Custom Query (296 matches)
Results (52 - 54 of 296)
Ticket | Resolution | Summary | Owner | Reporter |
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#109 | fixed | menu-screen | bensch | bensch |
Description |
Menu-Screenidealike all games orxonox too needs a start-screen. The Startscreen is a menu, where the user can:
implementationThe problem is, to define a new Class named MenuSreen, that is like world a Loop-class, that
Settings should be saveable. → use the GUI class to write directly to the orxonox.conf file. maybe save some states, and default values. considerationsfor the menu-screen to work properly, context-switches might be nice, e.g.
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#112 | fixed | Power Ups | manuel | bensch |
Description |
PowerUpsThe basics of getting new Stuff for your ships are encapsulated in PowerUps. Some of them are already implemented in source:/trunk/src/world_entities/power_ups Todo
Implementation
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#130 | fixed | port to std::string | bensch | bensch |
Description |
Usage of const char* is dangerous millions of times, we ran into the char deallocation/allocation-debug stuff problems… At least in the main Classes: port to std::string: meaning:
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