navi homePPSaboutscreenshotsdownloaddevelopmentforum

Opened 5 years ago

Last modified 5 years ago

#428 new defect

Game hangs if user's ship is destroyed while guiding a rocket

Reported by: simonmie Owned by: nobody
Priority: minor Milestone: Version 0.1 Codename: Arcturus
Component: GeneralFramework Version: 0.0.5
Keywords: Cc:
Referenced By: References:



  1. start match with some enemy bots and at least 1 user-guided missile
  2. fly around until your ship is under attack by a bot
  3. fire missile with "T" (default keybind)
  4. when pressing T again to return to ship, game hangs at 100% CPU


  1. when pressing T again, respawn

Change History (1)

comment:1 Changed 5 years ago by fvultier

The problem is in the file The do-while loop in the function PlayerInfo::stopTemporaryControl() is never left.

To reproduce this bug I recomend the level "Pirate attack" in the "Missions" tab.

Note: See TracTickets for help on using tickets.