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Opened 9 years ago

Last modified 8 years ago

#424 closed PPS_project

New Waepons/Improve the weapon class — at Version 1

Reported by: fvultier Owned by: nobody
Priority: minor Milestone: Version 0.2 Codename: Bellatrix
Component: GameContent Version: 0.0.4
Keywords: PPS Cc:
Referenced By: References:

Description (last modified by fvultier)

The Weapon class of Orxonox is very limited. The procedure of shooting is always the same: You click a button. Then if you have enough munition a projectile flies away. It would be nice to have weapons that the player/AI can charge up: The longer the shoot button is pressed the more powerful the attack get. Or a weapon that launches a rocket if the player clicks and explodes only if the user clicks a second time.

Steps:

  • Understand how the weapon system of orxonox works.
  • Implement you new weapon types in C++
  • Design a simple weapon that uses the new weapon type
  • Change the template of an existing space ship such that it uses your new weapons
  • Create a Model and/or a particle effect for the new weapons

Change History (1)

comment:1 Changed 8 years ago by fvultier

  • Component changed from AI to GameContent
  • Description modified (diff)
  • Summary changed from New Waepons to New Waepons/Improve the weapon class
  • Type changed from task to PPS_project
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