController.{cc.h} (diff)
6:48 PM Ticket #338 (Create a Level) created by scheusso
= Outline = This ticket is about level creation?. We …
2:34 PM people/cmueri created by cmueri
2:22 PM people/KevinYoung created by youngk
12:35 PM people/ambuehlm created by ambuehlm

Sep 28, 2009:

11:31 PM Changeset [5832] by landauf
fixed crash because of the unloading of HumanPlayer
10:48 PM Changeset [5831] by landauf
Realized Timer doesn't have to be a template, hence merged TimerBase, …
10:05 PM Changeset [5830] by landauf
extended createFunctor(&A::f, object) to accept also objects of other …
9:31 PM Changeset [5829] by landauf
replaced most occurrences of setObject(o) in combination with …
9:14 PM Changeset [5828] by landauf
Overloaded createFunctor for FunctorMember<T> with a second argument …
9:10 PM Changeset [5827] by landauf
(hopefully) a small fix in Gametype (not sure if this works with the …
9:05 PM Changeset [5826] by landauf
Using a WeakPtr instead of a PawnListener-callback in UnderAttack to …
8:59 PM Changeset [5825] by landauf
small fix in WeakPtr
5:50 PM Changeset [5824] by landauf
added callback functionality to WeakPtr
5:16 PM Changeset [5823] by landauf
added WeakPtr (a pointer which becomes 0 if the target object is deleted)
5:05 PM Changeset [5822] by scheusso
fixed 2 leaks (one of them only in debug mode)
3:56 PM Changeset [5821] by rgrieder
Fixed 3 memory leaks (one of them was a true even a true one ;)) - …
2:55 AM Changeset [5820] by landauf
Changes in ClientConnectionListener: - Added static functions for …
1:00 AM Changeset [5819] by landauf
removed some tabs

Sep 27, 2009:

10:26 PM Changeset [5818] by rgrieder
Small bugfix for the second to last commit: InputStates only exist in …
10:17 PM Changeset [5817] by scheusso
console commands for switching back to MainMenu from Game mode
10:17 PM Changeset [5816] by scheusso
small bugfix (only 1 of 3 inputstates deleted when deactivating level) …
9:43 PM Changeset [5815] by dafrick
Creating new pickup branch.
7:30 PM Changeset [5814] by scheusso
build fixes
7:28 PM Changeset [5813] by rgrieder
Moved Radar Management from GSLevel to Scene.
3:35 PM Changeset [5812] by rgrieder
Added missing includes.
3:33 PM Changeset [5811] by rgrieder
Added third party libraries to the visual leak detector and excluded …
3:31 PM Changeset [5810] by rgrieder
Adding unloading code for the resource locations.
3:30 PM Changeset [5809] by rgrieder
Added "lib" library prefix for msvc. This resolved a naming conflict …
2:59 PM Changeset [5808] by erwin
Correcting a typo
2:01 PM people/daniel.christen created by cdaniel
1:13 PM Ticket #337 (Sound effects and Music) created by rgrieder
Find (beware, we need open source music…) or compose sound effects …
12:53 PM Changeset [5807] by rgrieder
- Added OrxonoxClass include to the SmartPtr since that is needed in …
4:13 AM Changeset [5806] by landauf
- The gametype pointer in BaseObject is now also a SmartPtr - The …
2:33 AM Changeset [5805] by landauf
- Enhanced SmartPtr: a) It stores now two pointers, one …

Sep 26, 2009:

11:16 PM Changeset [5804] by landauf
added SmartPtr class
11:06 PM Changeset [5803] by landauf
fix in princessaeryn.oxw
11:06 PM Changeset [5802] by landauf
Found another delete in CompoundCollisionShape.cc Also replaced delete …
10:25 PM Changeset [5801] by landauf
replaced delete with destroy() in orxonox
10:21 PM Changeset [5800] by landauf
replaced delete with destroy() in modules
10:19 PM Changeset [5799] by landauf
replaced delete with destroy() in gamestates
10:18 PM Changeset [5798] by landauf
replaced delete with destroy() in tools
10:17 PM Changeset [5797] by landauf
replaced delete with destroy() in network
10:15 PM Changeset [5796] by landauf
replaced delete with destroy() in core
9:24 PM Changeset [5795] by landauf
fixed a small bug in Gametype
5:28 PM Changeset [5794] by rgrieder
Small stuff and added support for Boost 1.40
11:35 AM Changeset [5793] by scheusso
removed unneccessary debug output
2:06 AM Changeset [5792] by landauf
fixed a bug in Level
2:05 AM Changeset [5791] by landauf
Added destroy() function to OrxonoxClass. Removed destroy() functions …
12:51 AM Changeset [5790] by rgrieder
Fixed sandbox light on linux/apple
12:44 AM Changeset [5789] by rgrieder
Stripped sandbox further down to get a light version that excludes …
12:42 AM Changeset [5788] by rgrieder
Created fork for a light version of the sandbox.

Sep 25, 2009:

8:43 PM Changeset [5787] by scheusso
not using the XMLPortParamVariable hack anymore in the Drone class
6:27 PM pps/tutorial edited by scheusso
(diff)
6:12 PM pps/tutorial edited by scheusso
(diff)
4:16 PM Changeset [5786] by scheusso
reverted r5766 since we forgot some adjustments to the code (i.e. …
12:54 AM Changeset [5785] by landauf
Removed end-iterator-safety from Iterator and ObjectListIterator. This …

Sep 24, 2009:

9:27 PM Changeset [5784] by landauf
more cleanup
8:58 PM Changeset [5783] by landauf
some cleanup
11:32 AM Changeset [5782] by rgrieder
Applied changes to the real sandbox this time.
11:02 AM Changeset [5781] by rgrieder
Reverted trunk again. We might want to find a way to delete these …
3:00 AM Changeset [5780] by landauf
we should initialize this with false now (since ClassByString also …
2:55 AM Changeset [5779] by landauf
Renamed BaseFactory as Factory Added function ClassByLowercaseString
2:47 AM Changeset [5778] by landauf
Removed the Factory class. Moved the networkID↔Identifier map from …
12:15 AM Changeset [5777] by landauf
simplified ClassFactory creation fixed typo in Factory

Sep 23, 2009:

11:47 PM Changeset [5776] by landauf
moved SubclassIdentifier to a separate file
11:35 PM Changeset [5775] by landauf
Added copyconstructor and copyassignment to SubclassIdentifier
11:31 PM Changeset [5774] by rgrieder
Removed almost everything. Should be working already, but not yet …
11:16 PM Changeset [5773] by rgrieder
Creating sandbox fork. Feel free to do with you whatever you like, but …
10:48 PM Changeset [5772] by landauf
fixed an issue with SubclassIdentifier comparisons in OrxonoxClass
9:59 PM Changeset [5771] by rgrieder
Fixed possible bug.
9:32 PM Changeset [5770] by rgrieder
Fixed dependency versioning problem.
8:53 PM Changeset [5769] by landauf
moved BaseFactory from Factory.h to ClassFactory.h
8:43 PM Changeset [5768] by landauf
created new core branch to work on smart pointers and some other small …
5:29 PM Changeset [5767] by landauf
removed both libraries branches
4:57 PM Changeset [5766] by scheusso
removed lines students will have to reinsert again
4:54 PM Changeset [5765] by scheusso
this is the complete (and migrated) version of the tutorial branch fs09
4:53 PM Changeset [5764] by rgrieder
Changed weapon texture to png
4:52 PM Changeset [5763] by scheusso
creating new tutorial branch
4:49 PM Changeset [5762] by rgrieder
Created data png branch to see whether Ogre 1.6.1 runs with PNGs on tardis.
3:53 PM dev/LinuxUbuntu edited by dafrick
(diff)
3:48 PM dev/LinuxUbuntu edited by scheusso
(diff)
3:32 PM dev/LinuxTardis edited by scheusso
(diff)
3:31 PM dev/LinuxSource edited by scheusso
(diff)
3:17 PM Ticket #273 (Quest System) closed by dafrick
worksforme
3:15 PM Ticket #330 (Ingame Notifications) closed by dafrick
worksforme
3:12 PM Changeset [5761] by dafrick
Removed unused buttons.
3:07 PM code/doc/Questsystem edited by dafrick
(diff)
3:06 PM people/DamianFrick edited by dafrick
(diff)

Sep 22, 2009:

12:44 PM Changeset [5760] by dafrick
Some cleanup und resolved TODO's in questsystem.

Sep 21, 2009:

9:17 PM Changeset [5759] by rgrieder
Fixed a small bug.

Sep 20, 2009:

11:48 PM Changeset [5758] by dafrick
Some cleanup, documentation and adjustments in the QuestGUI.
9:58 PM Changeset [5757] by dafrick
Fixed issues with GUI. The problem was, that the Owner of the …
9:15 PM Changeset [5756] by dafrick
small fix in QuestGUI
9:11 PM Changeset in downloads [65] by rgrieder
Added lost dependency packages again. They finally contain Ogre 1.6 …
8:03 PM Changeset [5755] by rgrieder
Added loading declaration for the tolua bindings in the quest system.
5:09 PM Changeset [5754] by dafrick
some minor changes…
3:45 PM Changeset [5753] by rgrieder
OIS include path globally required after all
2:58 PM Changeset [5752] by rgrieder
Small changes for the include directories: - Our own directories get …
12:52 PM Changeset [5751] by rgrieder
Renamed overlays/debug to debugging because of a conflict in the …
12:06 PM Changeset [5750] by rgrieder
Fixed case issues and fixed non-PCH build in DynLib.cc on Linux
12:10 AM Changeset [5749] by rgrieder
Sorted out header file finding issues and updated/added precompiled …

Sep 19, 2009:

11:57 PM Changeset [5748] by rgrieder
In quest system: - Build fix (non-void function must return a value) - …
11:17 PM Changeset [5747] by rgrieder
Added Exception::handleMessage() (copy from Game::getExceptionMessage) …

Sep 18, 2009:

3:10 PM pps/archive edited by scheusso
(diff)
2:08 PM pps/main edited by scheusso
(diff)

Sep 17, 2009:

1:50 PM content/models/ghost edited by dave
(diff)
1:48 PM content/models/ghost edited by dave
(diff)

Sep 13, 2009:

3:07 PM Changeset [5746] by dafrick
Forgot to add files…
3:04 PM Changeset [5745] by dafrick
QuestGUI almost working…

Sep 12, 2009:

5:39 PM Changeset [5744] by rgrieder
Visual studio debugger working again (had to move the project modifier …

Sep 11, 2009:

11:06 AM pps/main edited by scheusso
(diff)
10:58 AM pps/tutorial created by scheusso
10:58 AM pps/tutorial_FS09 created by scheusso
10:54 AM pps/main edited by scheusso
(diff)
10:52 AM pps/main edited by scheusso
(diff)
10:51 AM pps/main edited by scheusso
(diff)
10:48 AM pps/TimeTableFS2009 created by scheusso
10:46 AM pps/archive edited by scheusso
(diff)
10:45 AM pps/TopicsFS2009 edited by scheusso
(diff)
10:44 AM pps/TopicsFS2009 created by scheusso
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