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source: orxonox.OLD/orxonox/trunk/src

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Diff Rev Age Author Log Message
(edit) @4024   20 years bensch orxonox/trunk: gui: more addaptive structure
(edit) @4023   20 years bensch orxonox/trunk: doxygen tags
(edit) @4022   20 years bensch orxonox/trunk: Model-Class is now more dynamic (all subelements are …
(edit) @4020   20 years bensch orxonox/trunk: renaming from factory→className → factory→factoryName
(edit) @4019   20 years bensch orxonox/trunk: typo
(edit) @4018   20 years bensch orxonox/trunk: small fix, that sets the className to NULL by default
(edit) @4017   20 years bensch orxonox/trunk: merged particleSystem back into the Trunk merged with …
(edit) @4015   20 years bensch orxonox/trunk: cleanup of world (moved some stuff into the preload …
(edit) @4013   20 years bensch orxonox/trunk: fixed the Bug, that crashed the second level
(edit) @4012   20 years bensch orxonox/trunk: some fixes in the SkyBox, loading of skybox should now …
(edit) @4010   20 years bensch orxonox/trunk: merged the levelloader from lltrunktemp to the trunk. …
(edit) @4009   20 years bensch orxonox/trunk: little patch…. should work again on osX
(edit) @4006   20 years bensch orxonox/trunk: Gun on the ship is now fitted as it should
(edit) @4000   20 years patrick orxonox/trunk: weapon animation not realy nice but working now.. :)
(edit) @3993   20 years patrick orxonox/trunk: patch to use relative coordinates again, some smaller …
(edit) @3988   20 years bensch orxonox/trunk: bRunning is false as default
(edit) @3987   20 years patrick orxonox/trunk: test gun component1 now gets displayed correctly again
(edit) @3986   20 years patrick orxonox/trunk: fixed two major bugs in the animation3d framework …
(edit) @3985   20 years patrick orxonox/trunk: now implemented the shiftCoor functions correctly
(edit) @3984   20 years patrick orxonox/trunk: implemented the sinus function for shifCoor method
(edit) @3983   20 years bensch orxonox/trunk: resource now also gets loaded if the data-directory is …
(edit) @3982   20 years bensch orxonox/trunk: now there is a posibility to play only parts of the …
(edit) @3981   20 years patrick orxonox/trunk: animatin3d changed linear mov mode to shiftCoor …
(edit) @3980   20 years patrick orxonox/trunk: started to implement the weapon change animation
(edit) @3979   20 years bensch orxonox/trunk: nicer implementation, also fool-proof now
(edit) @3978   20 years bensch orxonox/trunk: a Hack that enables setup of animation without giving …
(edit) @3977   20 years patrick orxonox/trunk: implemented neg_exp rotation also now
(edit) @3976   20 years patrick orxonox/trunk: implemented cosine rotation function. still looks wicked
(edit) @3975   20 years patrick orxonox/trunk: rotation sine function implemented, looks very fancy
(edit) @3973   20 years patrick orxonox/trunk: animation3d extended for definition of individual …
(edit) @3972   20 years patrick orxonox/trunk: animation fix :)
(edit) @3971   20 years bensch orxonox/trunk: return value of quat-slerp was wrong
(edit) @3970   20 years patrick orxonox/trunk: testet quatSLERP, this function does not seem to work
(edit) @3968   20 years patrick orxonox/trunk: animation3d cleaned up some code, deleted some old not …
(edit) @3967   20 years patrick orxonox/trunk: animation3d now ANIM_COSINE works also
(edit) @3966   20 years bensch orxonox/trunk: merged branches/particleEngine into the trunk, because …
(edit) @3965   20 years patrick orxonox/trunk: animation3d ANIM_SINE is now finaly working also. looks nice
(edit) @3964   20 years patrick orxonox/trunk: implemented neg_exp function again. better than ever :)
(edit) @3955   20 years bensch orxonox/trunk: better proto-class-files
(edit) @3917   20 years bensch orxonox/trunk: minor
(edit) @3916   20 years bensch orxonox/trunk: prepare for VertexArrays
(edit) @3915   20 years bensch orxonox/trunk: material is now only dependent on tList<Material>* in model
(edit) @3914   20 years bensch orxonox/trunk: materialList is now a property of model not material, …
(edit) @3913   20 years bensch orxonox/trunk: importer: functionality improvement
(edit) @3912   20 years bensch orxonox/trunk: model rearangement.
(edit) @3911   20 years bensch orxonox/trunk: minor changes at model
(edit) @3910   20 years bensch orxonox/trunk: importer: having color again
(edit) @3909   20 years bensch orxonox/trunk: importer: no more fstream c-style code only
(edit) @3908   20 years bensch orxonox/trunk: strange colors when importing. but for syncing reasons
(edit) @3907   20 years bensch orxonox/trunk: importer compiles again
(edit) @3905   20 years bensch orxonox/trunk: image now gets loaded with the an SDL_Surface instead …
(edit) @3896   20 years bensch orxonox/trunk: removed sensless stuff
(edit) @3895   20 years bensch orxonox/trunk: more logic in adding face with the numerical adder
(edit) @3894   20 years bensch orxonox/trunk: Material, and Model update, some const-issues
(edit) @3888   20 years patrick orxonox/trunk: deconstructor cleanup in weapon/gun
(edit) @3886   20 years patrick orxonox/trunk: cleaned up the weapon/test_gun class. now it makes more …
(edit) @3883   20 years bensch orxonox/trunk: now a check for a directory should return true also in …
(edit) @3882   20 years bensch orxonox/trunk: little error detected when returning from not found …
(edit) @3881   20 years patrick orxonox/trunk: weapon change enhanced. weapon handling is now better …
(edit) @3880   20 years bensch orxonox/trunk: trackManager should not end up in a seg-fault anymore …
(edit) @3879   20 years patrick orxonox/trunk: fixed a bug in the weapon change function: now there …
(edit) @3878   20 years patrick orxonox/trunk: the weaponconfiguration can now be changed by pressing …
(edit) @3877   20 years patrick orxonox/trunk: the player now works entirely with the WeaponManager. …
(edit) @3876   20 years bensch orxonox/trunk: rearanged keyFrame-addition
(edit) @3875   20 years patrick orxonox/trunk: weapon manager now works in player, cleaning up the rest
(edit) @3874   20 years bensch orxonox/trunk: reimplemented the random funtions to behave between …
(edit) @3873   20 years patrick orxonox/trunk: added the weapon module to the debug system. some minor …
(edit) @3872   20 years bensch orxonox/trunk: animation fix, the AnimationMode was not reset to the …
(edit) @3871   20 years bensch orxonox/trunk: sine/cosine reimplemented in t_animation
(edit) @3870   20 years patrick orxonox/trunk: reimplemented WeaponManager, made it as simple as …
(edit) @3869   20 years bensch orxonox/trunk: movement of the list and common utils
(edit) @3868   20 years bensch orxonox/trunk: moved the animation-stuff to src/util/animation
(edit) @3867   20 years bensch orxonox/trunk: minor
(edit) @3864   20 years bensch orxonox/trunk: camera looks into the right direction, as it shoul be.
(edit) @3863   20 years bensch orxonox/trunk: efence compile support, minor changes at animation, and …
(edit) @3862   20 years patrick orxonox/trunk: introducing weapon configuration and slots. some …
(edit) @3860   20 years bensch orxonox/trunk: moved likely to compiler.h in defs also reset all the …
(edit) @3859   20 years bensch orxonox/trunk: minor change
(edit) @3858   20 years bensch orxonox/trunk: moved the infinity-handling into animation.cc
(edit) @3857   20 years bensch orxonox/trunk: ANIM_INF_REWIND mode works
(edit) @3856   20 years bensch orxonox/trunk: doxy-todo's
(edit) @3855   20 years bensch orxonox/trunk: animation of weapon reimplemented (but only with Linear …
(edit) @3854   20 years bensch orxonox/trunk: doxy-tags
(edit) @3853   20 years bensch orxonox/trunk: doxygen-comments
(edit) @3852   20 years bensch orxonox/trunk: new Animation3D is now ready for setting up of the Functions
(edit) @3851   20 years bensch orxonox/trunk: animation: more adaptions to the new Framework
(edit) @3850   20 years bensch orxonox/trunk: added some functions (for function pointers) to the …
(edit) @3849   20 years bensch orxonox/trunk: taken tAnimation into a file of its own
(edit) @3848   20 years bensch orxonox/trunk: names of keyframes: KeyFrame → KeyFrame3D AnimKeyFrame …
(edit) @3847   20 years bensch orxonox/trunk: naming of animation changed Anim → Animation tAnim → …
(edit) @3846   20 years bensch orxonox/trunk: now the Text is real sexy, smashing in and smoothly …
(edit) @3845   20 years bensch orxonox/trunk: now some text gets displayed, when changing the Track
(edit) @3844   20 years bensch orxonox/trunk: GraphicsEngine now stores the glMatrices, when …
(edit) @3843   20 years bensch orxonox/trunk: alignment for text implemented
(edit) @3842   20 years bensch orxonox/trunk: now the TrackManager has a name for each trackElement
(edit) @3841   20 years bensch orxonox/trunk: added a possibility to join tracks by name
(edit) @3840   20 years bensch orxonox/trunk: preventing joining from join, IF and only if one …
(edit) @3838   20 years bensch orxonox/trunk: finished reworking of trackManager. Now we have to find …
(edit) @3837   20 years bensch orxonox/trunk: some more
(edit) @3836   20 years bensch orxonox/trunk: TrackManager: nicer fuctionality… more to come
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