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Opened 15 years ago

Closed 14 years ago

Last modified 13 years ago

#77 closed defect (fixed)

loading procedures

Reported by: bensch Owned by: bensch
Priority: major Milestone: Old Orxonox tickets orx-v0
Component: GameLoader Version:
Keywords: Cc:
Referenced By: References:

Description

Loading Procedures

It is important, that everything in existance in orxonox is loadable e.g:

  • general classes
    1. every loadable class should implement a function void loadParams(const TiXmlElement* root)
    2. all these classes should implement loading functions (see WorldEntity)
    3. write/extend the level-file
  • world/campaign
    1. loading here must be handled better
    2. loading of environment has to be there, so everything that cannot move by itself belongs there

Change History (6)

comment:1 Changed 15 years ago by patrick

  • Owner changed from patrick to bensch

comment:2 Changed 15 years ago by bensch

  • Milestone changed from 0.3.0-pre-alpha to 0.3.1-pre-alpha
  • Status changed from new to assigned

move this, because it is not a mayor new feature and can also be made in 3.1 (and also on the go)

comment:3 Changed 15 years ago by bensch

  • Milestone changed from 0.3.1-pre-alpha to Playability (beta)

comment:4 Changed 14 years ago by patrick

  • Milestone changed from 0.3.5_playability to future-tasks

comment:5 Changed 14 years ago by bensch

  • Resolution set to fixed
  • Status changed from assigned to closed

done pretty well…

comment:6 Changed 13 years ago by bknecht

  • Milestone changed from Features to Old Orxonox tickets

Milestone Features deleted

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