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Opened 17 years ago

Last modified 15 years ago

#238 new enhancement

Shader Based Weapon Effects — at Version 2

Reported by: nicolasc Owned by: nobody
Priority: minor Milestone: Future Engine Features
Component: GraphicsEngine Version:
Keywords: Cc:
Referenced By: References:

Description (last modified by bknecht)

Introduction

Create projectiles of weapons based on shader effects.

Goal

Every weapon shoot some kind of shot, and they should be visible. Create some shader based effects for weapon "blots", "blasts" and "lightnings". We need some flashy, nice looking effects which make the game attractive to play.

Implementation

Check out the shader support of Ogre and think of some cool weapon effects you could implement. Also see if you want to work together with the guy working on the particle effect based weapon effects.

Change History (4)

comment:1 Changed 17 years ago by nicolasc

  • Description modified (diff)

Changed 17 years ago by bknecht

comment:2 Changed 17 years ago by bknecht

  • Description modified (diff)

Changed 17 years ago by landauf

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